Player Matchup

Hades
Hades
Silver III
ExAnQ
Hades
Silver III
Level 136
God Stats
2W - 0L
1,753 SR
Queue Stats
9W - 9L
1,454 MMR
Solo
Merlin
Merlin
Silver I
F6GoNext
Merlin
Silver I
Level 182
God Stats
1W - 1L
1,282 SR
Queue Stats
13W - 13L
1,457 MMR
Party 1
Sol
Sol
Gold III
HiImD3T
Sol
Gold III
Level 73
God Stats
6W - 3L
1,738 SR
Queue Stats
79W - 75L
1,531 MMR
Solo
Ishtar
Ishtar
Gold II
LoKdoWn
Ishtar
Gold II
Level 167
God Stats
5W - 4L
1,869 SR
Queue Stats
67W - 58L
1,583 MMR
Party 1
Hun Batz
Hun Batz
Gold III
slasherslash
Hun Batz
Gold III
Level 145
God Stats
36W - 37L
1,634 SR
Queue Stats
363W - 383L
1,553 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,655 SR
1,516 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,560 SR
1,515 MMR
Hel
Hel
Gold V
LarZ0G
Hel
Gold V
Level 118
God Stats
26W - 16L
1,722 SR
Queue Stats
135W - 146L
1,400 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
PaststyleEddy
Baron Samedi
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
Arachne
Arachne
Gold V
ShakiraSara
Arachne
Gold V
Level 188
God Stats
10W - 4L
1,467 SR
Queue Stats
65W - 67L
1,632 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
kalashnikovk47
Sun Wukong
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
vFran08
Chronos
Gold IV
Level 108
God Stats
5W - 5L
1,613 SR
Queue Stats
382W - 390L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ExAnQ
Hades
10
1 / 1 / 4
5,936
594
5,372
8,031
4,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
F6GoNext
Merlin
11
3 / 1 / 1
6,457
646
5,213
4,480
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
10
0 / 1 / 1
6,246
625
7,422
7,242
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
LoKdoWn
Ishtar
12
5 / 1 / 1
7,017
702
5,907
6,005
1,730
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
slasherslash
Hun Batz
11
1 / 1 / 0
5,481
548
4,012
5,846
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AchillesAo KuangSurtrCliodhna

VS

Bans
GebMulanNu WaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
LarZ0G
Hel
11
0 / 1 / 3
5,927
593
4,058
4,943
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
PaststyleEddy
Baron Samedi
9
2 / 2 / 2
5,646
565
3,871
10,029
5,727
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
ShakiraSara
Arachne
9
2 / 1 / 0
5,165
517
2,684
8,093
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
kalashnikovk47
Sun Wukong
11
1 / 1 / 0
5,869
587
4,481
9,389
5,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
vFran08
Chronos
11
0 / 5 / 0
5,542
554
3,644
7,449
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
5
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
ExAnQ
Hades
1
1
4
3
W
Merlin
F6GoNext
Merlin
3
1
1
3.5
W
Sol
0
1
1
0.5
L
Hel
LarZ0G
Hel
0
1
3
1.5
W
Ishtar
LoKdoWn
Ishtar
5
1
1
5.5
L
Baron Samedi
PaststyleEddy
Baron Samedi
2
2
2
1.5
L
Arachne
ShakiraSara
Arachne
2
1
0
2
L
Sun Wukong
kalashnikovk47
Sun Wukong
1
1
0
1
W
Hun Batz
slasherslash
Hun Batz
1
1
0
1
L
Chronos
vFran08
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
18,738
31,604
Taken
39,903
10,863
Mitigated
17,353
15,329
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ExAnQ
Hades
5,372
919
105
3,641
8,031
4,607
0
3,662
4,179
23,994
610
W
Merlin
F6GoNext
Merlin
5,213
449
0
1,009
4,480
1,311
0
2,601
1,879
45,698
1,127
W
Sol
7,422
3,544
0
4,739
7,242
1,561
0
258
6,984
43,628
6,597
L
Hel
LarZ0G
Hel
4,058
50
1,471
2,914
4,943
1,628
0
2,654
2,289
43,325
657
W
Ishtar
LoKdoWn
Ishtar
5,907
4,158
0
2,911
6,005
1,730
1,014
2,974
2,761
0
43,495
L
Baron Samedi
PaststyleEddy
Baron Samedi
3,871
623
250
4,260
10,029
5,727
0
4,356
5,673
14,440
0
L
Arachne
ShakiraSara
Arachne
2,684
1,507
0
4,053
8,093
2,320
0
2,294
5,799
0
21,526
L
Sun Wukong
kalashnikovk47
Sun Wukong
4,481
560
0
2,659
9,389
5,571
0
6,368
3,021
0
37,757
W
Hun Batz
slasherslash
Hun Batz
4,012
348
0
2,924
5,846
1,654
0
1,611
4,235
0
39,934
L
Chronos
vFran08
Chronos
3,644
892
0
1,138
7,449
2,107
0
1,449
6,000
36,425
3,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
28,149
401
Minions Killed
310
0
Camps Cleared
0
1,038,182
Distance Traveled
1,059,793
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,936
594
52
5
0
207,174
1
W
Merlin
6,457
646
96
10
0
202,914
2
W
Sol
6,246
625
93
9
0
184,309
0
L
Hel
5,927
593
97
10
0
221,511
2
W
Ishtar
7,017
702
83
8
0
206,850
1
L
Baron Samedi
5,646
565
12
1
0
200,286
1
L
Arachne
5,165
517
46
5
0
232,238
2
L
Sun Wukong
5,869
587
71
7
0
218,222
0
W
Hun Batz
5,481
548
77
8
0
236,935
0
L
Chronos
5,542
554
84
8
0
187,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role