Player Matchup

Neith
Neith
IamAToilet
Neith
Level 68
God Stats
23W - 17L
1,602 SR
Queue Stats
42W - 50L
1,474 Elo+
Solo
Surtr
Surtr
Isacq
Surtr
Level 141
God Stats
2W - 1L
1,298 SR
Queue Stats
244W - 205L
1,553 Elo+
Solo
Nu Wa
Nu Wa
KING LEO3602
Nu Wa
Level 144
God Stats
3W - 0L
1,612 SR
Queue Stats
60W - 50L
1,527 Elo+
Solo
Nox
Nox
NFamii
Nox
Level 147
God Stats
1W - 1L
1,271 SR
Queue Stats
121W - 128L
1,425 Elo+
Solo
Chaac
Chaac
Oeschit26
Chaac
Level 148
God Stats
4W - 9L
1,523 SR
Queue Stats
98W - 95L
1,553 Elo+
Solo
Team Averages
Level 130
1,461 SR
1,506 Elo+

VS

Team Averages
Level 140
1,528 SR
1,498 Elo+
Maui
Maui
CrazyElement
Maui
Level 144
God Stats
12W - 9L
1,673 SR
Queue Stats
241W - 195L
1,437 Elo+
Solo
Anubis
Anubis
EDMJOE6810
Anubis
Level 129
God Stats
87W - 93L
1,532 SR
Queue Stats
488W - 507L
1,440 Elo+
Solo
Bellona
Bellona
TichoSlapka
Bellona
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Solo
Fenrir
Fenrir
TundraFrostfang
Fenrir
Level 157
God Stats
209W - 204L
1,534 SR
Queue Stats
235W - 229L
1,521 Elo+
Solo
Charybdis
Charybdis
brandlayer
Charybdis
Level 128
God Stats
2W - 6L
1,402 SR
Queue Stats
80W - 76L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
4 / 1 / 5
7,143
1,429
6,567
4,148
1,306
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Isacq
Surtr
11
2 / 2 / 8
6,618
1,324
8,660
6,416
3,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 1 / 6
6,058
1,212
4,963
3,181
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
NFamii
Nox
11
2 / 1 / 10
6,666
1,333
5,456
2,602
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Oeschit26
Chaac
11
3 / 0 / 8
6,779
1,356
5,576
3,781
2,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

368

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,629
1,326
3,841
9,651
8,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
EDMJOE6810
Anubis
11
0 / 3 / 1
6,283
1,257
2,050
7,397
3,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TichoSlapka
Bellona
11
3 / 3 / 2
6,836
1,367
3,124
9,874
7,264
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 0
5,288
1,058
0
592
202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charybdis
brandlayer
Charybdis
11
1 / 4 / 1
6,214
1,243
7,018
7,045
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
12
Kills
5
5
Deaths
12
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Anubis
EDMJOE6810
Anubis
0
3
1
0.17
W
Neith
4
1
5
6.5
W
Surtr
Isacq
Surtr
2
2
8
3
W
1
1
6
4
W
Nox
NFamii
Nox
2
1
10
7
W
Chaac
Oeschit26
Chaac
3
0
8
7
L
Bellona
TichoSlapka
Bellona
3
3
2
1.33
L
0
0
0
0
L
Charybdis
brandlayer
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,222
Damage
16,033
20,128
Taken
34,559
10,012
Mitigated
21,510
4,892
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,841
892
0
283
9,651
8,715
0
2,741
6,677
9,863
96
L
Anubis
EDMJOE6810
Anubis
2,050
133
0
1,420
7,397
3,050
0
1,498
5,829
24,733
0
W
Neith
6,567
3,301
0
1,341
4,148
1,306
0
1,383
2,765
0
14,430
W
Surtr
Isacq
Surtr
8,660
2,662
0
1,431
6,416
3,999
0
1,340
4,926
716
16,921
W
4,963
1,037
0
0
3,181
999
0
1,089
2,092
11,021
0
W
Nox
NFamii
Nox
5,456
206
0
0
2,602
1,123
0
237
2,365
10,452
140
W
Chaac
Oeschit26
Chaac
5,576
992
0
2,120
3,781
2,585
0
1,746
2,035
0
15,494
L
Bellona
TichoSlapka
Bellona
3,124
496
0
152
9,874
7,264
0
3,565
6,163
0
6,573
L
0
0
0
72
592
202
0
400
192
0
1,034
L
Charybdis
brandlayer
Charybdis
7,018
2,428
61
1,139
7,045
2,279
0
2,853
4,150
0
21,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
31,250
99
Minions Killed
111
3
Camps Cleared
5
534,069
Distance Traveled
371,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,629
1,326
7
1
1
99,770
0
L
Anubis
6,283
1,257
68
14
1
80,211
0
W
Neith
7,143
1,429
17
3
2
100,788
0
W
Surtr
6,618
1,324
18
4
1
117,157
0
W
Nu Wa
6,058
1,212
17
3
0
91,856
0
W
Nox
6,666
1,333
17
3
0
108,384
0
W
Chaac
6,779
1,356
30
6
0
115,884
0
L
Bellona
6,836
1,367
9
2
0
92,472
0
L
Fenrir
5,288
1,058
1
0
1
12,166
0
L
Charybdis
6,214
1,243
26
5
2
87,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role