Player Matchup

Anubis
Anubis
Aw Tysm 6555
Anubis
Level 68
God Stats
12W - 6L
1,422 SR
Queue Stats
332W - 329L
1,441 Elo+
Party 2
Athena
Athena
Mappleh
Athena
Level 65
God Stats
8W - 4L
1,704 SR
Queue Stats
217W - 213L
1,441 Elo+
Party 2
Medusa
Medusa
Official-BIGLET
Medusa
Level 74
God Stats
2W - 1L
1,267 SR
Queue Stats
79W - 70L
1,428 Elo+
Solo
Ne Zha
Ne Zha
PickleRick22
Ne Zha
Level 83
God Stats
3W - 2L
1,414 SR
Queue Stats
397W - 358L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
wakeNbakejosh420
Nu Wa
Level 66
God Stats
162W - 119L
1,551 SR
Queue Stats
285W - 248L
1,476 Elo+
Party 1
Team Averages
Level 71
1,472 SR
1,452 Elo+

VS

Team Averages
Level 102
1,496 SR
1,474 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JamoSouls
Surtr
Level 61
God Stats
29W - 21L
1,584 SR
Queue Stats
266W - 273L
1,456 Elo+
Solo
Ganesha
Ganesha
Oberst Redbeard
Ganesha
Level 84
God Stats
2W - 8L
1,500 SR
Queue Stats
227W - 228L
1,484 Elo+
Solo
Medusa
Medusa
Spatifilium
Medusa
Level 57
God Stats
5W - 8L
1,396 SR
Queue Stats
52W - 64L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
4 / 1 / 0
7,755
705
3,850
5,379
2,288
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
Mappleh
Athena
10
1 / 2 / 3
6,256
569
2,046
8,272
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,307
573
4,439
5,334
1,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
7
1 / 0 / 0
4,908
446
883
3,673
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 1 / 1
4,892
445
1,963
2,591
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 1 / 0
6,679
607
3,363
5,455
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
 
Fenrir
11
0 / 1 / 1
5,792
527
1,058
5,365
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
JamoSouls
Surtr
10
2 / 3 / 0
5,803
528
3,475
6,268
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 2 / 2
5,650
514
3,187
9,030
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
3
0 / 1 / 0
3,981
362
1,395
1,701
343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
5
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
1
0
2
L
Fenrir
 
Fenrir
0
1
1
0.5
W
Anubis
4
1
0
4
L
Surtr
JamoSouls
Surtr
2
3
0
0.67
W
Athena
Mappleh
Athena
1
2
3
1.25
L
1
2
2
1
W
2
1
1
2.5
W
Ne Zha
1
0
0
1
L
Medusa
0
1
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,181
Damage
12,478
25,249
Taken
27,819
11,242
Mitigated
10,234
7,263
Healing
9,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,363
317
0
2,465
5,455
1,514
0
2,084
3,312
55,696
0
L
Fenrir
 
Fenrir
1,058
65
0
1,491
5,365
1,877
0
1,178
4,114
0
41,729
W
Anubis
3,850
154
0
2,729
5,379
2,288
356
1,140
4,077
41,992
1,543
L
Surtr
JamoSouls
Surtr
3,475
1,088
0
1,945
6,268
2,357
462
3,006
3,204
370
27,006
W
Athena
Mappleh
Athena
2,046
898
0
1,724
8,272
5,791
200
1,787
6,325
16,564
0
L
3,187
398
154
2,894
9,030
4,143
0
1,308
7,722
21,859
0
W
4,439
2,005
0
1,345
5,334
1,633
395
1,522
3,750
0
50,664
W
Ne Zha
883
200
0
739
3,673
1,019
0
830
2,707
0
17,543
L
Medusa
1,395
665
0
182
1,701
343
0
63
1,638
0
6,565
W
1,963
619
0
726
2,591
511
0
1,040
1,325
13,998
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
27,905
263
Minions Killed
280
0
Camps Cleared
0
844,185
Distance Traveled
921,054
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,679
607
114
10
0
221,768
2
L
Fenrir
5,792
527
83
8
0
224,842
0
W
Anubis
7,755
705
73
7
0
176,230
0
L
Surtr
5,803
528
47
4
0
201,809
1
W
Athena
6,256
569
29
3
0
211,333
0
L
Ganesha
5,650
514
22
2
0
214,608
7
W
Medusa
6,307
573
88
8
0
206,220
1
W
Ne Zha
4,908
446
41
4
0
139,550
1
L
Medusa
3,981
362
14
1
0
58,027
2
W
Nu Wa
4,892
445
32
3
0
110,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role