Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Crowboy10
Morgan Le Fay
Level 149
God Stats
5W - 9L
1,261 SR
Queue Stats
576W - 580L
1,463 Elo+
Solo
Mulan
Mulan
KiLlErMiEtZe89
Mulan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,455 Elo+
Solo
Ganesha
Ganesha
jejoueadofus111
Ganesha
Level 102
God Stats
0W - 3L
1,557 SR
Queue Stats
100W - 93L
1,473 Elo+
Solo
Bacchus
Bacchus
oly29
Bacchus
Level 139
God Stats
3W - 2L
1,483 SR
Queue Stats
328W - 355L
1,446 Elo+
Solo
Team Averages
Level 123
1,460 SR
1,467 Elo+

VS

Team Averages
Level 90
1,355 SR
1,462 Elo+
Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Jasonnn_CCFC
Sobek
Level 89
God Stats
3W - 2L
1,479 SR
Queue Stats
193W - 184L
1,453 Elo+
Solo
Geb
Geb
KunoichiAkki
Geb
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 41L
1,385 Elo+
Solo
Nox
Nox
Lorrokk
Nox
Level 89
God Stats
6W - 11L
1,045 SR
Queue Stats
897W - 945L
1,525 Elo+
Solo
Persephone
Persephone
asGalen
Persephone
Level 115
God Stats
1W - 1L
1,250 SR
Queue Stats
84W - 82L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 3 / 2
5,836
1,167
4,235
4,881
1,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Crowboy10
Morgan Le Fay
5
0 / 0 / 0
4,392
878
0
0
0
10
4 / 3 / 0
5,832
1,166
3,478
5,111
2,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
0 / 2 / 5
5,468
1,094
1,705
5,801
4,193
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bacchus
oly29
Bacchus
10
0 / 3 / 3
5,000
1,000
4,826
6,665
6,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 7
6,267
1,253
4,436
2,807
872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 8
6,316
1,263
4,127
5,943
6,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 8
5,950
1,190
2,413
4,562
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nox
9
0 / 2 / 5
5,376
1,075
1,962
2,889
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
asGalen
Persephone
12
7 / 1 / 2
7,023
1,405
7,145
4,002
1,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
11
11
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
2
1
W
Loki
 
Loki
2
0
7
5.5
L
Morgan Le Fay
Crowboy10
Morgan Le Fay
0
0
0
0
W
2
1
8
6
L
4
3
0
1.33
W
0
2
8
2
W
Nox
0
2
5
1.25
W
Persephone
asGalen
Persephone
7
1
2
8
L
0
2
5
1.25
L
Bacchus
oly29
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,244
Damage
20,083
22,458
Taken
20,203
15,292
Mitigated
13,605
5,266
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,235
2,226
0
201
4,881
1,739
0
2,846
2,035
0
11,257
W
Loki
 
Loki
4,436
474
394
293
2,807
872
637
376
2,431
0
12,947
L
Morgan Le Fay
Crowboy10
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
4,127
181
665
2,047
5,943
6,359
150
1,418
4,525
8,725
677
L
3,478
529
186
716
5,111
2,779
0
3,984
1,127
0
5,724
W
2,413
301
181
467
4,562
3,619
189
1,755
2,807
6,367
0
W
Nox
1,962
116
12
157
2,889
931
117
996
1,893
2,922
0
W
Persephone
asGalen
Persephone
7,145
823
422
1,240
4,002
1,824
44
1,986
1,993
13,094
0
L
1,705
0
1,665
1,390
5,801
4,193
0
3,614
2,187
6,751
0
L
Bacchus
oly29
Bacchus
4,826
429
235
873
6,665
6,581
0
4,924
1,741
7,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,528
Gold Earned
30,932
29
Minions Killed
50
0
Camps Cleared
0
399,540
Distance Traveled
524,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,836
1,167
12
2
0
99,779
0
W
Loki
6,267
1,253
15
3
0
116,371
0
L
Morgan Le Fay
4,392
878
0
0
0
0
0
W
Sobek
6,316
1,263
7
1
0
107,752
0
L
Mulan
5,832
1,166
8
2
0
97,436
0
W
Geb
5,950
1,190
9
2
0
101,137
0
W
Nox
5,376
1,075
3
1
0
105,602
0
W
Persephone
7,023
1,405
16
3
0
94,033
0
L
Ganesha
5,468
1,094
0
0
0
94,015
0
L
Bacchus
5,000
1,000
9
2
0
108,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role