Player Matchup

Scylla
Scylla
Silver I
ChandlersBoy
Scylla
Silver I
Level 143
God Stats
22W - 25L
1,572 SR
Queue Stats
59W - 67L
1,316 MMR
Solo
Medusa
Medusa
Bronze III
DEZ_LIVE
Medusa
Bronze III
Level 67
God Stats
7W - 9L
1,515 SR
Queue Stats
23W - 37L
1,376 MMR
Solo
Skadi
Skadi
Gold V
RICHTER8909
Skadi
Gold V
Level 153
God Stats
45W - 42L
1,547 SR
Queue Stats
133W - 135L
1,290 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Sonic_GooseTTV
Kuzenbo
Gold IV
Level 65
God Stats
10W - 16L
1,307 SR
Queue Stats
277W - 279L
1,331 MMR
Solo
Serqet
Serqet
Gold III
TheCODvegas
Serqet
Gold III
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
208W - 209L
1,388 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,488 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,484 SR
1,340 MMR
Olorun
Olorun
Gold IV
DeeplyShort
Olorun
Gold IV
Level 147
God Stats
0W - 3L
1,199 SR
Queue Stats
99W - 104L
1,371 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Mystery_UnknownX
Kukulkan
Gold IV
Level 108
God Stats
13W - 11L
1,648 SR
Queue Stats
269W - 278L
1,389 MMR
Solo
Ymir
Ymir
Bronze IV
ReFLeX MulleNz
Ymir
Bronze IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,368 MMR
Solo
Surtr
Surtr
Silver I
UBOTCHEDIT
Surtr
Silver I
Level 158
God Stats
3W - 6L
1,439 SR
Queue Stats
58W - 59L
1,256 MMR
Solo
Horus
Horus
Gold V
iblankedout
Horus
Gold V
Level 145
God Stats
11W - 8L
1,636 SR
Queue Stats
197W - 213L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
4 / 1 / 0
7,308
664
5,741
3,871
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
DEZ_LIVE
Medusa
10
1 / 0 / 1
5,833
530
4,586
3,854
1,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 2
6,931
630
7,161
8,891
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 3
5,200
473
2,487
4,877
4,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
11
2 / 1 / 2
5,888
535
3,057
7,772
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesVulcanAo KuangAwilixArachne

VS

Bans
AgniHerculesDanzaburouJanusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 2 / 0
5,533
503
3,326
6,507
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 3 / 1
6,822
620
2,372
5,835
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
6,186
562
3,548
8,087
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
9
2 / 3 / 0
5,806
528
5,985
8,832
4,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

9
0 / 1 / 1
5,611
510
1,999
7,305
4,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
5
5
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
0
4
W
Medusa
DEZ_LIVE
Medusa
1
0
1
1.5
L
Olorun
0
2
0
0
L
1
3
1
0.5
W
2
3
2
1
L
2
1
2
3
W
1
0
3
2.5
W
Serqet
2
1
2
3
L
Surtr
2
3
0
0.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
17,230
29,265
Taken
36,566
11,548
Mitigated
15,681
10,294
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,741
821
105
840
3,871
1,231
0
2,783
1,088
49,673
153
W
Medusa
DEZ_LIVE
Medusa
4,586
1,412
0
1,562
3,854
1,129
352
1,228
2,626
0
44,364
L
Olorun
3,326
1,132
100
1,718
6,507
1,906
0
1,217
5,290
46,685
0
L
2,372
143
0
1,539
5,835
1,572
0
3,356
2,299
54,234
1,409
W
7,161
2,376
0
2,695
8,891
2,458
0
2,325
6,035
0
52,719
L
3,548
466
0
4,224
8,087
2,929
0
2,166
5,921
36,481
0
W
2,487
1,246
0
1,164
4,877
4,304
0
1,263
3,614
20,413
0
W
Serqet
3,057
790
0
3,928
7,772
2,426
0
2,000
5,741
0
39,596
L
Surtr
5,985
1,812
0
4,039
8,832
4,288
0
0
8,832
920
30,007
L
1,999
836
0
2,050
7,305
4,986
0
1,336
5,621
0
11,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
29,958
374
Minions Killed
321
0
Camps Cleared
0
1,191,025
Distance Traveled
1,067,646
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,308
664
103
9
0
239,167
7
W
Medusa
5,833
530
69
6
0
249,657
0
L
Olorun
5,533
503
82
7
0
210,246
1
L
Kukulkan
6,822
620
103
9
0
189,882
2
W
Skadi
6,931
630
100
9
0
206,587
0
L
Ymir
6,186
562
66
6
0
240,032
0
W
Kuzenbo
5,200
473
27
2
0
246,028
4
W
Serqet
5,888
535
75
7
0
249,586
0
L
Surtr
5,806
528
50
5
0
164,336
1
L
Horus
5,611
510
20
2
0
263,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role