Player Matchup

Medusa
Medusa
FataleFusion
Medusa
Level 68
God Stats
6W - 6L
1,474 SR
Queue Stats
66W - 72L
1,449 Elo+
Solo
Nike
Nike
PatchesDuhMex
Nike
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 85L
1,436 Elo+
Solo
Amaterasu
Amaterasu
SSBBPanther4
Amaterasu
Level 143
God Stats
13W - 14L
1,496 SR
Queue Stats
333W - 340L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WickedHarpie
Morgan Le Fay
Level 180
God Stats
2W - 1L
1,465 SR
Queue Stats
247W - 256L
1,414 Elo+
Solo
Cthulhu
Cthulhu
slumped8524
Cthulhu
Level 66
God Stats
10W - 3L
1,552 SR
Queue Stats
225W - 264L
1,449 Elo+
Solo
Team Averages
Level 115
1,497 SR
1,447 Elo+

VS

Team Averages
Level 52
1,422 SR
1,217 Elo+
Cerberus
Cerberus
DeathsXsin
Cerberus
Level 7
God Stats
0W - 5L
1,247 SR
Queue Stats
0W - 16L
1,141 Elo+
Party 1
Nemesis
Nemesis
Gylvanious
Nemesis
Level 26
God Stats
0W - 6L
1,150 SR
Queue Stats
0W - 16L
1,141 Elo+
Party 1
Danzaburou
Danzaburou
MGW Rashcall
Danzaburou
Level 116
God Stats
0W - 3L
1,520 SR
Queue Stats
403W - 517L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
Zevorus
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,185 Elo+
Party 1
Nu Wa
Nu Wa
xxmd
Nu Wa
Level 100
God Stats
1W - 6L
1,691 SR
Queue Stats
3W - 21L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 1 / 3
6,761
676
7,019
5,411
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
7 / 1 / 0
6,755
676
2,715
5,559
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
SSBBPanther4
Amaterasu
10
2 / 0 / 5
5,770
577
1,869
6,689
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morgan Le Fay
WickedHarpie
Morgan Le Fay
10
2 / 0 / 4
5,917
592
4,545
3,658
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
slumped8524
Cthulhu
8
3 / 2 / 6
6,214
621
5,469
9,275
4,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeathsXsin
Cerberus
7
2 / 4 / 1
5,010
501
3,405
9,134
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Gylvanious
Nemesis
6
0 / 3 / 1
4,297
430
2,524
5,919
1,421
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
MGW Rashcall
Danzaburou
6
1 / 3 / 1
4,458
446
1,712
4,897
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Zevorus
Erlang Shen
6
1 / 6 / 0
4,434
443
1,391
7,343
4,599
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
xxmd
Nu Wa
9
0 / 2 / 0
4,760
476
4,592
4,157
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DeathsXsin
Cerberus
2
4
1
0.63
W
Medusa
3
1
3
4.5
L
Nemesis
Gylvanious
Nemesis
0
3
1
0.17
L
Danzaburou
MGW Rashcall
Danzaburou
1
3
1
0.5
W
7
1
0
7
W
Amaterasu
SSBBPanther4
Amaterasu
2
0
5
4.5
W
Morgan Le Fay
WickedHarpie
Morgan Le Fay
2
0
4
4
L
Erlang Shen
Zevorus
Erlang Shen
1
6
0
0.17
W
Cthulhu
slumped8524
Cthulhu
3
2
6
3
L
Nu Wa
xxmd
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,617
Damage
13,624
30,592
Taken
31,450
12,061
Mitigated
13,576
9,078
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DeathsXsin
Cerberus
3,405
930
0
2,675
9,134
5,077
0
2,249
6,854
10,540
0
W
Medusa
7,019
2,358
0
460
5,411
1,607
2,069
973
4,438
0
51,518
L
Nemesis
Gylvanious
Nemesis
2,524
1,109
0
1,170
5,919
1,421
0
1,767
3,946
0
19,839
L
Danzaburou
MGW Rashcall
Danzaburou
1,712
875
0
1,287
4,897
1,399
0
1,451
3,446
0
18,468
W
2,715
509
0
848
5,559
2,616
778
256
5,303
0
37,829
W
Amaterasu
SSBBPanther4
Amaterasu
1,869
892
0
3,712
6,689
2,339
0
1,826
4,863
0
26,994
W
Morgan Le Fay
WickedHarpie
Morgan Le Fay
4,545
376
0
647
3,658
1,071
0
1,647
2,011
35,633
1,200
L
Erlang Shen
Zevorus
Erlang Shen
1,391
610
14
927
7,343
4,599
0
1,734
5,302
0
10,638
W
Cthulhu
slumped8524
Cthulhu
5,469
660
1,271
2,140
9,275
4,428
65
3,384
5,891
16,669
0
L
Nu Wa
xxmd
Nu Wa
4,592
1,532
0
785
4,157
1,080
0
2,135
1,815
26,532
243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
22,959
311
Minions Killed
135
0
Camps Cleared
0
938,059
Distance Traveled
920,187
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,010
501
14
1
0
199,952
0
W
Medusa
6,761
676
89
9
0
177,023
1
L
Nemesis
4,297
430
34
3
0
200,765
0
L
Danzaburou
4,458
446
37
4
0
121,349
0
W
Nike
6,755
676
68
7
0
161,604
0
W
Amaterasu
5,770
577
54
5
0
202,186
0
W
Morgan Le Fay
5,917
592
80
8
0
193,970
1
L
Erlang Shen
4,434
443
17
2
0
198,901
0
W
Cthulhu
6,214
621
20
2
0
203,276
1
L
Nu Wa
4,760
476
33
3
0
199,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role