Player Matchup

Sobek
Sobek
Masters
GutsGR
Sobek
Masters
Level 66
God Stats
0W - 2L
1,300 SR
Queue Stats
155W - 128L
2,354 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Ix Quickscoped
Ne Zha
Diamond IV
Level 201
God Stats
5W - 3L
1,627 SR
Queue Stats
297W - 285L
2,193 MMR
Solo
Ullr
Ullr
Masters
OgiBre
Ullr
Masters
Level 190
God Stats
34W - 29L
1,631 SR
Queue Stats
301W - 251L
2,843 MMR
Solo
The Morrigan
The Morrigan
Diamond I
Partecus420
The Morrigan
Diamond I
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 162L
2,550 MMR
Solo
Chernobog
Chernobog
Masters
Sakabura
Chernobog
Masters
Level 111
God Stats
15W - 18L
1,614 SR
Queue Stats
310W - 285L
2,586 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,534 SR
2,505 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,551 SR
2,505 MMR
Bacchus
Bacchus
Diamond III
Kagoshima
Bacchus
Diamond III
Level 147
God Stats
2W - 0L
1,320 SR
Queue Stats
162W - 145L
2,272 MMR
Solo
Chang'e
Chang'e
Masters
Pablo_0134
Chang'e
Masters
Level 159
God Stats
18W - 8L
1,867 SR
Queue Stats
272W - 230L
3,022 MMR
Solo
Kuzenbo
Kuzenbo
Masters
SolarJuàn
Kuzenbo
Masters
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 89L
2,417 MMR
Solo
Heimdallr
Heimdallr
Masters
eqjuggernaut
Heimdallr
Masters
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
2,634 MMR
Solo
Thor
Thor
Diamond III
juter
Thor
Diamond III
Level 158
God Stats
53W - 45L
1,570 SR
Queue Stats
308W - 296L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GutsGR
Sobek
10
3 / 1 / 4
5,943
660
3,676
7,852
5,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 6
4,899
544
3,121
5,877
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ullr
OgiBre
Ullr
11
3 / 1 / 0
6,444
716
5,191
6,264
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Partecus420
The Morrigan
10
2 / 2 / 3
5,517
613
4,191
5,166
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sakabura
Chernobog
13
5 / 2 / 4
6,792
755
6,395
3,562
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bans
AthenaMedusaApolloAres

VS

Bans
MulanJanusThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kagoshima
Bacchus
8
0 / 1 / 5
4,999
555
3,668
7,772
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
Pablo_0134
Chang'e
10
2 / 2 / 2
5,393
599
5,569
5,833
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
SolarJuàn
Kuzenbo
8
0 / 4 / 2
5,080
564
3,247
7,634
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
eqjuggernaut
Heimdallr
11
1 / 3 / 0
5,639
627
2,846
5,196
1,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
juter
Thor
10
5 / 3 / 1
5,660
629
3,259
6,595
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
8
8
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
GutsGR
Sobek
3
1
4
5
L
0
2
6
1.5
W
Bacchus
Kagoshima
Bacchus
0
1
5
2.5
L
Ullr
OgiBre
Ullr
3
1
0
3
W
Chang'e
Pablo_0134
Chang'e
2
2
2
1.5
L
The Morrigan
Partecus420
The Morrigan
2
2
3
1.75
L
Chernobog
Sakabura
Chernobog
5
2
4
3.5
W
Kuzenbo
SolarJuàn
Kuzenbo
0
4
2
0.25
W
Heimdallr
eqjuggernaut
Heimdallr
1
3
0
0.33
W
Thor
juter
Thor
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,574
Damage
18,589
28,721
Taken
33,030
11,944
Mitigated
17,716
8,709
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
GutsGR
Sobek
3,676
600
0
3,254
7,852
5,869
0
3,641
4,023
13,435
0
L
3,121
532
0
969
5,877
1,929
0
1,218
4,471
0
24,742
W
Bacchus
Kagoshima
Bacchus
3,668
633
0
2,421
7,772
5,894
0
2,203
5,507
14,864
0
L
Ullr
OgiBre
Ullr
5,191
2,147
0
2,443
6,264
1,889
0
2,905
3,099
0
45,522
W
Chang'e
Pablo_0134
Chang'e
5,569
283
490
1,994
5,833
1,502
0
2,600
2,913
36,377
0
L
The Morrigan
Partecus420
The Morrigan
4,191
577
0
1,235
5,166
1,251
0
3,081
1,642
32,311
272
L
Chernobog
Sakabura
Chernobog
6,395
4,652
0
808
3,562
1,006
0
689
2,873
0
50,780
W
Kuzenbo
SolarJuàn
Kuzenbo
3,247
785
0
1,754
7,634
6,964
0
275
7,349
25,040
149
W
Heimdallr
eqjuggernaut
Heimdallr
2,846
1,834
0
1,569
5,196
1,657
0
884
4,312
0
45,181
W
Thor
juter
Thor
3,259
874
0
2,093
6,595
1,699
0
1,063
5,354
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
26,771
340
Minions Killed
289
0
Camps Cleared
0
946,358
Distance Traveled
931,349
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,943
660
16
2
0
218,364
1
L
Ne Zha
4,899
544
41
5
0
171,136
0
W
Bacchus
4,999
555
21
2
0
195,412
0
L
Ullr
6,444
716
95
11
0
168,545
0
W
Chang'e
5,393
599
66
7
0
187,013
2
L
The Morrigan
5,517
613
86
10
0
185,636
1
L
Chernobog
6,792
755
102
11
0
202,677
0
W
Kuzenbo
5,080
564
65
7
0
182,490
1
W
Heimdallr
5,639
627
80
9
0
165,478
1
W
Thor
5,660
629
57
6
0
200,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role