Player Matchup

Zhong Kui
Zhong Kui
Gold I
greivoustrueno
Zhong Kui
Gold I
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
2,008 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 54
1,500 SR
2,008 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 188
1,844 SR
1,300 MMR
Ix Chel
Ix Chel
Silver I
Averseuncl
Ix Chel
Silver I
Level 188
God Stats
6W - 2L
1,844 SR
Queue Stats
124W - 134L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
greivoustrueno
Zhong Kui
20
2 / 6 / 0
22,590
982
23,366
33,517
34,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ChronosHadesSkadiAnubisUllr

VS

Bans
AnhurAh Muzen CabAo KuangOlorunBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Averseuncl
Ix Chel
20
6 / 2 / 0
23,013
1,001
24,159
32,852
23,785
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
6
6
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Averseuncl
Ix Chel
6
2
0
3
L
Zhong Kui
greivoustrueno
Zhong Kui
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,366
Damage
24,159
33,517
Taken
32,852
34,925
Mitigated
23,785
15,348
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Averseuncl
Ix Chel
24,159
3,104
0
16,167
32,852
23,785
2,824
22,817
10,035
169,660
0
L
Zhong Kui
greivoustrueno
Zhong Kui
23,366
7,599
0
15,348
33,517
34,925
2,883
24,640
8,877
162,018
7,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,590
Gold Earned
23,013
277
Minions Killed
220
15
Camps Cleared
4
362,304
Distance Traveled
438,798
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
23,013
1,001
220
10
4
438,798
0
L
Zhong Kui
22,590
982
277
12
15
362,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role