Player Matchup

Terra
Terra
Berartur
Terra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 73L
1,618 Elo+
Solo
Bacchus
Bacchus
GeorgeDTD
Bacchus
Level 132
God Stats
5W - 1L
1,755 SR
Queue Stats
105W - 89L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
motoxxd
Morgan Le Fay
Level 148
God Stats
9W - 6L
1,884 SR
Queue Stats
177W - 183L
1,526 Elo+
Solo
Cernunnos
Cernunnos
virtualgoddessv
Cernunnos
Level 143
God Stats
4W - 7L
1,415 SR
Queue Stats
175W - 172L
1,536 Elo+
Party 1
Da Ji
Da Ji
virtuallgod
Da Ji
Level 157
God Stats
2W - 2L
1,540 SR
Queue Stats
228W - 213L
1,568 Elo+
Party 1
Team Averages
Level 145
1,619 SR
1,563 Elo+

VS

Team Averages
Level 131
1,628 SR
1,527 Elo+
Vulcan
Vulcan
Chief KJF
Vulcan
Level 175
God Stats
3W - 4L
1,590 SR
Queue Stats
485W - 510L
1,532 Elo+
Solo
Apollo
Apollo
Dusk x Regret
Apollo
Level 164
God Stats
1W - 1L
1,719 SR
Queue Stats
39W - 66L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
MiniNannerz
Sun Wukong
Level 25
God Stats
2W - 1L
1,804 SR
Queue Stats
58W - 30L
1,632 Elo+
Party 2
Ra
Ra
Streets97
Ra
Level 132
God Stats
1W - 3L
1,337 SR
Queue Stats
284W - 293L
1,503 Elo+
Solo
Nut
Nut
underworldqueen
Nut
Level 157
God Stats
4W - 6L
1,689 SR
Queue Stats
193W - 178L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Berartur
Terra
15
4 / 2 / 12
9,025
903
7,050
14,691
12,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
GeorgeDTD
Bacchus
14
4 / 2 / 13
8,637
864
6,898
11,764
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
motoxxd
Morgan Le Fay
17
3 / 1 / 16
8,989
899
12,066
7,456
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
virtualgoddessv
Cernunnos
14
1 / 2 / 6
8,376
838
2,606
6,543
2,243
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
12 / 3 / 6
9,835
984
13,279
9,317
4,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chief KJF
Vulcan
10
0 / 7 / 4
6,515
652
9,217
8,559
2,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 7 / 3
6,994
699
3,522
10,824
4,897
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MiniNannerz
Sun Wukong
14
1 / 3 / 5
8,396
840
9,544
11,663
12,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 4 / 1
9,977
998
10,710
7,633
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 3
7,917
792
5,649
6,647
2,617
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
24
Kills
10
10
Deaths
24
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
Berartur
Terra
4
2
12
5
L
Vulcan
Chief KJF
Vulcan
0
7
4
0.29
L
1
7
3
0.36
W
Bacchus
GeorgeDTD
Bacchus
4
2
13
5.25
L
Sun Wukong
MiniNannerz
Sun Wukong
1
3
5
1.17
L
6
4
1
1.63
W
Morgan Le Fay
motoxxd
Morgan Le Fay
3
1
16
11
L
2
3
3
1.17
W
Cernunnos
virtualgoddessv
Cernunnos
1
2
6
2
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,899
Damage
38,642
49,771
Taken
45,326
35,183
Mitigated
26,430
19,740
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Berartur
Terra
7,050
226
5,701
5,455
14,691
12,562
0
5,356
9,015
15,403
268
L
Vulcan
Chief KJF
Vulcan
9,217
595
247
671
8,559
2,915
0
5,163
3,396
14,477
560
L
3,522
1,887
268
1,096
10,824
4,897
627
5,765
5,059
0
6,198
W
Bacchus
GeorgeDTD
Bacchus
6,898
346
1,358
3,542
11,764
12,357
0
4,871
6,617
11,683
0
L
Sun Wukong
MiniNannerz
Sun Wukong
9,544
528
305
2,354
11,663
12,512
0
6,717
4,946
0
15,373
L
10,710
760
2,718
1,499
7,633
3,489
234
3,181
4,452
29,431
390
W
Morgan Le Fay
motoxxd
Morgan Le Fay
12,066
429
0
657
7,456
3,340
0
2,015
5,287
29,196
0
L
5,649
2,135
246
971
6,647
2,617
378
5,079
1,568
0
13,002
W
Cernunnos
virtualgoddessv
Cernunnos
2,606
852
472
1,190
6,543
2,243
1,175
2,393
3,986
0
15,541
W
13,279
1,744
197
1,168
9,317
4,681
0
3,750
5,379
0
17,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
39,799
101
Minions Killed
102
0
Camps Cleared
0
955,923
Distance Traveled
872,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,025
903
11
1
0
203,833
0
L
Vulcan
6,515
652
8
1
0
179,704
0
L
Apollo
6,994
699
9
1
0
175,885
0
W
Bacchus
8,637
864
8
1
0
225,511
0
L
Sun Wukong
8,396
840
9
1
0
204,198
0
L
Ra
9,977
998
59
6
0
160,419
0
W
Morgan Le Fay
8,989
899
43
4
0
220,230
0
L
Nut
7,917
792
17
2
0
152,103
0
W
Cernunnos
8,376
838
29
3
0
121,424
0
W
Da Ji
9,835
984
10
1
0
184,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role