Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
B00MB33R
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,652 Elo+
Solo
Susano
Susano
Noordiis
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,610 Elo+
Solo
Sobek
Sobek
Schokotiger
Sobek
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,469 Elo+
Solo
Hun Batz
Hun Batz
aqusher
Hun Batz
Level 105
God Stats
2W - 3L
1,471 SR
Queue Stats
162W - 163L
1,461 Elo+
Solo
Team Averages
Level 80
1,494 SR
1,539 Elo+

VS

Team Averages
Level 134
1,428 SR
1,501 Elo+
Cernunnos
Cernunnos
FunKekc
Cernunnos
Level 136
God Stats
1W - 0L
1,482 SR
Queue Stats
82W - 58L
1,660 Elo+
Solo
Shiva
Shiva
ScyllaRuby
Shiva
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,377 Elo+
Solo
Yu Huang
Yu Huang
Shumano
Yu Huang
Level 157
God Stats
6W - 8L
1,393 SR
Queue Stats
331W - 343L
1,514 Elo+
Solo
Jormungandr
Jormungandr
lewischick
Jormungandr
Level 133
God Stats
2W - 1L
1,282 SR
Queue Stats
20W - 28L
1,453 Elo+
Solo
Hercules
Hercules
ronnyskj
Hercules
Level 143
God Stats
12W - 14L
1,481 SR
Queue Stats
580W - 576L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 4 / 5
11,170
798
18,779
10,995
5,258
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
B00MB33R
Neith
14
0 / 9 / 7
8,403
600
8,175
15,600
6,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Noordiis
Susano
1
0 / 1 / 0
3,476
248
0
499
103
14
0 / 7 / 8
8,322
594
6,228
18,216
20,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
aqusher
Hun Batz
20
9 / 4 / 4
11,644
832
21,581
17,720
11,444
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FunKekc
Cernunnos
18
6 / 6 / 14
12,089
864
12,729
13,996
6,131
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
18
7 / 3 / 13
11,273
805
9,226
14,460
19,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yu Huang
Shumano
Yu Huang
19
5 / 3 / 16
11,958
854
13,359
12,765
6,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
lewischick
Jormungandr
18
2 / 3 / 20
11,358
811
12,495
14,867
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ronnyskj
Hercules
18
5 / 1 / 17
11,003
786
12,850
22,293
19,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
15
Kills
25
25
Deaths
16
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
4
5
2.13
L
Neith
B00MB33R
Neith
0
9
7
0.39
W
Cernunnos
FunKekc
Cernunnos
6
6
14
2.17
L
Susano
Noordiis
Susano
0
1
0
0
L
0
7
8
0.57
W
Shiva
7
3
13
4.5
W
Yu Huang
Shumano
Yu Huang
5
3
16
4.33
L
Hun Batz
aqusher
Hun Batz
9
4
4
2.75
W
Jormungandr
lewischick
Jormungandr
2
3
20
4
W
Hercules
ronnyskj
Hercules
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,763
Damage
60,659
63,030
Taken
78,381
44,200
Mitigated
68,707
10,293
Healing
28,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
18,779
1,049
618
989
10,995
5,258
0
6,346
4,211
45,092
607
L
Neith
B00MB33R
Neith
8,175
1,477
705
1,194
15,600
6,807
0
3,962
10,971
0
17,188
W
Cernunnos
FunKekc
Cernunnos
12,729
5,558
951
2,929
13,996
6,131
2,893
5,365
8,631
0
33,041
L
Susano
Noordiis
Susano
0
0
0
0
499
103
0
395
53
0
0
L
6,228
427
224
1,996
18,216
20,588
0
5,886
11,724
9,034
0
W
Shiva
9,226
785
1,593
3,124
14,460
19,139
717
4,505
9,955
0
20,924
W
Yu Huang
Shumano
Yu Huang
13,359
1,006
1,692
1,090
12,765
6,472
1,559
2,614
10,151
34,159
734
L
Hun Batz
aqusher
Hun Batz
21,581
2,482
632
3,935
17,720
11,444
0
7,107
10,048
0
41,435
W
Jormungandr
lewischick
Jormungandr
12,495
1,247
1,882
2,614
14,867
17,385
836
5,047
9,820
30,750
707
W
Hercules
ronnyskj
Hercules
12,850
3,379
774
11,925
22,293
19,580
642
7,224
15,069
0
19,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,015
Gold Earned
57,681
140
Minions Killed
173
0
Camps Cleared
0
967,877
Distance Traveled
1,347,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,170
798
70
5
0
240,120
0
L
Neith
8,403
600
22
2
0
219,458
0
W
Cernunnos
12,089
864
58
4
0
245,101
0
L
Susano
3,476
248
0
0
0
0
0
L
Sobek
8,322
594
1
0
0
233,370
0
W
Shiva
11,273
805
20
1
0
284,388
0
W
Yu Huang
11,958
854
47
3
0
264,591
0
L
Hun Batz
11,644
832
47
3
0
274,929
0
W
Jormungandr
11,358
811
39
3
0
267,484
0
W
Hercules
11,003
786
9
1
0
285,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role