Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
LilBurntBrownie
Baron Samedi
Level 106
God Stats
7W - 2L
1,962 SR
Queue Stats
99W - 89L
1,542 Elo+
Party 1
Ishtar
Ishtar
Rxvenge17
Ishtar
Level 114
God Stats
3W - 4L
1,647 SR
Queue Stats
162W - 137L
1,530 Elo+
Party 1
Vulcan
Vulcan
möuse
Vulcan
Level 154
God Stats
6W - 0L
1,846 SR
Queue Stats
119W - 91L
1,620 Elo+
Party 3
King Arthur
King Arthur
roeji
King Arthur
Level 129
God Stats
4W - 8L
1,571 SR
Queue Stats
55W - 64L
1,476 Elo+
Solo
Team Averages
Level 132
1,705 SR
1,534 Elo+

VS

Team Averages
Level 160
1,531 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Arizz
Thoth
Level 128
God Stats
0W - 5L
1,214 SR
Queue Stats
19W - 18L
1,395 Elo+
Party 2
Apollo
Apollo
CAP0RAL
Apollo
Level 155
God Stats
1W - 4L
1,730 SR
Queue Stats
29W - 26L
1,419 Elo+
Party 2
Lancelot
Lancelot
El shadou
Lancelot
Level 220
God Stats
13W - 12L
1,713 SR
Queue Stats
270W - 258L
1,548 Elo+
Party 2
Da Ji
Da Ji
ZeN Bubs
Da Ji
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 52L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
7 / 1 / 3
6,594
659
5,819
5,883
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
LilBurntBrownie
Baron Samedi
9
2 / 1 / 9
6,034
603
4,881
6,921
4,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
Rxvenge17
Ishtar
12
6 / 0 / 4
7,421
742
4,080
4,446
1,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
möuse
Vulcan
12
5 / 2 / 1
6,624
662
5,989
4,807
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
roeji
King Arthur
10
0 / 3 / 0
5,095
510
3,968
10,278
7,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 0
7,268
727
6,909
7,927
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
Arizz
Thoth
8
0 / 5 / 2
5,083
508
2,166
5,064
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
CAP0RAL
Apollo
7
0 / 7 / 1
4,316
432
2,041
7,465
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
El shadou
Lancelot
9
2 / 3 / 0
5,240
524
6,648
7,411
3,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
ZeN Bubs
Da Ji
9
1 / 5 / 1
5,239
524
2,897
8,134
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
20
Kills
7
7
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
1
3
8.5
L
Cu Chulainn
 
Cu Chulainn
4
0
0
4
L
Thoth
Arizz
Thoth
0
5
2
0.2
L
Apollo
CAP0RAL
Apollo
0
7
1
0.07
L
Lancelot
El shadou
Lancelot
2
3
0
0.67
W
Baron Samedi
LilBurntBrownie
Baron Samedi
2
1
9
6.5
W
Ishtar
Rxvenge17
Ishtar
6
0
4
8
L
Da Ji
ZeN Bubs
Da Ji
1
5
1
0.3
W
Vulcan
möuse
Vulcan
5
2
1
2.75
W
King Arthur
roeji
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
20,661
32,335
Taken
36,001
17,450
Mitigated
12,259
11,815
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,819
1,843
0
3,593
5,883
2,128
0
262
5,621
0
49,622
L
Cu Chulainn
 
Cu Chulainn
6,909
1,730
0
2,450
7,927
4,004
0
0
7,927
0
56,482
L
Thoth
Arizz
Thoth
2,166
77
0
410
5,064
1,010
0
3,294
1,492
28,512
0
L
Apollo
CAP0RAL
Apollo
2,041
1,361
0
559
7,465
1,814
0
2,793
4,638
0
13,907
L
Lancelot
El shadou
Lancelot
6,648
1,786
0
1,021
7,411
3,441
0
1,434
5,971
0
31,391
W
Baron Samedi
LilBurntBrownie
Baron Samedi
4,881
1,026
457
2,132
6,921
4,885
0
416
6,505
15,384
0
W
Ishtar
Rxvenge17
Ishtar
4,080
2,482
0
2,785
4,446
1,539
2,512
0
4,446
0
50,528
L
Da Ji
ZeN Bubs
Da Ji
2,897
675
0
2,794
8,134
1,990
0
2,926
5,103
0
25,584
W
Vulcan
möuse
Vulcan
5,989
205
0
1,494
4,807
1,477
0
1,488
3,319
40,037
0
W
King Arthur
roeji
King Arthur
3,968
186
0
1,354
10,278
7,421
0
0
10,278
0
31,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,768
Gold Earned
27,146
320
Minions Killed
278
0
Camps Cleared
0
1,037,227
Distance Traveled
1,042,025
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,594
659
85
9
0
233,059
0
L
Cu Chulainn
7,268
727
106
11
0
187,556
3
L
Thoth
5,083
508
40
4
0
202,910
0
L
Apollo
4,316
432
27
3
0
199,570
0
L
Lancelot
5,240
524
55
6
0
235,050
0
W
Baron Samedi
6,034
603
16
2
0
206,016
4
W
Ishtar
7,421
742
87
9
0
182,795
0
L
Da Ji
5,239
524
50
5
0
216,939
0
W
Vulcan
6,624
662
79
8
0
202,041
0
W
King Arthur
5,095
510
53
5
0
213,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role