Player Matchup

Nox
Nox
BeanxXxBean
Nox
Level 126
God Stats
9W - 4L
1,307 SR
Queue Stats
75W - 46L
1,604 Elo+
Solo
Arachne
Arachne
C4RL05_QU1N70
Arachne
Level 93
God Stats
27W - 22L
1,487 SR
Queue Stats
119W - 116L
1,399 Elo+
Party 2
Neith
Neith
G4YM3RL33
Neith
Level 69
God Stats
20W - 20L
1,441 SR
Queue Stats
122W - 146L
1,342 Elo+
Solo
Mulan
Mulan
LAMBORGHINILP760
Mulan
Level 70
God Stats
0W - 2L
1,160 SR
Queue Stats
13W - 14L
1,368 Elo+
Party 2
Anubis
Anubis
Shakenpake1
Anubis
Level 53
God Stats
43W - 46L
1,430 SR
Queue Stats
129W - 159L
1,358 Elo+
Solo
Team Averages
Level 82
1,365 SR
1,414 Elo+

VS

Team Averages
Level 51
1,529 SR
1,488 Elo+
Neith
Neith
C4NS3RB3R03133
Neith
Level 69
God Stats
26W - 19L
1,674 SR
Queue Stats
793W - 793L
1,498 Elo+
Solo
Osiris
Osiris
ClankySwag44
Osiris
Level 49
God Stats
3W - 2L
1,163 SR
Queue Stats
192W - 190L
1,370 Elo+
Solo
Mulan
Mulan
Perrilla69
Mulan
Level 78
God Stats
18W - 20L
1,492 SR
Queue Stats
215W - 217L
1,463 Elo+
Party 1
Izanami
Izanami
WiliChilys
Izanami
Level 29
God Stats
105W - 113L
1,506 SR
Queue Stats
145W - 150L
1,439 Elo+
Party 1
Loki
Loki
fatimmy11
Loki
Level 29
God Stats
55W - 21L
1,810 SR
Queue Stats
95W - 67L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,339
668
883
3,115
1,154
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
7
1 / 0 / 0
3,634
727
1,518
2,542
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
G4YM3RL33
Neith
4
0 / 0 / 0
2,795
559
1,009
2,206
429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 1
3,295
659
410
2,888
744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
6
0 / 0 / 0
3,161
632
968
1,677
550
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,539
708
903
1,580
220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
7
2 / 1 / 0
4,228
846
3,071
4,291
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
5
0 / 0 / 0
3,104
621
1,680
2,432
675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
WiliChilys
Izanami
7
0 / 0 / 0
3,676
735
657
1,128
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
7
0 / 0 / 0
3,497
699
748
3,179
731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
0
0
L
Arachne
1
0
0
1
W
Osiris
2
1
0
2
L
Neith
G4YM3RL33
Neith
0
0
0
0
L
0
2
1
0.25
W
Mulan
0
0
0
0
L
Anubis
0
0
0
0
W
Izanami
WiliChilys
Izanami
0
0
0
0
W
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,788
Damage
7,059
12,428
Taken
12,610
3,730
Mitigated
4,770
3,215
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
883
211
0
1,362
3,115
1,154
0
0
3,115
9,164
0
W
903
168
0
437
1,580
220
0
1,158
422
0
18,011
L
Arachne
1,518
1,292
0
376
2,542
853
0
0
2,542
0
14,676
W
Osiris
3,071
1,365
0
1,591
4,291
2,883
0
0
4,291
0
19,622
L
Neith
G4YM3RL33
Neith
1,009
212
0
849
2,206
429
0
0
2,206
0
7,857
L
410
280
0
110
2,888
744
0
0
2,888
0
7,872
W
Mulan
1,680
156
0
968
2,432
675
0
432
2,000
0
8,155
L
Anubis
968
154
0
518
1,677
550
0
0
1,677
12,721
0
W
Izanami
WiliChilys
Izanami
657
467
0
719
1,128
261
0
261
867
0
21,315
W
Loki
748
363
0
2,450
3,179
731
0
0
3,179
0
22,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,224
Gold Earned
18,044
97
Minions Killed
170
0
Camps Cleared
0
476,322
Distance Traveled
508,165
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,339
668
5
1
0
78,806
0
W
Neith
3,539
708
23
5
0
82,410
0
L
Arachne
3,634
727
35
7
0
117,101
0
W
Osiris
4,228
846
35
7
0
82,434
0
L
Neith
2,795
559
14
3
0
70,914
1
L
Mulan
3,295
659
17
3
0
106,079
0
W
Mulan
3,104
621
16
3
0
118,188
0
L
Anubis
3,161
632
26
5
0
103,422
2
W
Izanami
3,676
735
46
9
0
103,211
0
W
Loki
3,497
699
50
10
0
121,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role