Player Matchup

Sylvanus
Sylvanus
Glutton4I3utts
Sylvanus
Level 102
God Stats
11W - 12L
1,337 SR
Queue Stats
124W - 143L
1,488 Elo+
Solo
Pele
Pele
HardCashShotGun
Pele
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,473 Elo+
Party 2
Mulan
Mulan
ItyBtyWtyTty
Mulan
Level 136
God Stats
20W - 19L
1,506 SR
Queue Stats
581W - 567L
1,521 Elo+
Solo
Charybdis
Charybdis
doomislove
Charybdis
Level 118
God Stats
10W - 6L
1,685 SR
Queue Stats
278W - 274L
1,478 Elo+
Solo
Nox
Nox
unhookedawesome
Nox
Level 149
God Stats
0W - 3L
1,315 SR
Queue Stats
11W - 20L
1,473 Elo+
Party 2
Team Averages
Level 126
1,469 SR
1,487 Elo+

VS

Team Averages
Level 103
1,544 SR
1,501 Elo+
Atlas
Atlas
Aha_ha_Biggums
Atlas
Level 108
God Stats
6W - 4L
1,446 SR
Queue Stats
516W - 458L
1,495 Elo+
Solo
Charybdis
Charybdis
CalmDownOG
Charybdis
Level 126
God Stats
4W - 2L
1,626 SR
Queue Stats
15W - 13L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrinceRose2945
Morgan Le Fay
Level 134
God Stats
35W - 27L
1,608 SR
Queue Stats
257W - 239L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Solace VX
Gilgamesh
Level 105
God Stats
7W - 6L
1,610 SR
Queue Stats
148W - 129L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
dardimi
Sun Wukong
Level 42
God Stats
12W - 13L
1,429 SR
Queue Stats
168W - 177L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 1 / 0
5,316
532
1,038
6,368
3,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 0
6,344
634
4,570
7,817
2,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

9
0 / 5 / 1
5,049
505
3,389
10,570
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
doomislove
Charybdis
9
0 / 3 / 1
5,119
512
3,767
5,962
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 1
5,155
516
627
5,890
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,343
634
2,620
5,861
3,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
CalmDownOG
Charybdis
11
2 / 0 / 3
5,930
593
4,683
5,395
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PrinceRose2945
Morgan Le Fay
11
4 / 0 / 2
6,585
659
5,801
3,640
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Solace VX
Gilgamesh
12
5 / 1 / 3
6,880
688
4,827
7,529
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
dardimi
Sun Wukong
10
0 / 2 / 0
5,884
588
3,212
8,553
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Charybdis
CalmDownOG
Charybdis
2
0
3
3.5
L
Sylvanus
1
1
0
1
L
2
2
0
1
L
0
5
1
0.1
W
Morgan Le Fay
PrinceRose2945
Morgan Le Fay
4
0
2
5
W
Gilgamesh
Solace VX
Gilgamesh
5
1
3
6.5
W
Sun Wukong
dardimi
Sun Wukong
0
2
0
0
L
Charybdis
doomislove
Charybdis
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
21,143
36,607
Taken
30,978
13,919
Mitigated
13,605
12,978
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,620
1,092
0
857
5,861
3,329
58
658
5,203
21,978
0
W
Charybdis
CalmDownOG
Charybdis
4,683
2,889
0
3,734
5,395
1,506
513
193
5,202
0
46,317
L
Sylvanus
1,038
197
527
2,292
6,368
3,737
0
2,022
4,307
9,861
1,814
L
4,570
848
0
2,514
7,817
2,862
163
0
7,738
0
40,720
L
3,389
381
0
4,617
10,570
3,976
0
2,145
8,185
0
35,138
W
Morgan Le Fay
PrinceRose2945
Morgan Le Fay
5,801
259
0
1,103
3,640
1,100
42
589
3,051
39,717
0
W
Gilgamesh
Solace VX
Gilgamesh
4,827
2,518
0
1,488
7,529
3,941
0
38
7,491
0
40,624
W
Sun Wukong
dardimi
Sun Wukong
3,212
617
0
2,901
8,553
3,729
0
0
8,553
0
38,345
L
Charybdis
doomislove
Charybdis
3,767
2,071
0
2,158
5,962
1,565
0
1,224
4,738
0
34,436
L
627
38
0
870
5,890
1,779
0
3,030
2,860
27,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
31,622
300
Minions Killed
314
0
Camps Cleared
0
972,278
Distance Traveled
1,055,755
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,343
634
29
3
0
213,308
0
W
Charybdis
5,930
593
86
9
0
191,708
3
L
Sylvanus
5,316
532
24
2
0
197,297
4
L
Pele
6,344
634
77
8
0
197,731
0
L
Mulan
5,049
505
77
8
0
191,517
0
W
Morgan Le Fay
6,585
659
66
7
0
220,372
1
W
Gilgamesh
6,880
688
67
7
0
217,964
0
W
Sun Wukong
5,884
588
66
7
0
212,403
0
L
Charybdis
5,119
512
71
7
0
187,300
0
L
Nox
5,155
516
51
5
0
198,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role