Player Matchup

Baba Yaga
Baba Yaga
FlawlessSaphire
Baba Yaga
Level 148
God Stats
3W - 4L
1,609 SR
Queue Stats
32W - 37L
1,427 Elo+
Solo
Horus
Horus
NaggotFigger
Horus
Level 6
God Stats
11W - 1L
1,863 SR
Queue Stats
19W - 2L
1,838 Elo+
Party 1
Thanatos
Thanatos
SHFARAONH2
Thanatos
Level 147
God Stats
211W - 218L
1,511 SR
Queue Stats
1,126W - 1,208L
1,480 Elo+
Solo
Merlin
Merlin
UrNoMurr
Merlin
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 2L
2,011 Elo+
Party 1
Nu Wa
Nu Wa
luucastadomi
Nu Wa
Level 84
God Stats
9W - 5L
1,511 SR
Queue Stats
105W - 92L
1,456 Elo+
Solo
Team Averages
Level 86
1,599 SR
1,642 Elo+

VS

Team Averages
Level 91
1,539 SR
1,509 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Bannanana182
Mulan
Level 34
God Stats
42W - 24L
1,520 SR
Queue Stats
44W - 29L
1,468 Elo+
Solo
Zeus
Zeus
Herbert15
Zeus
Level 117
God Stats
40W - 38L
1,458 SR
Queue Stats
990W - 1,035L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
SonicoElPro3212
Baron Samedi
Level 88
God Stats
1W - 1L
1,396 SR
Queue Stats
9W - 10L
1,577 Elo+
Party 2
Scylla
Scylla
bastian S 009
Scylla
Level 107
God Stats
1W - 1L
1,822 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FlawlessSaphire
Baba Yaga
13
1 / 0 / 10
7,088
1,418
5,105
1,664
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
6 / 0 / 11
8,365
1,673
7,155
5,466
4,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
SHFARAONH2
Thanatos
12
3 / 1 / 6
6,843
1,369
4,461
4,434
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
UrNoMurr
Merlin
13
9 / 0 / 7
8,811
1,762
9,028
2,737
904
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 0 / 7
6,394
1,279
3,579
1,447
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

388

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 0
6,158
1,232
2,119
4,533
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 7 / 1
5,771
1,154
3,441
10,528
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
10
0 / 3 / 1
5,781
1,156
2,876
3,450
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
SonicoElPro3212
Baron Samedi
11
0 / 4 / 1
5,872
1,174
2,911
8,981
2,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,003
1,201
2,843
4,436
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
20
Kills
1
1
Deaths
20
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
0
0.33
L
0
7
1
0.07
W
Baba Yaga
FlawlessSaphire
Baba Yaga
1
0
10
6
L
Zeus
0
3
1
0.17
W
6
0
11
11.5
W
Thanatos
SHFARAONH2
Thanatos
3
1
6
6
L
Baron Samedi
SonicoElPro3212
Baron Samedi
0
4
1
0.13
W
Merlin
UrNoMurr
Merlin
9
0
7
12.5
L
0
3
1
0.17
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
14,190
15,748
Taken
31,928
7,516
Mitigated
9,850
4,247
Healing
3,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,119
0
0
0
4,533
706
0
2,057
2,424
13,525
0
L
3,441
208
0
524
10,528
4,968
0
4,947
5,362
0
7,943
W
Baba Yaga
FlawlessSaphire
Baba Yaga
5,105
253
0
535
1,664
656
0
1,011
620
24,247
0
L
Zeus
2,876
285
0
0
3,450
767
0
1,868
1,492
11,952
0
W
7,155
2,824
211
1,463
5,466
4,029
0
3,654
1,634
0
8,715
W
Thanatos
SHFARAONH2
Thanatos
4,461
266
0
1,622
4,434
1,501
0
2,879
1,406
0
8,640
L
Baron Samedi
SonicoElPro3212
Baron Samedi
2,911
135
335
1,401
8,981
2,426
0
5,420
3,340
17,123
0
W
Merlin
UrNoMurr
Merlin
9,028
520
0
0
2,737
904
0
1,824
913
21,245
0
L
2,843
383
114
692
4,436
983
0
2,762
1,598
17,133
0
W
3,579
1,322
0
416
1,447
426
0
1,381
66
11,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
29,585
104
Minions Killed
117
6
Camps Cleared
3
596,291
Distance Traveled
482,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,158
1,232
31
6
1
102,495
0
L
Mulan
5,771
1,154
7
1
1
98,572
0
W
Baba Yaga
7,088
1,418
45
9
1
107,961
0
L
Zeus
5,781
1,156
17
3
1
76,627
0
W
Horus
8,365
1,673
3
1
0
125,317
0
W
Thanatos
6,843
1,369
10
2
1
131,535
0
L
Baron Samedi
5,872
1,174
26
5
0
107,070
0
W
Merlin
8,811
1,762
38
8
4
137,132
0
L
Scylla
6,003
1,201
36
7
0
97,871
0
W
Nu Wa
6,394
1,279
8
2
0
94,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role