Player Matchup

Geb
Geb
Platinum V
CtrlAltDelTaco
Geb
Platinum V
Level 98
God Stats
16W - 15L
1,609 SR
Queue Stats
49W - 45L
1,717 MMR
Party 1
Chang'e
Chang'e
Gold V
Fer_zZ97Zz
Chang'e
Gold V
Level 183
God Stats
74W - 56L
1,584 SR
Queue Stats
215W - 222L
1,248 MMR
Solo
Cernunnos
Cernunnos
Gold V
LazerbeamSr
Cernunnos
Gold V
Level 107
God Stats
2W - 3L
1,673 SR
Queue Stats
30W - 35L
1,519 MMR
Solo
Arachne
Arachne
Gold III
MikE izZ FtW
Arachne
Gold III
Level 159
God Stats
27W - 25L
1,608 SR
Queue Stats
397W - 397L
1,506 MMR
Solo
Cthulhu
Cthulhu
Gold I
MistahNastee
Cthulhu
Gold I
Level 220
God Stats
2W - 1L
1,444 SR
Queue Stats
98W - 93L
1,483 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,584 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,549 SR
1,493 MMR
Cerberus
Cerberus
Bronze III
CRISPY_306
Cerberus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,508 MMR
Solo
Ix Chel
Ix Chel
Gold III
Hiserys
Ix Chel
Gold III
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
263W - 273L
1,497 MMR
Solo
Izanami
Izanami
Bronze IV
Peruanitoboy
Izanami
Bronze IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,279 MMR
Solo
Shiva
Shiva
Gold III
RlCKBONE
Shiva
Gold III
Level 117
God Stats
23W - 18L
1,612 SR
Queue Stats
42W - 44L
1,639 MMR
Solo
Nemesis
Nemesis
Gold III
Young God94
Nemesis
Gold III
Level 156
God Stats
3W - 3L
1,634 SR
Queue Stats
108W - 102L
1,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,130
641
3,144
5,777
3,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Fer_zZ97Zz
Chang'e
9
1 / 3 / 1
4,935
617
3,449
4,678
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
LazerbeamSr
Cernunnos
10
1 / 1 / 3
5,251
656
3,771
3,828
1,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
MikE izZ FtW
Arachne
9
2 / 0 / 1
5,158
645
1,731
6,386
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
MistahNastee
Cthulhu
8
0 / 1 / 2
4,822
603
2,215
7,095
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ao KuangCu ChulainnMulan

VS

Bans
LancelotAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CRISPY_306
Cerberus
4
0 / 1 / 0
3,538
442
702
3,048
1,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Hiserys
Ix Chel
10
1 / 1 / 2
5,534
692
3,484
4,613
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Peruanitoboy
Izanami
5
0 / 2 / 0
3,795
474
678
2,655
612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Shiva
RlCKBONE
Shiva
9
1 / 1 / 1
5,292
662
5,030
6,247
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Young God94
Nemesis
10
3 / 1 / 1
5,299
662
4,446
5,678
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
5
5
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CRISPY_306
Cerberus
0
1
0
0
W
2
0
2
3
W
Chang'e
Fer_zZ97Zz
Chang'e
1
3
1
0.5
L
Ix Chel
Hiserys
Ix Chel
1
1
2
2
W
Cernunnos
LazerbeamSr
Cernunnos
1
1
3
2.5
W
Arachne
MikE izZ FtW
Arachne
2
0
1
2.5
W
Cthulhu
MistahNastee
Cthulhu
0
1
2
1
L
Izanami
Peruanitoboy
Izanami
0
2
0
0
L
Shiva
RlCKBONE
Shiva
1
1
1
1.5
L
Nemesis
Young God94
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,310
Damage
14,340
27,764
Taken
22,241
11,523
Mitigated
8,159
9,205
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CRISPY_306
Cerberus
702
73
33
1,249
3,048
1,302
0
561
2,487
5,249
0
W
3,144
409
0
1,593
5,777
3,334
0
672
4,951
17,058
0
W
Chang'e
Fer_zZ97Zz
Chang'e
3,449
232
395
1,155
4,678
1,061
0
1,827
2,814
24,842
0
L
Ix Chel
Hiserys
Ix Chel
3,484
380
490
1,938
4,613
1,509
0
2,392
2,193
34,841
871
W
Cernunnos
LazerbeamSr
Cernunnos
3,771
1,928
0
1,642
3,828
1,186
0
544
3,284
0
35,920
W
Arachne
MikE izZ FtW
Arachne
1,731
983
0
3,137
6,386
1,782
18
213
6,173
0
29,449
W
Cthulhu
MistahNastee
Cthulhu
2,215
150
33
1,250
7,095
4,160
0
731
6,015
20,285
93
L
Izanami
Peruanitoboy
Izanami
678
550
0
745
2,655
612
0
989
1,666
0
15,179
L
Shiva
RlCKBONE
Shiva
5,030
518
0
2,586
6,247
2,763
0
2,616
3,302
0
32,755
L
Nemesis
Young God94
Nemesis
4,446
1,821
0
976
5,678
1,973
0
1,738
3,878
0
30,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
23,458
239
Minions Killed
257
0
Camps Cleared
0
909,498
Distance Traveled
727,501
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,538
442
15
2
0
73,596
1
W
Geb
5,130
641
12
2
0
199,225
5
W
Chang'e
4,935
617
46
6
0
187,170
0
L
Ix Chel
5,534
692
78
10
0
176,418
0
W
Cernunnos
5,251
656
72
9
0
140,448
1
W
Arachne
5,158
645
59
7
0
215,650
1
W
Cthulhu
4,822
603
50
6
0
167,005
0
L
Izanami
3,795
474
36
5
0
91,756
0
L
Shiva
5,292
662
66
8
0
172,539
0
L
Nemesis
5,299
662
62
8
0
213,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role