Player Matchup

Sobek
Sobek
 
Sobek
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Finisher3288
Danzaburou
Level 127
God Stats
36W - 28L
1,581 SR
Queue Stats
269W - 268L
1,454 Elo+
Solo
Discordia
Discordia
Higlan
Discordia
Level 136
God Stats
2W - 1L
1,708 SR
Queue Stats
13W - 15L
1,385 Elo+
Solo
Team Averages
Level 115
1,596 SR
1,446 Elo+

VS

Team Averages
Level 97
1,369 SR
1,416 Elo+
Tyr
Tyr
ARES1998
Tyr
Level 149
God Stats
2W - 6L
1,367 SR
Queue Stats
124W - 129L
1,418 Elo+
Solo
Nox
Nox
Bastostyle
Nox
Level 105
God Stats
1W - 3L
1,431 SR
Queue Stats
44W - 46L
1,391 Elo+
Solo
Thor
Thor
SavageKiLLerX
Thor
Level 38
God Stats
0W - 1L
1,308 SR
Queue Stats
7W - 8L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 2 / 4
8,258
826
2,617
7,901
6,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Finisher3288
Danzaburou
15
3 / 0 / 4
9,364
936
4,417
5,913
1,758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Higlan
Discordia
13
3 / 3 / 5
8,124
812
6,998
5,454
1,554
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
5,734
573
436
1,618
639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
0 / 3 / 2
6,789
679
2,461
7,096
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 4 / 0
7,611
761
5,704
8,610
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
4
5
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
4
2
L
0
1
1
0.5
L
0
3
2
0.33
W
Danzaburou
Finisher3288
Danzaburou
3
0
4
5
W
Discordia
Higlan
Discordia
3
3
5
1.83
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,032
Damage
8,601
19,268
Taken
17,324
9,881
Mitigated
7,304
4,829
Healing
1,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,617
365
0
1,682
7,901
6,569
193
961
6,734
15,072
2,053
L
436
54
0
252
1,618
639
0
1,460
158
0
1,322
L
2,461
293
105
425
7,096
2,640
0
4,385
2,711
23,288
0
W
Danzaburou
Finisher3288
Danzaburou
4,417
1,443
0
3,147
5,913
1,758
1,555
1,540
4,232
0
53,602
W
Discordia
Higlan
Discordia
6,998
252
0
0
5,454
1,554
36
0
5,252
24,053
588
L
5,704
615
0
546
8,610
4,025
0
3,753
4,857
0
15,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
20,134
157
Minions Killed
59
0
Camps Cleared
0
573,856
Distance Traveled
385,434
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,258
826
34
3
0
191,149
2
L
Tyr
5,734
573
1
0
0
34,209
0
L
Nox
6,789
679
28
3
0
199,119
3
W
Danzaburou
9,364
936
88
9
0
187,004
0
W
Discordia
8,124
812
35
4
0
195,703
0
L
Thor
7,611
761
30
3
0
152,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role