Player Matchup

Janus
Janus
Diamond IV
CoquelicBloom
Janus
Diamond IV
Level 138
God Stats
13W - 12L
1,744 SR
Queue Stats
166W - 160L
1,949 MMR
Party 1
Ravana
Ravana
Platinum II
CrisD0ntMiss
Ravana
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 82L
1,831 MMR
Solo
Athena
Athena
Platinum III
P3RC1VUL
Athena
Platinum III
Level 105
God Stats
7W - 7L
1,595 SR
Queue Stats
209W - 225L
1,847 MMR
Solo
King Arthur
King Arthur
Platinum II
Panteh_Moista
King Arthur
Platinum II
Level 153
God Stats
11W - 8L
1,797 SR
Queue Stats
267W - 261L
1,860 MMR
Solo
Chiron
Chiron
Platinum II
yahboigeo
Chiron
Platinum II
Level 146
God Stats
30W - 26L
1,601 SR
Queue Stats
158W - 165L
1,913 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,647 SR
1,880 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,561 SR
1,813 MMR
Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum III
Drenicus
Artemis
Platinum III
Level 125
God Stats
6W - 9L
1,720 SR
Queue Stats
187W - 195L
1,780 MMR
Solo
Surtr
Surtr
Diamond IV
Ghooseboose
Surtr
Diamond IV
Level 136
God Stats
22W - 8L
1,635 SR
Queue Stats
188W - 166L
2,058 MMR
Solo
Chang'e
Chang'e
Platinum I
TurkTurtle
Chang'e
Platinum I
Level 158
God Stats
8W - 4L
1,635 SR
Queue Stats
298W - 277L
1,916 MMR
Solo
Fafnir
Fafnir
Gold II
bldDREAM
Fafnir
Gold II
Level 162
God Stats
1W - 0L
1,313 SR
Queue Stats
20W - 13L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
5,992
545
3,248
4,915
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
1 / 1 / 2
5,358
487
3,931
6,490
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
P3RC1VUL
Athena
9
0 / 1 / 6
5,847
532
1,941
7,335
4,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Panteh_Moista
King Arthur
9
1 / 4 / 0
5,266
479
3,549
11,509
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
yahboigeo
Chiron
12
4 / 1 / 0
6,546
595
4,820
5,325
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
SusanoAchillesMedusaCu Chulainn

VS

Bans
ThothMulanGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 3 / 3
6,268
570
5,500
8,154
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Drenicus
Artemis
11
0 / 2 / 1
5,877
534
4,133
5,407
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 2
7,623
693
9,665
8,482
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
TurkTurtle
Chang'e
13
2 / 0 / 1
7,167
652
3,228
6,051
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
bldDREAM
Fafnir
11
2 / 1 / 0
6,674
607
3,790
6,989
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
9
9
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
3
1.5
L
1
2
1
0.75
L
Ravana
1
1
2
2
W
Artemis
Drenicus
Artemis
0
2
1
0.25
W
2
1
2
3
L
Athena
P3RC1VUL
Athena
0
1
6
3
L
King Arthur
Panteh_Moista
King Arthur
1
4
0
0.25
W
Chang'e
TurkTurtle
Chang'e
2
0
1
2.5
W
Fafnir
bldDREAM
Fafnir
2
1
0
2
L
Chiron
yahboigeo
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,489
Damage
26,316
35,574
Taken
35,083
17,473
Mitigated
17,144
7,835
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,500
919
0
3,203
8,154
2,464
0
1,234
6,800
0
36,524
L
3,248
185
0
656
4,915
1,391
0
2,032
2,715
48,283
0
L
Ravana
3,931
1,052
0
602
6,490
2,317
0
1,603
4,739
0
34,895
W
Artemis
Drenicus
Artemis
4,133
1,061
0
1,337
5,407
1,440
0
335
5,072
0
44,031
W
9,665
2,987
0
3,298
8,482
5,448
0
530
7,926
4,419
49,618
L
Athena
P3RC1VUL
Athena
1,941
518
0
2,057
7,335
4,914
0
1,796
5,517
13,001
0
L
King Arthur
Panteh_Moista
King Arthur
3,549
199
0
2,550
11,509
7,229
0
1,529
9,325
0
30,843
W
Chang'e
TurkTurtle
Chang'e
3,228
176
342
3,859
6,051
1,807
0
1,353
4,480
59,241
1,232
W
Fafnir
bldDREAM
Fafnir
3,790
790
0
2,418
6,989
5,985
0
1,420
5,517
16,273
945
L
Chiron
yahboigeo
Chiron
4,820
1,460
347
1,623
5,325
1,622
0
803
4,522
0
47,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
33,609
331
Minions Killed
407
0
Camps Cleared
0
1,153,186
Distance Traveled
1,187,167
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,268
570
62
6
0
264,126
0
L
Janus
5,992
545
102
9
0
243,352
0
L
Ravana
5,358
487
59
5
0
250,450
0
W
Artemis
5,877
534
86
8
0
214,051
4
W
Surtr
7,623
693
88
8
0
202,392
2
L
Athena
5,847
532
17
2
0
226,031
3
L
King Arthur
5,266
479
56
5
0
220,338
0
W
Chang'e
7,167
652
144
13
0
256,822
3
W
Fafnir
6,674
607
27
2
0
249,776
4
L
Chiron
6,546
595
97
9
0
213,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role