Player Matchup

Janus
Janus
AyeLowkeyLoki
Janus
Level 177
God Stats
8W - 6L
1,555 SR
Queue Stats
395W - 382L
1,429 Elo+
Solo
Skadi
Skadi
BurnBuddy102
Skadi
Level 155
God Stats
3W - 1L
1,749 SR
Queue Stats
179W - 171L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Jeffro Deuce
Danzaburou
Level 147
God Stats
4W - 4L
1,477 SR
Queue Stats
152W - 156L
1,425 Elo+
Party 2
Vamana
Vamana
Xiobaidin
Vamana
Level 139
God Stats
13W - 11L
1,475 SR
Queue Stats
418W - 428L
1,434 Elo+
Solo
He Bo
He Bo
aCupUNcTure5704
He Bo
Level 106
God Stats
2W - 1L
1,743 SR
Queue Stats
93W - 101L
1,395 Elo+
Party 2
Team Averages
Level 145
1,600 SR
1,422 Elo+

VS

Team Averages
Level 68
1,504 SR
1,444 Elo+
Ares
Ares
IrieVybzRRT
Ares
Level 81
God Stats
2W - 2L
1,531 SR
Queue Stats
149W - 168L
1,467 Elo+
Solo
Yu Huang
Yu Huang
LazyBud1
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 166L
1,413 Elo+
Party 1
Camazotz
Camazotz
maloto44
Camazotz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
neonflavor26
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,418 Elo+
Solo
Janus
Janus
yurjj
Janus
Level 43
God Stats
1W - 2L
1,490 SR
Queue Stats
77W - 101L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 5
9,603
800
8,842
7,530
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
5 / 4 / 13
10,452
871
9,883
8,666
2,567
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
Jeffro Deuce
Danzaburou
17
7 / 2 / 8
10,298
858
11,196
8,701
2,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Xiobaidin
Vamana
17
10 / 3 / 12
10,588
882
14,515
13,623
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

15
1 / 4 / 14
8,876
740
4,372
8,909
2,521
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 9
8,788
732
3,872
13,906
13,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
LazyBud1
Yu Huang
17
7 / 6 / 4
9,550
796
11,066
11,264
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
maloto44
Camazotz
13
1 / 7 / 8
7,872
656
5,049
13,432
6,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 7 / 5
8,430
703
5,066
8,498
3,089
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
yurjj
Janus
18
5 / 2 / 7
9,987
832
13,178
8,468
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
48
26
Kills
15
17
Deaths
26
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
5
4
13
2.88
L
1
4
9
1.38
W
Danzaburou
Jeffro Deuce
Danzaburou
7
2
8
5.5
L
Yu Huang
LazyBud1
Yu Huang
7
6
4
1.5
W
Vamana
Xiobaidin
Vamana
10
3
12
5.33
W
1
4
14
2
L
Camazotz
maloto44
Camazotz
1
7
8
0.71
L
1
7
5
0.5
L
Janus
yurjj
Janus
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,808
Damage
38,231
47,429
Taken
55,568
20,442
Mitigated
31,910
12,015
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,842
87
1,025
1,391
7,530
2,287
52
5,021
2,411
24,506
58
W
9,883
3,290
529
640
8,666
2,567
759
6,174
2,322
0
24,429
L
3,872
262
819
2,497
13,906
13,852
93
2,445
10,942
7,579
0
W
Danzaburou
Jeffro Deuce
Danzaburou
11,196
4,208
754
2,195
8,701
2,519
2,707
6,608
1,873
0
24,443
L
Yu Huang
LazyBud1
Yu Huang
11,066
726
333
1,459
11,264
4,775
0
3,251
7,764
17,103
0
W
Vamana
Xiobaidin
Vamana
14,515
6,067
710
3,446
13,623
10,548
106
7,382
5,755
0
22,315
W
4,372
131
546
779
8,909
2,521
385
6,773
1,948
8,818
0
L
Camazotz
maloto44
Camazotz
5,049
858
59
2,553
13,432
6,699
0
2,432
10,845
0
9,533
L
5,066
577
298
355
8,498
3,089
46
1,544
6,756
17,983
0
L
Janus
yurjj
Janus
13,178
539
1,026
3,104
8,468
3,495
0
3,208
5,113
36,135
194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,817
Gold Earned
44,627
131
Minions Killed
121
0
Camps Cleared
0
1,048,069
Distance Traveled
1,041,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,603
800
42
4
0
182,570
0
W
Skadi
10,452
871
38
3
0
203,400
0
L
Ares
8,788
732
11
1
0
210,856
0
W
Danzaburou
10,298
858
36
3
0
208,634
0
L
Yu Huang
9,550
796
23
2
0
198,684
0
W
Vamana
10,588
882
7
1
0
252,779
0
W
He Bo
8,876
740
8
1
0
200,686
0
L
Camazotz
7,872
656
11
1
0
238,204
0
L
Zeus
8,430
703
27
2
0
155,596
0
L
Janus
9,987
832
49
4
0
238,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role