Player Matchup

Chernobog
Chernobog
Armatiyom
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,252 Elo+
Solo
Ra
Ra
LordAsim
Ra
Level 99
God Stats
11W - 13L
1,541 SR
Queue Stats
613W - 594L
1,462 Elo+
Solo
Atlas
Atlas
Sepukumptum
Atlas
Level 29
God Stats
12W - 11L
1,633 SR
Queue Stats
262W - 331L
1,412 Elo+
Solo
Janus
Janus
SukMiDic
Janus
Level 121
God Stats
6W - 6L
1,598 SR
Queue Stats
210W - 217L
1,443 Elo+
Solo
Nu Wa
Nu Wa
lhlSONDER
Nu Wa
Level 120
God Stats
0W - 3L
1,173 SR
Queue Stats
74W - 88L
1,508 Elo+
Solo
Team Averages
Level 79
1,489 SR
1,415 Elo+

VS

Team Averages
Level 111
1,516 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cofî
Ra
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 49L
1,542 Elo+
Solo
Ah Puch
Ah Puch
HOPE丶恨欲狂
Ah Puch
Level 192
God Stats
3W - 0L
1,677 SR
Queue Stats
35W - 26L
1,574 Elo+
Solo
Hou Yi
Hou Yi
Stjerne falle
Hou Yi
Level 157
God Stats
16W - 21L
1,404 SR
Queue Stats
875W - 890L
1,494 Elo+
Solo
Janus
Janus
TheWorstGaymer
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Armatiyom
Chernobog
10
1 / 5 / 4
6,595
733
1,434
6,173
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 6
7,879
875
6,009
8,647
7,487
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 2 / 9
6,965
774
8,963
10,206
4,690
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
SukMiDic
Janus
8
3 / 2 / 0
6,413
713
2,718
1,974
523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
lhlSONDER
Nu Wa
15
3 / 3 / 4
7,834
870
10,763
7,949
2,564
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 4
8,391
932
6,037
6,211
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ra
13
1 / 3 / 4
7,674
853
3,952
6,610
2,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 1 / 5
7,923
880
9,185
8,611
2,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 5
8,066
896
4,016
5,687
1,717
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 4 / 5
8,139
904
6,038
6,439
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
10
Kills
14
15
Deaths
10
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
4
6
L
Chernobog
Armatiyom
Chernobog
1
5
4
0.6
W
Ra
1
3
4
1
W
2
1
5
4.5
L
3
3
6
2
L
0
2
9
2.25
W
3
1
5
5.5
L
Janus
SukMiDic
Janus
3
2
0
1.5
W
4
4
5
1.63
L
Nu Wa
lhlSONDER
Nu Wa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
29,228
34,949
Taken
33,558
17,124
Mitigated
10,516
8,369
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,037
931
846
2,384
6,211
1,822
1,991
4,928
1,143
18,781
1,221
L
Chernobog
Armatiyom
Chernobog
1,434
554
0
116
6,173
1,860
0
3,720
2,335
0
3,652
W
Ra
3,952
155
5,750
2,786
6,610
2,180
236
5,328
1,110
20,349
126
W
9,185
170
489
1,733
8,611
2,772
569
6,277
1,944
20,675
0
L
6,009
179
2,213
1,953
8,647
7,487
108
7,232
1,245
18,241
1,202
L
8,963
1,873
1,205
1,669
10,206
4,690
18
7,484
2,504
14,716
956
W
4,016
1,026
306
1,569
5,687
1,717
818
4,338
1,098
0
13,740
L
Janus
SukMiDic
Janus
2,718
44
0
0
1,974
523
0
622
1,352
5,833
0
W
6,038
51
0
320
6,439
2,025
590
5,157
1,122
17,476
0
L
Nu Wa
lhlSONDER
Nu Wa
10,763
1,398
407
806
7,949
2,564
0
5,361
2,378
21,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
40,193
97
Minions Killed
148
0
Camps Cleared
0
723,692
Distance Traveled
889,223
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,391
932
35
4
0
192,997
0
L
Chernobog
6,595
733
12
1
0
108,117
0
W
Ra
7,674
853
46
5
0
180,184
0
W
Ah Puch
7,923
880
23
3
0
194,214
0
L
Ra
7,879
875
38
4
0
179,742
2
L
Atlas
6,965
774
12
1
0
185,914
3
W
Hou Yi
8,066
896
21
2
0
162,152
0
L
Janus
6,413
713
6
1
0
71,074
0
W
Janus
8,139
904
23
3
0
159,676
0
L
Nu Wa
7,834
870
29
3
0
178,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role