Player Matchup

Amaterasu
Amaterasu
IMeEducatedI
Amaterasu
Level 123
God Stats
14W - 9L
1,500 SR
Queue Stats
151W - 128L
1,464 Elo+
Solo
Thor
Thor
K1LL3RHUNTER
Thor
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 175L
1,549 Elo+
Party 1
Scylla
Scylla
Kotnikpk
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,396 Elo+
Party 1
Xbalanque
Xbalanque
Prophet of Will
Xbalanque
Level 137
God Stats
0W - 2L
1,566 SR
Queue Stats
14W - 19L
1,425 Elo+
Solo
Mulan
Mulan
Zehetsobabydaddy
Mulan
Level 24
God Stats
2W - 1L
1,794 SR
Queue Stats
36W - 34L
1,505 Elo+
Party 1
Team Averages
Level 105
1,572 SR
1,468 Elo+

VS

Team Averages
Level 102
1,657 SR
1,526 Elo+
Bacchus
Bacchus
Gankings
Bacchus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,698 Elo+
Party 2
Mulan
Mulan
Goplayarena
Mulan
Level 123
God Stats
6W - 1L
1,723 SR
Queue Stats
66W - 54L
1,540 Elo+
Party 3
Zeus
Zeus
IRushChamps
Zeus
Level 87
God Stats
9W - 5L
1,609 SR
Queue Stats
133W - 125L
1,466 Elo+
Party 2
Lancelot
Lancelot
OneTapSkadi
Lancelot
Level 126
God Stats
14W - 10L
1,572 SR
Queue Stats
61W - 55L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
waterlung
Danzaburou
Level 109
God Stats
16W - 6L
1,880 SR
Queue Stats
141W - 147L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IMeEducatedI
Amaterasu
12
0 / 5 / 1
7,011
467
2,816
16,827
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
5 / 5 / 1
7,637
509
6,550
14,780
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Kotnikpk
Scylla
11
1 / 5 / 1
6,485
432
3,046
8,731
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Prophet of Will
Xbalanque
14
2 / 2 / 3
8,042
536
6,439
9,599
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 4 / 4
6,999
467
9,052
16,931
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gankings
Bacchus
13
3 / 2 / 7
7,815
521
7,950
11,961
12,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 5
10,393
693
16,538
9,199
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
5 / 3 / 4
8,829
589
8,843
6,322
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
OneTapSkadi
Lancelot
14
5 / 2 / 2
8,165
544
6,140
10,921
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
waterlung
Danzaburou
15
4 / 2 / 7
9,073
605
8,882
9,662
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
10
Kills
21
21
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gankings
Bacchus
3
2
7
3.25
W
4
1
5
6.5
L
Amaterasu
IMeEducatedI
Amaterasu
0
5
1
0.1
W
5
3
4
2.33
L
5
5
1
1.1
L
Scylla
Kotnikpk
Scylla
1
5
1
0.3
W
Lancelot
OneTapSkadi
Lancelot
5
2
2
3
L
Xbalanque
Prophet of Will
Xbalanque
2
2
3
1.75
L
2
4
4
1
W
Danzaburou
waterlung
Danzaburou
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
48,353
66,868
Taken
48,065
35,472
Mitigated
31,445
18,920
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gankings
Bacchus
7,950
716
0
3,029
11,961
12,699
0
988
10,973
30,678
0
W
16,538
2,101
0
4,457
9,199
7,934
0
0
9,199
0
85,391
L
Amaterasu
IMeEducatedI
Amaterasu
2,816
982
0
6,786
16,827
9,140
0
313
16,514
0
44,118
W
8,843
207
0
476
6,322
1,892
0
1,411
4,911
57,341
1,506
L
6,550
1,669
0
4,104
14,780
4,721
0
2,494
12,286
0
50,357
L
Scylla
Kotnikpk
Scylla
3,046
314
0
1,016
8,731
2,440
0
5,980
2,751
30,725
0
W
Lancelot
OneTapSkadi
Lancelot
6,140
878
0
390
10,921
5,243
0
647
10,274
0
63,365
L
Xbalanque
Prophet of Will
Xbalanque
6,439
1,095
0
1,566
9,599
3,229
682
1,437
8,162
0
54,524
L
9,052
647
0
5,448
16,931
15,942
0
6,524
10,407
0
31,532
W
Danzaburou
waterlung
Danzaburou
8,882
2,789
0
4,609
9,662
3,677
0
0
9,662
0
57,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
44,275
371
Minions Killed
487
0
Camps Cleared
0
1,426,515
Distance Traveled
1,578,788
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,815
521
34
2
0
324,885
7
W
Mulan
10,393
693
144
10
0
271,033
1
L
Amaterasu
7,011
467
86
6
0
300,537
0
W
Zeus
8,829
589
110
7
0
305,249
6
L
Thor
7,637
509
82
5
0
294,718
2
L
Scylla
6,485
432
69
5
0
276,257
0
W
Lancelot
8,165
544
101
7
0
368,252
0
L
Xbalanque
8,042
536
91
6
0
283,534
2
L
Mulan
6,999
467
43
3
0
271,469
0
W
Danzaburou
9,073
605
98
7
0
309,369
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role