Player Matchup

Cthulhu
Cthulhu
Avarice113
Cthulhu
Level 63
God Stats
17W - 13L
1,641 SR
Queue Stats
19W - 18L
1,510 Elo+
Party 2
Cupid
Cupid
Buck_nWo
Cupid
Level 88
God Stats
13W - 9L
1,722 SR
Queue Stats
24W - 28L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
SHORTI-ROQ
Kukulkan
Level 129
God Stats
24W - 30L
1,383 SR
Queue Stats
30W - 42L
1,375 Elo+
Party 2
Team Averages
Level 93
1,582 SR
1,452 Elo+

VS

Team Averages
Level 134
1,538 SR
1,605 Elo+
Anhur
Anhur
BabursU
Anhur
Level 97
God Stats
16W - 12L
1,582 SR
Queue Stats
130W - 111L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
LTRU1
Jormungandr
Level 155
God Stats
12W - 18L
1,533 SR
Queue Stats
120W - 120L
1,539 Elo+
Solo
Hera
Hera
ga2_aKate
Hera
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 158L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avarice113
Cthulhu
18
4 / 3 / 7
12,157
715
13,058
18,190
14,954
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cupid
Buck_nWo
Cupid
17
4 / 4 / 7
11,909
701
10,123
14,262
4,680
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
SHORTI-ROQ
Kukulkan
16
4 / 5 / 7
11,521
678
9,712
10,450
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BabursU
Anhur
17
4 / 3 / 5
12,110
712
11,647
12,578
4,405
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LTRU1
Jormungandr
18
1 / 4 / 10
11,856
697
13,769
17,080
23,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hera
18
7 / 5 / 3
12,767
751
10,216
12,053
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
12
Kills
12
12
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Avarice113
Cthulhu
4
3
7
2.5
W
Anhur
BabursU
Anhur
4
3
5
2.17
L
Cupid
Buck_nWo
Cupid
4
4
7
1.88
W
Jormungandr
LTRU1
Jormungandr
1
4
10
1.5
L
Kukulkan
SHORTI-ROQ
Kukulkan
4
5
7
1.5
W
Hera
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
35,632
42,902
Taken
41,711
23,466
Mitigated
32,250
7,713
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Avarice113
Cthulhu
13,058
370
358
0
18,190
14,954
0
8,299
9,213
37,487
2,031
W
Anhur
BabursU
Anhur
11,647
5,605
0
2,287
12,578
4,405
1,693
7,705
4,835
0
52,027
L
Cupid
Buck_nWo
Cupid
10,123
6,576
285
5,847
14,262
4,680
775
7,885
5,910
0
46,418
W
Jormungandr
LTRU1
Jormungandr
13,769
1,959
32
1,358
17,080
23,208
429
6,194
10,876
40,305
3,509
L
Kukulkan
SHORTI-ROQ
Kukulkan
9,712
1,117
486
737
10,450
3,832
1,130
5,600
4,697
42,257
0
W
Hera
10,216
2,761
0
750
12,053
4,637
163
7,447
4,579
49,838
537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
36,733
192
Minions Killed
212
0
Camps Cleared
0
891,839
Distance Traveled
848,487
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,157
715
54
3
0
322,795
2
W
Anhur
12,110
712
80
5
0
287,484
0
L
Cupid
11,909
701
68
4
0
300,140
5
W
Jormungandr
11,856
697
52
3
0
292,785
1
L
Kukulkan
11,521
678
70
4
0
268,904
6
W
Hera
12,767
751
80
5
0
268,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role