Player Matchup

Xing Tian
Xing Tian
BippaPhats
Xing Tian
Level 119
God Stats
2W - 1L
1,707 SR
Queue Stats
35W - 18L
1,385 Elo+
Solo
Izanami
Izanami
CALI_STAR_125_
Izanami
Level 60
God Stats
2W - 1L
1,539 SR
Queue Stats
109W - 128L
1,412 Elo+
Party 1
Horus
Horus
TheWeedWizard_
Horus
Level 153
God Stats
6W - 1L
1,500 SR
Queue Stats
119W - 120L
1,499 Elo+
Solo
Nu Wa
Nu Wa
evan469963
Nu Wa
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 18L
1,259 Elo+
Party 1
Pele
Pele
laceyys
Pele
Level 60
God Stats
23W - 17L
1,437 SR
Queue Stats
252W - 241L
1,428 Elo+
Party 1
Team Averages
Level 81
1,537 SR
1,397 Elo+

VS

Team Averages
Level 139
1,390 SR
1,479 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Asta_Cool
Da Ji
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 69L
1,527 Elo+
Solo
Hera
Hera
MothratsBeetles
Hera
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 60L
1,486 Elo+
Party 2
Skadi
Skadi
utterrenaqueen
Skadi
Level 232
God Stats
1W - 2L
1,141 SR
Queue Stats
56W - 56L
1,468 Elo+
Party 2
Ra
Ra
xAGxROBLEON
Ra
Level 159
God Stats
7W - 11L
1,310 SR
Queue Stats
231W - 229L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BippaPhats
Xing Tian
10
1 / 0 / 0
6,132
681
961
4,905
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 5
5,622
625
1,484
3,234
831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 0 / 4
6,254
695
2,126
7,068
4,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
8
1 / 0 / 3
4,912
546
3,989
3,251
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
laceyys
Pele
10
4 / 2 / 4
6,134
682
4,476
7,645
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
3
0 / 1 / 0
3,701
411
1,286
2,523
953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
Asta_Cool
Da Ji
8
1 / 3 / 1
5,003
556
3,287
6,889
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 3 / 0
3,759
418
1,947
3,795
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
4,017
446
1,987
3,255
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,307
590
1,704
4,418
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
L
Da Ji
Asta_Cool
Da Ji
1
3
1
0.5
W
Xing Tian
BippaPhats
Xing Tian
1
0
0
1
W
1
0
5
3.5
L
0
3
0
0
W
3
0
4
5
W
Nu Wa
1
0
3
2.5
W
Pele
laceyys
Pele
4
2
4
3
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,036
Damage
10,211
26,103
Taken
20,880
9,521
Mitigated
6,066
9,280
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,286
630
40
1,212
2,523
953
0
1,044
1,271
0
6,798
L
Da Ji
Asta_Cool
Da Ji
3,287
420
0
480
6,889
1,984
0
1,646
5,213
0
23,870
W
Xing Tian
BippaPhats
Xing Tian
961
84
0
1,264
4,905
1,832
0
0
4,763
28,264
0
W
1,484
718
0
147
3,234
831
2,094
454
2,780
0
37,758
L
1,947
263
0
750
3,795
1,123
0
360
3,435
9,611
0
W
2,126
1,062
952
3,973
7,068
4,041
470
1,383
5,543
0
15,725
W
Nu Wa
3,989
689
0
0
3,251
679
510
905
2,197
20,980
667
W
Pele
laceyys
Pele
4,476
1,212
0
2,944
7,645
2,138
0
618
7,027
0
33,952
L
1,987
542
0
632
3,255
630
0
399
2,856
0
13,926
L
1,704
124
204
904
4,418
1,376
0
1,249
3,169
36,488
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
21,787
252
Minions Killed
179
0
Camps Cleared
0
951,300
Distance Traveled
663,795
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,701
411
12
1
0
58,377
0
L
Da Ji
5,003
556
45
5
0
191,250
0
W
Xing Tian
6,132
681
70
8
0
155,540
2
W
Izanami
5,622
625
70
8
0
190,198
0
L
Hera
3,759
418
15
2
0
117,243
0
W
Horus
6,254
695
36
4
0
198,535
0
W
Nu Wa
4,912
546
22
2
0
182,871
0
W
Pele
6,134
682
54
6
0
224,156
0
L
Skadi
4,017
446
32
4
0
119,709
2
L
Ra
5,307
590
75
8
0
177,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role