Player Matchup

Hercules
Hercules
Bahumut
Hercules
Level 120
God Stats
5W - 1L
1,886 SR
Queue Stats
190W - 73L
1,569 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Noobru
Morgan Le Fay
Level 157
God Stats
5W - 2L
1,733 SR
Queue Stats
164W - 59L
1,682 Elo+
Party 2
Ne Zha
Ne Zha
Patchreark
Ne Zha
Level 135
God Stats
10W - 1L
1,947 SR
Queue Stats
192W - 60L
1,736 Elo+
Party 2
Geb
Geb
nunr
Geb
Level 163
God Stats
4W - 1L
1,796 SR
Queue Stats
184W - 89L
1,723 Elo+
Party 2
Ymir
Ymir
oblivion123456
Ymir
Level 98
God Stats
1W - 0L
1,763 SR
Queue Stats
10W - 1L
1,854 Elo+
Party 2
Team Averages
Level 135
1,825 SR
1,713 Elo+

VS

Team Averages
Level 120
1,404 SR
1,532 Elo+
Danzaburou
Danzaburou
Abandonsoul
Danzaburou
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 45L
1,541 Elo+
Solo
Anhur
Anhur
CringeAhAhMan
Anhur
Level 143
God Stats
4W - 1L
1,542 SR
Queue Stats
142W - 101L
1,510 Elo+
Party 1
Merlin
Merlin
JellyDoggy
Merlin
Level 161
God Stats
0W - 2L
1,083 SR
Queue Stats
92W - 90L
1,480 Elo+
Party 1
Tyr
Tyr
downinit
Tyr
Level 158
God Stats
0W - 1L
1,393 SR
Queue Stats
29W - 20L
1,582 Elo+
Party 1
Shiva
Shiva
xEMACxAttack55x
Shiva
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 174L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bahumut
Hercules
16
4 / 2 / 18
9,382
938
6,956
14,624
18,521
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Noobru
Morgan Le Fay
17
11 / 3 / 11
10,482
1,048
15,968
7,804
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Patchreark
Ne Zha
15
4 / 3 / 15
9,049
905
9,458
8,736
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
nunr
Geb
17
12 / 3 / 12
10,335
1,034
12,726
11,218
14,274
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 4 / 17
8,905
891
5,691
12,058
11,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abandonsoul
Danzaburou
13
1 / 7 / 4
7,406
741
8,594
10,022
4,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
2 / 5 / 8
9,220
922
5,922
8,807
3,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JellyDoggy
Merlin
15
4 / 7 / 7
8,895
890
10,538
9,989
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 3
9,140
914
5,360
13,218
15,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
1 / 6 / 7
7,757
776
7,317
13,866
13,564
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
31
Kills
13
15
Deaths
31
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abandonsoul
Danzaburou
1
7
4
0.43
W
Hercules
Bahumut
Hercules
4
2
18
6.5
L
2
5
8
1.2
L
Merlin
JellyDoggy
Merlin
4
7
7
1.07
W
Morgan Le Fay
Noobru
Morgan Le Fay
11
3
11
5.5
W
Ne Zha
Patchreark
Ne Zha
4
3
15
3.83
L
5
6
3
1.08
W
Geb
nunr
Geb
12
3
12
6
W
0
4
17
2.13
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,799
Damage
37,731
54,440
Taken
55,902
52,394
Mitigated
40,585
13,748
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abandonsoul
Danzaburou
8,594
2,942
612
955
10,022
4,611
208
5,640
4,177
0
16,191
W
Hercules
Bahumut
Hercules
6,956
1,642
798
7,660
14,624
18,521
1,086
1,894
12,730
0
12,085
L
5,922
4,099
34
968
8,807
3,489
0
5,787
2,857
0
16,711
L
Merlin
JellyDoggy
Merlin
10,538
359
0
640
9,989
3,781
0
5,587
3,855
22,790
0
W
Morgan Le Fay
Noobru
Morgan Le Fay
15,968
1,082
185
774
7,804
3,545
2,766
2,306
5,498
29,059
891
W
Ne Zha
Patchreark
Ne Zha
9,458
407
149
768
8,736
4,347
2,714
1,271
7,465
0
27,280
L
5,360
0
14
3,250
13,218
15,140
0
7,115
5,757
0
9,499
W
Geb
nunr
Geb
12,726
815
698
1,638
11,218
14,274
546
1,423
9,795
19,163
2,716
W
5,691
1,092
331
747
12,058
11,707
462
3,644
8,414
6,945
0
L
7,317
309
1,139
1,298
13,866
13,564
0
7,111
5,942
0
12,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,153
Gold Earned
42,418
103
Minions Killed
85
0
Camps Cleared
0
934,014
Distance Traveled
812,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,406
741
16
2
0
142,474
0
W
Hercules
9,382
938
7
1
0
196,928
0
L
Anhur
9,220
922
21
2
0
150,938
0
L
Merlin
8,895
890
27
3
0
143,263
0
W
Morgan Le Fay
10,482
1,048
40
4
0
173,768
0
W
Ne Zha
9,049
905
25
3
0
176,884
0
L
Tyr
9,140
914
14
1
0
190,486
0
W
Geb
10,335
1,034
26
3
0
206,532
0
W
Ymir
8,905
891
5
1
0
179,902
0
L
Shiva
7,757
776
7
1
0
184,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role