Player Matchup

Skadi
Skadi
Awqaz
Skadi
Level 62
God Stats
7W - 1L
1,647 SR
Queue Stats
62W - 50L
1,588 Elo+
Party 1
Bacchus
Bacchus
DaOogieBoogie
Bacchus
Level 69
God Stats
8W - 11L
1,553 SR
Queue Stats
87W - 82L
1,517 Elo+
Solo
Pele
Pele
EchoJulio
Pele
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 86L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
Nick2007todd_dew
Cthulhu
Level 129
God Stats
5W - 1L
1,749 SR
Queue Stats
130W - 137L
1,526 Elo+
Party 2
Tiamat
Tiamat
itzMystic_OW
Tiamat
Level 87
God Stats
6W - 9L
1,467 SR
Queue Stats
94W - 118L
1,513 Elo+
Party 2
Team Averages
Level 91
1,583 SR
1,544 Elo+

VS

Team Averages
Level 72
1,512 SR
1,464 Elo+
Tyr
Tyr
 
Tyr
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CookiieDo
Lancelot
Level 69
God Stats
30W - 25L
1,576 SR
Queue Stats
117W - 121L
1,499 Elo+
Party 3
Eset
Eset
HorseWhipper
Eset
Level 65
God Stats
1W - 2L
1,485 SR
Queue Stats
56W - 46L
1,570 Elo+
Party 3
Medusa
Medusa
ReaIVector
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,463 Elo+
Solo
Zeus
Zeus
supersmite666
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Awqaz
Skadi
6
1 / 2 / 1
3,947
658
3,241
3,760
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
7
2 / 0 / 2
4,510
752
3,337
4,348
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
8
3 / 1 / 0
4,655
776
3,114
4,546
1,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
4 / 0 / 0
5,228
871
2,248
3,676
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
8
0 / 0 / 2
4,273
712
816
3,097
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 2 / 2
3,296
549
2,162
5,810
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
CookiieDo
Lancelot
9
1 / 2 / 1
4,261
710
1,821
5,682
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 0
3,997
666
2,036
2,140
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ReaIVector
Medusa
7
2 / 2 / 1
4,078
680
3,226
4,438
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 4 / 0
3,152
525
1,437
3,482
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
3
3
Deaths
11
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
2
0.5
W
Skadi
Awqaz
Skadi
1
2
1
0.75
L
Lancelot
CookiieDo
Lancelot
1
2
1
0.75
W
Bacchus
2
0
2
3
W
Pele
3
1
0
3
L
0
1
0
0
W
4
0
0
4
L
Medusa
ReaIVector
Medusa
2
2
1
1.25
W
Tiamat
0
0
2
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,756
Damage
10,682
19,427
Taken
21,552
9,429
Mitigated
6,286
7,091
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,162
344
0
1,264
5,810
2,209
0
1,632
4,178
0
8,634
W
Skadi
Awqaz
Skadi
3,241
1,538
0
910
3,760
855
0
0
3,760
0
22,480
L
Lancelot
CookiieDo
Lancelot
1,821
614
0
2,346
5,682
1,664
0
446
5,155
0
25,112
W
Bacchus
3,337
264
0
1,624
4,348
4,073
0
0
4,348
10,435
0
W
Pele
3,114
829
0
2,223
4,546
1,174
0
567
3,979
0
21,851
L
2,036
167
0
1,228
2,140
415
0
525
1,474
23,750
0
W
2,248
381
0
1,047
3,676
2,011
0
1,437
2,239
26,242
141
L
Medusa
ReaIVector
Medusa
3,226
1,439
0
1,399
4,438
1,131
0
1,705
2,733
0
17,333
W
Tiamat
816
38
0
1,287
3,097
1,316
0
1,469
1,628
19,475
0
L
1,437
671
0
440
3,482
867
0
1,677
1,611
8,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,613
Gold Earned
18,784
200
Minions Killed
150
0
Camps Cleared
0
696,987
Distance Traveled
649,331
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,296
549
8
1
0
126,243
2
W
Skadi
3,947
658
33
6
0
119,103
0
L
Lancelot
4,261
710
54
9
0
173,717
0
W
Bacchus
4,510
752
14
2
0
148,136
0
W
Pele
4,655
776
43
7
0
152,601
0
L
Eset
3,997
666
47
8
0
137,834
0
W
Cthulhu
5,228
871
66
11
0
131,322
0
L
Medusa
4,078
680
26
4
0
123,065
0
W
Tiamat
4,273
712
44
7
0
145,825
2
L
Zeus
3,152
525
15
3
0
88,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role