Player Matchup

Tsukuyomi
Tsukuyomi
Chief 2 Dawgs
Tsukuyomi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 123L
1,436 Elo+
Party 2
Maui
Maui
DUSTYDAVE sea
Maui
Level 163
God Stats
14W - 5L
1,498 SR
Queue Stats
338W - 355L
1,453 Elo+
Party 2
Persephone
Persephone
Mesmirandia
Persephone
Level 202
God Stats
8W - 7L
1,498 SR
Queue Stats
339W - 381L
1,462 Elo+
Solo
Ravana
Ravana
ShakaZulaka
Ravana
Level 86
God Stats
5W - 10L
1,379 SR
Queue Stats
708W - 740L
1,544 Elo+
Party 1
Medusa
Medusa
kaityrose
Medusa
Level 68
God Stats
10W - 7L
1,464 SR
Queue Stats
675W - 715L
1,519 Elo+
Party 1
Team Averages
Level 135
1,468 SR
1,483 Elo+

VS

Team Averages
Level 106
1,451 SR
1,471 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Jing Wei
Jing Wei
BraveSirRobin55
Jing Wei
Level 107
God Stats
1W - 4L
1,356 SR
Queue Stats
95W - 100L
1,427 Elo+
Party 3
Freya
Freya
Crunch420
Freya
Level 63
God Stats
1W - 3L
1,400 SR
Queue Stats
44W - 48L
1,458 Elo+
Party 3
Osiris
Osiris
LiL_JoKeRx_13
Osiris
Level 86
God Stats
1W - 3L
1,497 SR
Queue Stats
172W - 181L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chief 2 Dawgs
Tsukuyomi
14
2 / 3 / 9
9,262
772
4,285
8,612
4,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 1 / 12
10,286
857
5,916
11,985
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Mesmirandia
Persephone
17
4 / 0 / 11
10,047
837
10,901
4,611
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
3 / 2 / 9
9,356
780
4,106
8,959
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
kaityrose
Medusa
16
8 / 1 / 10
10,257
855
8,727
7,722
4,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
5 / 5 / 1
8,939
745
9,323
16,421
20,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
 
Sun Wukong
15
0 / 8 / 1
7,314
610
7,129
15,991
17,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
8
0 / 3 / 1
6,128
511
502
3,745
1,346
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Freya
Crunch420
Freya
6
0 / 3 / 0
6,019
502
664
3,264
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

1
0 / 1 / 0
2,888
241
0
574
111

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
20
Kills
5
7
Deaths
20
51
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
5
1
1.1
L
Sun Wukong
 
Sun Wukong
0
8
1
0.06
L
Jing Wei
0
3
1
0.17
W
Tsukuyomi
Chief 2 Dawgs
Tsukuyomi
2
3
9
2.17
L
Freya
Crunch420
Freya
0
3
0
0
W
3
1
12
9
L
0
1
0
0
W
Persephone
Mesmirandia
Persephone
4
0
11
9.5
W
Ravana
3
2
9
3.75
W
Medusa
kaityrose
Medusa
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,935
Damage
17,618
41,889
Taken
39,995
37,963
Mitigated
40,223
9,622
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,323
1,697
75
1,154
16,421
20,141
0
7,547
8,874
0
21,717
L
Sun Wukong
 
Sun Wukong
7,129
870
0
1,568
15,991
17,612
0
6,003
9,988
0
20,030
L
Jing Wei
502
411
96
565
3,745
1,346
0
1,917
1,828
0
2,602
W
Tsukuyomi
Chief 2 Dawgs
Tsukuyomi
4,285
1,213
0
2,068
8,612
4,511
1,368
134
8,427
0
14,255
L
Freya
Crunch420
Freya
664
325
0
313
3,264
1,013
0
1,400
1,864
664
0
W
5,916
755
336
2,000
11,985
17,101
510
107
11,602
10,815
0
L
0
0
0
0
574
111
0
0
574
0
0
W
Persephone
Mesmirandia
Persephone
10,901
424
333
623
4,611
2,379
893
197
4,267
36,526
0
W
Ravana
4,106
788
868
821
8,959
9,822
1,570
116
8,748
124
10,617
W
Medusa
kaityrose
Medusa
8,727
2,404
1,436
1,137
7,722
4,150
3,615
110
7,407
289
27,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,208
Gold Earned
31,288
132
Minions Killed
46
0
Camps Cleared
0
1,097,929
Distance Traveled
531,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,939
745
27
2
0
198,253
0
L
Sun Wukong
7,314
610
14
1
0
205,441
0
L
Jing Wei
6,128
511
5
0
0
70,435
0
W
Tsukuyomi
9,262
772
17
1
0
225,632
0
L
Freya
6,019
502
0
0
0
57,353
0
W
Maui
10,286
857
5
0
0
218,893
0
L
Osiris
2,888
241
0
0
0
0
0
W
Persephone
10,047
837
49
4
0
221,297
0
W
Ravana
9,356
780
19
2
0
189,252
0
W
Medusa
10,257
855
42
4
0
242,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role