Player Matchup

Hades
Hades
Bronze III
Carsyyn
Hades
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,388 MMR
Party 1
Fafnir
Fafnir
Silver II
Kenn_Official
Fafnir
Silver II
Level 103
God Stats
2W - 1L
1,415 SR
Queue Stats
47W - 69L
1,204 MMR
Solo
Da Ji
Da Ji
Bronze V
MoldyM1lk
Da Ji
Bronze V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,048 MMR
Party 1
Medusa
Medusa
Silver I
Xulvens
Medusa
Silver I
Level 114
God Stats
15W - 6L
1,700 SR
Queue Stats
37W - 46L
1,212 MMR
Solo
Janus
Janus
Silver I
blakdragon1129
Janus
Silver I
Level 68
God Stats
1W - 3L
1,448 SR
Queue Stats
49W - 54L
1,232 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,512 SR
1,217 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,554 SR
1,331 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
Activado-CEO
Mulan
Gold III
Level 100
God Stats
17W - 16L
1,619 SR
Queue Stats
310W - 326L
1,229 MMR
Solo
Sylvanus
Sylvanus
Silver I
Heniqs
Sylvanus
Silver I
Level 108
God Stats
3W - 0L
1,755 SR
Queue Stats
199W - 217L
1,203 MMR
Solo
Fenrir
Fenrir
Gold V
djeffrey2187
Fenrir
Gold V
Level 157
God Stats
6W - 4L
1,395 SR
Queue Stats
98W - 100L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Carsyyn
Hades
9
0 / 6 / 1
5,268
527
2,854
7,321
2,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 1 / 2
4,938
494
2,139
7,901
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
MoldyM1lk
Da Ji
9
2 / 4 / 1
5,324
532
3,489
7,771
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Xulvens
Medusa
9
1 / 4 / 0
5,199
520
4,238
6,668
1,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 0
5,833
583
810
5,906
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliBacchusErlang ShenNeith

VS

Bans
AthenaBastetCharybdisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 3
6,560
656
3,939
3,065
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
 
Izanami
11
1 / 1 / 3
6,174
617
6,134
5,800
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 3
7,180
718
6,871
8,700
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Heniqs
Sylvanus
9
4 / 1 / 1
5,958
596
2,578
7,585
3,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
11
8 / 1 / 1
6,471
647
4,906
6,842
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
20
20
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Izanami
 
Izanami
1
1
3
2.5
W
6
1
3
7.5
L
Hades
Carsyyn
Hades
0
6
1
0.08
W
Sylvanus
Heniqs
Sylvanus
4
1
1
4.5
L
0
1
2
1
L
Da Ji
MoldyM1lk
Da Ji
2
4
1
0.63
L
Medusa
Xulvens
Medusa
1
4
0
0.25
L
1
5
0
0.2
W
Fenrir
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,530
Damage
24,428
35,567
Taken
31,992
13,670
Mitigated
12,510
7,998
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,939
144
0
250
3,065
987
210
649
2,388
50,996
1,394
W
Izanami
 
Izanami
6,134
4,253
0
2,100
5,800
1,564
840
568
5,232
0
53,060
W
6,871
1,117
0
4,032
8,700
3,785
0
2,566
6,134
0
45,090
L
Hades
Carsyyn
Hades
2,854
470
0
1,974
7,321
2,321
0
0
7,321
22,973
1,221
W
Sylvanus
Heniqs
Sylvanus
2,578
1,040
1,826
3,213
7,585
3,301
267
1,474
6,111
9,123
0
L
2,139
653
0
2,211
7,901
6,041
0
1,980
5,921
10,507
0
L
Da Ji
MoldyM1lk
Da Ji
3,489
610
0
2,408
7,771
2,154
0
1,571
6,200
0
26,550
L
Medusa
Xulvens
Medusa
4,238
976
0
823
6,668
1,846
0
1,542
5,126
0
37,527
L
810
40
0
582
5,906
1,308
0
1,358
4,548
35,104
0
W
Fenrir
4,906
1,295
0
1,051
6,842
2,873
0
562
6,240
0
36,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
32,343
274
Minions Killed
327
0
Camps Cleared
0
975,378
Distance Traveled
1,007,136
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,560
656
86
9
0
195,260
3
W
Izanami
6,174
617
95
10
0
180,290
0
W
Mulan
7,180
718
71
7
0
208,900
2
L
Hades
5,268
527
52
5
0
176,233
0
W
Sylvanus
5,958
596
17
2
0
184,576
0
L
Fafnir
4,938
494
19
2
0
203,999
4
L
Da Ji
5,324
532
61
6
0
217,721
0
L
Medusa
5,199
520
58
6
0
201,460
0
L
Janus
5,833
583
84
8
0
175,965
0
W
Fenrir
6,471
647
58
6
0
238,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role