Player Matchup

Cupid
Cupid
A-GOT13
Cupid
Level 95
God Stats
35W - 29L
1,434 SR
Queue Stats
45W - 40L
1,394 Elo+
Party 1
Arachne
Arachne
A1M3_G0T
Arachne
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,411 Elo+
Party 1
Hera
Hera
Jay_Baldi
Hera
Level 99
God Stats
6W - 2L
1,255 SR
Queue Stats
205W - 191L
1,442 Elo+
Party 1
Team Averages
Level 73
1,396 SR
1,416 Elo+

VS

Team Averages
Level 109
1,510 SR
1,403 Elo+
Xing Tian
Xing Tian
JonClaudVanGram
Xing Tian
Level 142
God Stats
19W - 10L
1,674 SR
Queue Stats
264W - 266L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MerryGoinRound
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,466 Elo+
Solo
Danzaburou
Danzaburou
l3igMackk
Danzaburou
Level 62
God Stats
6W - 8L
1,357 SR
Queue Stats
45W - 58L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A-GOT13
Cupid
17
1 / 4 / 3
11,067
651
5,717
17,089
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
A1M3_G0T
Arachne
15
1 / 4 / 1
9,821
578
5,706
15,494
10,061
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hera
17
3 / 5 / 2
11,328
666
12,192
11,278
3,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JonClaudVanGram
Xing Tian
17
2 / 2 / 11
11,611
683
9,434
14,352
11,239
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
MerryGoinRound
Morgan Le Fay
18
7 / 1 / 6
13,001
765
20,271
10,435
3,814
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
l3igMackk
Danzaburou
18
4 / 3 / 5
12,720
748
7,930
10,322
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
13
13
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cupid
A-GOT13
Cupid
1
4
3
0.63
L
Arachne
A1M3_G0T
Arachne
1
4
1
0.38
L
Hera
3
5
2
0.8
W
Xing Tian
JonClaudVanGram
Xing Tian
2
2
11
3.75
W
Morgan Le Fay
MerryGoinRound
Morgan Le Fay
7
1
6
10
W
Danzaburou
l3igMackk
Danzaburou
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
37,635
43,861
Taken
35,109
18,232
Mitigated
18,799
14,242
Healing
9,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
A-GOT13
Cupid
5,717
2,282
268
6,885
17,089
4,693
918
10,153
6,691
0
47,853
L
Arachne
A1M3_G0T
Arachne
5,706
3,776
0
4,572
15,494
10,061
2
10,687
4,641
0
20,643
L
Hera
12,192
2,649
0
2,517
11,278
3,478
372
6,715
4,496
62,300
0
W
Xing Tian
JonClaudVanGram
Xing Tian
9,434
350
0
2,974
14,352
11,239
410
2,657
11,676
18,882
6,142
W
Morgan Le Fay
MerryGoinRound
Morgan Le Fay
20,271
1,811
0
2,313
10,435
3,814
790
4,853
5,582
89,444
0
W
Danzaburou
l3igMackk
Danzaburou
7,930
1,919
0
3,849
10,322
3,746
2,137
4,739
5,583
0
57,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
37,332
188
Minions Killed
243
0
Camps Cleared
0
879,566
Distance Traveled
934,336
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,067
651
81
5
0
281,530
0
L
Arachne
9,821
578
30
2
0
303,186
0
L
Hera
11,328
666
77
5
0
294,850
4
W
Xing Tian
11,611
683
40
2
0
340,531
6
W
Morgan Le Fay
13,001
765
116
7
0
306,919
0
W
Danzaburou
12,720
748
87
5
0
286,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role