Player Matchup

The Morrigan
The Morrigan
Estebanuras
The Morrigan
Level 105
God Stats
16W - 22L
1,424 SR
Queue Stats
583W - 624L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Skyhawn
Cabrakan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 33L
1,483 Elo+
Party 1
Hera
Hera
cor414
Hera
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 19L
1,585 Elo+
Party 1
Anubis
Anubis
jahbriel21
Anubis
Level 144
God Stats
11W - 5L
1,653 SR
Queue Stats
246W - 248L
1,467 Elo+
Solo
Rama
Rama
ssherrill85
Rama
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,494 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,500 Elo+

VS

Team Averages
Level 137
1,625 SR
1,503 Elo+
Nox
Nox
A6GRAMLINE
Nox
Level 172
God Stats
4W - 7L
1,496 SR
Queue Stats
378W - 419L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
Casual Goblins
Ah Puch
Level 156
God Stats
8W - 3L
1,828 SR
Queue Stats
185W - 196L
1,486 Elo+
Party 2
Arachne
Arachne
MiIICityKing
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Will Of Alchemy
Morgan Le Fay
Level 187
God Stats
1W - 2L
1,506 SR
Queue Stats
141W - 152L
1,468 Elo+
Party 2
Merlin
Merlin
luc1f2r
Merlin
Level 122
God Stats
21W - 9L
1,797 SR
Queue Stats
470W - 454L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Estebanuras
The Morrigan
14
0 / 0 / 6
7,652
850
3,024
2,748
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Skyhawn
Cabrakan
14
3 / 1 / 7
8,655
962
4,816
7,858
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
cor414
Hera
15
5 / 3 / 6
8,910
990
6,342
6,716
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
jahbriel21
Anubis
14
3 / 2 / 7
8,147
905
3,830
5,881
2,724
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
1 / 1 / 10
8,045
894
6,945
5,161
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,702
745
3,236
5,186
1,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 3
7,938
882
9,376
7,170
3,669
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
MiIICityKing
Arachne
9
0 / 3 / 1
5,964
663
1,070
4,187
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
Will Of Alchemy
Morgan Le Fay
11
1 / 4 / 4
6,851
761
3,226
5,736
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Merlin
luc1f2r
Merlin
14
2 / 2 / 3
7,238
804
6,048
5,339
1,903
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
12
Kills
6
7
Deaths
12
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
3
1
3
4.5
W
The Morrigan
Estebanuras
The Morrigan
0
0
6
3
L
Arachne
MiIICityKing
Arachne
0
3
1
0.17
W
Cabrakan
Skyhawn
Cabrakan
3
1
7
6.5
L
Morgan Le Fay
Will Of Alchemy
Morgan Le Fay
1
4
4
0.75
W
Hera
cor414
Hera
5
3
6
2.67
W
Anubis
jahbriel21
Anubis
3
2
7
3.25
L
Merlin
luc1f2r
Merlin
2
2
3
1.75
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
22,956
28,364
Taken
27,618
15,955
Mitigated
10,766
12,172
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
262
0
395
5,186
1,912
0
3,202
1,984
11,600
0
L
9,376
327
704
2,018
7,170
3,669
0
5,502
1,668
23,566
281
W
The Morrigan
Estebanuras
The Morrigan
3,024
170
1,369
1,198
2,748
812
605
2,366
382
18,484
0
L
Arachne
MiIICityKing
Arachne
1,070
677
187
676
4,187
1,380
0
2,850
1,337
0
3,101
W
Cabrakan
Skyhawn
Cabrakan
4,816
283
524
1,054
7,858
8,332
308
5,113
2,745
6,229
0
L
Morgan Le Fay
Will Of Alchemy
Morgan Le Fay
3,226
346
631
424
5,736
1,902
0
2,813
2,923
12,282
211
W
Hera
cor414
Hera
6,342
1,314
1,110
1,778
6,716
2,196
673
6,125
591
11,773
0
W
Anubis
jahbriel21
Anubis
3,830
109
1,248
1,551
5,881
2,724
342
4,473
1,408
18,854
324
L
Merlin
luc1f2r
Merlin
6,048
32
714
980
5,339
1,903
0
3,645
1,694
19,813
213
W
6,945
3,995
1,119
1,221
5,161
1,891
1,690
3,626
1,535
0
19,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,409
Gold Earned
34,693
132
Minions Killed
102
0
Camps Cleared
0
821,764
Distance Traveled
707,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,702
745
25
3
0
151,394
0
L
Ah Puch
7,938
882
30
3
0
165,270
0
W
The Morrigan
7,652
850
36
4
0
164,717
0
L
Arachne
5,964
663
6
1
0
77,772
0
W
Cabrakan
8,655
962
8
1
0
146,867
0
L
Morgan Le Fay
6,851
761
21
2
0
134,688
0
W
Hera
8,910
990
15
2
0
204,245
0
W
Anubis
8,147
905
34
4
0
162,358
0
L
Merlin
7,238
804
20
2
0
177,933
0
W
Rama
8,045
894
39
4
0
143,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role