Player Matchup

Medusa
Medusa
Covict
Medusa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 114L
1,540 Elo+
Party 1
Hera
Hera
Desuvi
Hera
Level 156
God Stats
3W - 1L
1,894 SR
Queue Stats
73W - 75L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vaduroth
Cu Chulainn
Level 126
God Stats
13W - 12L
1,515 SR
Queue Stats
133W - 121L
1,524 Elo+
Party 1
Maui
Maui
forthecake
Maui
Level 168
God Stats
6W - 13L
1,521 SR
Queue Stats
176W - 178L
1,599 Elo+
Solo
King Arthur
King Arthur
urmaster2
King Arthur
Level 156
God Stats
4W - 2L
1,777 SR
Queue Stats
211W - 180L
1,638 Elo+
Solo
Team Averages
Level 146
1,642 SR
1,559 Elo+

VS

Team Averages
Level 132
1,655 SR
1,524 Elo+
Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Radicule
Bacchus
Level 83
God Stats
8W - 9L
1,926 SR
Queue Stats
55W - 75L
1,442 Elo+
Party 2
Anubis
Anubis
RipZip420
Anubis
Level 160
God Stats
16W - 15L
1,466 SR
Queue Stats
174W - 167L
1,482 Elo+
Solo
Serqet
Serqet
Tigertuxy
Serqet
Level 149
God Stats
20W - 11L
1,824 SR
Queue Stats
54W - 43L
1,598 Elo+
Party 3
King Arthur
King Arthur
kingofdondons
King Arthur
Level 119
God Stats
1W - 1L
1,559 SR
Queue Stats
46W - 36L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Covict
Medusa
9
0 / 6 / 1
5,317
483
3,725
7,340
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
Desuvi
Hera
10
1 / 4 / 1
5,436
494
5,104
5,732
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Vaduroth
Cu Chulainn
10
2 / 2 / 1
5,623
511
4,385
8,638
2,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 2 / 1
5,541
504
3,700
8,218
4,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
urmaster2
King Arthur
12
4 / 2 / 2
7,412
674
9,401
11,685
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 1 / 3
6,538
594
6,588
9,258
4,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
Radicule
Bacchus
10
5 / 0 / 4
6,455
587
5,708
6,028
5,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
RipZip420
Anubis
11
0 / 2 / 8
6,056
551
4,725
6,246
2,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Tigertuxy
Serqet
12
6 / 2 / 2
6,285
571
7,590
8,121
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
kingofdondons
King Arthur
9
0 / 3 / 2
5,397
491
5,780
10,645
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
16
16
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
3
6.5
L
Medusa
Covict
Medusa
0
6
1
0.08
L
Hera
Desuvi
Hera
1
4
1
0.38
W
Bacchus
Radicule
Bacchus
5
0
4
7
W
Anubis
RipZip420
Anubis
0
2
8
2
W
Serqet
Tigertuxy
Serqet
6
2
2
3.5
L
Cu Chulainn
Vaduroth
Cu Chulainn
2
2
1
1.25
L
1
2
1
0.75
W
King Arthur
kingofdondons
King Arthur
0
3
2
0.33
L
King Arthur
urmaster2
King Arthur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
30,391
41,613
Taken
40,298
20,013
Mitigated
22,357
7,092
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,588
5,176
0
7,565
9,258
4,368
0
2,202
7,013
0
34,384
L
Medusa
Covict
Medusa
3,725
1,266
0
346
7,340
2,102
0
1,643
5,173
0
36,331
L
Hera
Desuvi
Hera
5,104
998
0
864
5,732
1,385
0
2,259
3,473
29,712
0
W
Bacchus
Radicule
Bacchus
5,708
602
0
1,552
6,028
5,193
0
1,895
4,030
16,204
0
W
Anubis
RipZip420
Anubis
4,725
292
0
3,249
6,246
2,355
0
2,719
3,314
45,028
1,105
W
Serqet
Tigertuxy
Serqet
7,590
1,908
0
668
8,121
3,282
0
1,018
7,041
0
53,734
L
Cu Chulainn
Vaduroth
Cu Chulainn
4,385
770
0
1,415
8,638
2,939
0
2,763
5,464
0
31,924
L
3,700
900
0
2,279
8,218
4,912
0
2,869
5,090
18,332
0
W
King Arthur
kingofdondons
King Arthur
5,780
1,516
0
1,907
10,645
7,159
0
518
10,096
0
31,092
L
King Arthur
urmaster2
King Arthur
9,401
1,638
0
2,188
11,685
8,675
0
758
10,521
0
48,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
30,731
291
Minions Killed
340
0
Camps Cleared
0
1,110,005
Distance Traveled
1,220,265
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,538
594
97
9
0
265,609
0
L
Medusa
5,317
483
65
6
0
207,224
0
L
Hera
5,436
494
70
6
0
232,219
2
W
Bacchus
6,455
587
10
1
0
249,154
2
W
Anubis
6,056
551
92
8
0
216,068
3
W
Serqet
6,285
571
77
7
0
274,888
0
L
Cu Chulainn
5,623
511
54
5
0
248,676
0
L
Maui
5,541
504
15
1
0
211,995
6
W
King Arthur
5,397
491
64
6
0
214,546
0
L
King Arthur
7,412
674
87
8
0
209,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role