Player Matchup

Jormungandr
Jormungandr
Gold III
Brandonismad12
Jormungandr
Gold III
Level 159
God Stats
2W - 4L
1,444 SR
Queue Stats
304W - 314L
1,569 MMR
Solo
Cerberus
Cerberus
Gold I
JollyColt459058
Cerberus
Gold I
Level 84
God Stats
6W - 6L
1,587 SR
Queue Stats
99W - 87L
1,537 MMR
Party 1
Serqet
Serqet
Silver II
Toiletpaper_26
Serqet
Silver II
Level 157
God Stats
0W - 1L
1,417 SR
Queue Stats
3W - 4L
1,546 MMR
Solo
Janus
Janus
Gold I
beasty lV
Janus
Gold I
Level 127
God Stats
11W - 15L
1,440 SR
Queue Stats
356W - 344L
1,556 MMR
Solo
Rama
Rama
Platinum V
xxx0BAMAxxx
Rama
Platinum V
Level 196
God Stats
30W - 27L
1,603 SR
Queue Stats
486W - 488L
1,508 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,498 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 168
1,575 SR
1,543 MMR
Xing Tian
Xing Tian
Gold II
HawkDelSol
Xing Tian
Gold II
Level 129
God Stats
8W - 4L
1,707 SR
Queue Stats
61W - 61L
1,553 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
LightningZsniper
Ratatoskr
Gold I
Level 144
God Stats
1W - 3L
1,520 SR
Queue Stats
58W - 56L
1,645 MMR
Party 2
Danzaburou
Danzaburou
Gold II
TZR xHeAdHuNtEr
Danzaburou
Gold II
Level 148
God Stats
7W - 8L
1,591 SR
Queue Stats
243W - 245L
1,553 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
XSoBxsic
Zhong Kui
Gold III
Level 145
God Stats
17W - 15L
1,478 SR
Queue Stats
157W - 168L
1,453 MMR
Party 2
Set
Set
Gold III
paramythia
Set
Gold III
Level 274
God Stats
96W - 77L
1,576 SR
Queue Stats
294W - 285L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brandonismad12
Jormungandr
10
0 / 2 / 0
5,244
583
2,305
6,775
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
9
1 / 1 / 0
5,337
593
3,458
8,037
4,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 1
4,398
489
1,791
6,817
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
beasty lV
Janus
10
2 / 5 / 1
5,383
598
2,971
4,913
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,158
573
5,356
7,796
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
AthenaMulanAwilixMaman Brigitte

VS

Bans
MedusaChang'eSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HawkDelSol
Xing Tian
8
0 / 0 / 3
5,205
578
1,900
6,896
3,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
12
2 / 0 / 0
6,542
727
3,681
5,231
3,471
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TZR xHeAdHuNtEr
Danzaburou
11
3 / 0 / 1
5,853
650
6,475
4,835
1,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
XSoBxsic
Zhong Kui
11
2 / 1 / 5
5,984
665
6,014
5,155
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
6 / 3 / 1
5,797
644
4,197
7,715
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
14
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Brandonismad12
Jormungandr
0
2
0
0
W
Xing Tian
HawkDelSol
Xing Tian
0
0
3
1.5
L
Cerberus
1
1
0
1
W
Ratatoskr
2
0
0
2
W
Danzaburou
TZR xHeAdHuNtEr
Danzaburou
3
0
1
3.5
L
0
4
1
0.13
W
Zhong Kui
XSoBxsic
Zhong Kui
2
1
5
4.5
L
Janus
beasty lV
Janus
2
5
1
0.5
W
6
3
1
2.17
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
22,267
34,338
Taken
29,832
12,457
Mitigated
14,078
11,864
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Brandonismad12
Jormungandr
2,305
949
0
2,776
6,775
2,360
0
0
6,775
32,430
1,067
W
Xing Tian
HawkDelSol
Xing Tian
1,900
75
1,507
1,563
6,896
3,024
0
2,069
4,745
11,632
0
L
Cerberus
3,458
232
0
2,616
8,037
4,798
0
2,717
5,320
17,213
1,085
W
Ratatoskr
3,681
329
0
1,129
5,231
3,471
0
2,299
2,932
0
47,061
W
Danzaburou
TZR xHeAdHuNtEr
Danzaburou
6,475
2,332
0
1,457
4,835
1,343
0
989
3,646
0
44,761
L
1,791
419
0
2,076
6,817
1,951
0
559
6,258
0
18,339
W
Zhong Kui
XSoBxsic
Zhong Kui
6,014
610
0
1,489
5,155
3,274
0
1,862
2,979
33,741
740
L
Janus
beasty lV
Janus
2,971
84
0
340
4,913
1,258
0
2,136
2,777
27,208
0
W
4,197
2,191
0
1,198
7,715
2,966
0
862
6,657
0
30,369
L
5,356
3,806
0
4,056
7,796
2,090
0
2,311
5,485
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
29,381
281
Minions Killed
293
0
Camps Cleared
0
973,949
Distance Traveled
1,056,931
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,244
583
55
6
0
173,688
0
W
Xing Tian
5,205
578
19
2
0
213,061
2
L
Cerberus
5,337
593
34
4
0
214,953
0
W
Ratatoskr
6,542
727
84
9
0
220,283
4
W
Danzaburou
5,853
650
78
9
0
186,057
1
L
Serqet
4,398
489
36
4
0
202,072
0
W
Zhong Kui
5,984
665
54
6
0
189,907
3
L
Janus
5,383
598
69
8
0
211,310
2
W
Set
5,797
644
58
6
0
247,623
0
L
Rama
5,158
573
87
10
0
171,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role