Player Matchup

Achilles
Achilles
ANIMAMxAGERE
Achilles
Level 154
God Stats
0W - 2L
1,296 SR
Queue Stats
330W - 307L
1,526 Elo+
Party 1
Serqet
Serqet
Lautrecdotbat
Serqet
Level 92
God Stats
5W - 8L
1,425 SR
Queue Stats
154W - 136L
1,549 Elo+
Party 2
Vulcan
Vulcan
Sebastian332
Vulcan
Level 127
God Stats
3W - 2L
1,491 SR
Queue Stats
169W - 137L
1,610 Elo+
Party 1
Jormungandr
Jormungandr
SuicideRose-
Jormungandr
Level 137
God Stats
10W - 7L
1,643 SR
Queue Stats
66W - 61L
1,521 Elo+
Solo
Medusa
Medusa
lingeringjam
Medusa
Level 129
God Stats
1W - 3L
1,576 SR
Queue Stats
429W - 380L
1,543 Elo+
Party 2
Team Averages
Level 128
1,486 SR
1,550 Elo+

VS

Team Averages
Level 84
1,738 SR
1,532 Elo+
Geb
Geb
Ancalagon5386
Geb
Level 126
God Stats
22W - 13L
1,758 SR
Queue Stats
249W - 252L
1,573 Elo+
Party 3
Shiva
Shiva
Danzabooobooo
Shiva
Level 26
God Stats
4W - 1L
1,849 SR
Queue Stats
42W - 37L
1,563 Elo+
Party 3
Medusa
Medusa
Rockboomdoom
Medusa
Level 17
God Stats
26W - 22L
1,602 SR
Queue Stats
83W - 84L
1,458 Elo+
Party 4
Ix Chel
Ix Chel
Snypzzzy
Ix Chel
Level 104
God Stats
7W - 4L
1,888 SR
Queue Stats
249W - 221L
1,489 Elo+
Party 4
Cabrakan
Cabrakan
menandsweets
Cabrakan
Level 149
God Stats
18W - 10L
1,592 SR
Queue Stats
433W - 375L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANIMAMxAGERE
Achilles
8
0 / 3 / 0
4,326
541
3,762
8,297
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 1 / 0
4,378
547
1,721
5,304
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
0 / 0 / 0
5,139
642
1,690
2,646
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
SuicideRose-
Jormungandr
4
0 / 1 / 1
3,609
451
155
1,904
432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
2 / 3 / 1
4,765
596
6,679
5,400
1,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,144
643
2,109
6,551
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 0
6,717
840
5,827
7,533
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Medusa
8
2 / 1 / 2
4,701
588
4,068
4,009
1,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Snypzzzy
Ix Chel
10
0 / 0 / 0
5,065
633
231
3,451
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
menandsweets
Cabrakan
8
0 / 2 / 3
4,973
622
1,950
6,315
4,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
ANIMAMxAGERE
Achilles
0
3
0
0
W
3
0
0
3
W
3
0
0
3
L
1
1
0
1
W
Medusa
2
1
2
3
L
Vulcan
0
0
0
0
W
Ix Chel
Snypzzzy
Ix Chel
0
0
0
0
L
Jormungandr
SuicideRose-
Jormungandr
0
1
1
0.5
L
Medusa
2
3
1
0.83
W
Cabrakan
menandsweets
Cabrakan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,007
Damage
14,185
23,551
Taken
27,859
7,938
Mitigated
12,773
7,998
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ANIMAMxAGERE
Achilles
3,762
739
0
3,166
8,297
3,733
0
0
7,671
0
24,135
W
2,109
169
0
626
6,551
2,577
0
205
6,332
34,042
0
W
5,827
679
0
3,460
7,533
3,467
0
0
7,088
0
44,189
L
1,721
477
0
2,846
5,304
1,494
0
1,060
4,205
0
21,985
W
Medusa
4,068
956
0
922
4,009
1,314
0
120
3,889
0
26,353
L
Vulcan
1,690
108
0
1,036
2,646
861
0
1,028
1,618
36,517
0
W
Ix Chel
Snypzzzy
Ix Chel
231
81
0
1,852
3,451
801
0
1,281
1,980
34,922
1,304
L
Jormungandr
SuicideRose-
Jormungandr
155
130
0
517
1,904
432
0
0
1,904
4,996
1,097
L
Medusa
6,679
2,323
0
433
5,400
1,418
0
2,100
3,300
0
28,291
W
Cabrakan
menandsweets
Cabrakan
1,950
374
0
1,495
6,315
4,614
0
16
6,187
9,221
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,217
Gold Earned
26,600
235
Minions Killed
290
0
Camps Cleared
0
775,746
Distance Traveled
891,325
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,326
541
40
5
0
164,868
2
W
Geb
5,144
643
61
8
0
207,133
0
W
Shiva
6,717
840
91
11
0
180,097
0
L
Serqet
4,378
547
53
7
0
204,919
0
W
Medusa
4,701
588
44
6
0
174,105
0
L
Vulcan
5,139
642
80
10
0
173,492
1
W
Ix Chel
5,065
633
85
11
0
166,678
0
L
Jormungandr
3,609
451
15
2
0
64,449
0
L
Medusa
4,765
596
47
6
0
168,018
1
W
Cabrakan
4,973
622
9
1
0
163,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role