Player Matchup

Bakasura
Bakasura
Ebbz
Bakasura
Level 124
God Stats
1W - 2L
1,179 SR
Queue Stats
169W - 156L
1,532 Elo+
Party 1
Xbalanque
Xbalanque
Lanok714
Xbalanque
Level 98
God Stats
8W - 4L
1,645 SR
Queue Stats
80W - 61L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
Luman
Ah Puch
Level 128
God Stats
4W - 4L
1,457 SR
Queue Stats
122W - 107L
1,488 Elo+
Party 1
Atlas
Atlas
OrsheNoble
Atlas
Level 129
God Stats
13W - 0L
2,114 SR
Queue Stats
158W - 128L
1,547 Elo+
Party 1
Tiamat
Tiamat
STRIKER_PLISKIN
Tiamat
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 126L
1,510 Elo+
Solo
Team Averages
Level 124
1,579 SR
1,519 Elo+

VS

Team Averages
Level 112
1,506 SR
1,551 Elo+
Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Abandonsoul
Hercules
Level 79
God Stats
0W - 2L
1,284 SR
Queue Stats
50W - 45L
1,554 Elo+
Solo
Surtr
Surtr
FocusedCrowd308
Surtr
Level 149
God Stats
4W - 1L
1,935 SR
Queue Stats
397W - 389L
1,595 Elo+
Solo
Fafnir
Fafnir
HMIC AC3
Fafnir
Level 63
God Stats
2W - 2L
1,257 SR
Queue Stats
457W - 463L
1,515 Elo+
Solo
Jormungandr
Jormungandr
noonerules
Jormungandr
Level 144
God Stats
10W - 11L
1,552 SR
Queue Stats
780W - 786L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ebbz
Bakasura
14
3 / 2 / 8
8,199
820
11,146
9,762
10,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Lanok714
Xbalanque
14
5 / 1 / 10
8,493
849
9,898
7,995
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Luman
Ah Puch
14
3 / 0 / 12
8,991
899
14,003
7,970
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Atlas
14
2 / 1 / 11
8,718
872
11,779
10,590
10,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
4 / 2 / 8
8,345
835
8,599
8,777
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 2
6,854
685
9,896
10,177
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Abandonsoul
Hercules
14
2 / 2 / 2
7,248
725
6,662
16,635
13,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 4
7,896
790
10,436
14,446
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fafnir
HMIC AC3
Fafnir
9
0 / 4 / 1
6,199
620
1,747
6,347
4,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
noonerules
Jormungandr
15
2 / 4 / 2
8,094
809
8,367
12,477
8,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
17
Kills
6
6
Deaths
17
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
2
0.5
L
Hercules
Abandonsoul
Hercules
2
2
2
1.5
W
Bakasura
Ebbz
Bakasura
3
2
8
3.5
L
1
3
4
1
L
Fafnir
HMIC AC3
Fafnir
0
4
1
0.13
W
Xbalanque
Lanok714
Xbalanque
5
1
10
10
W
Ah Puch
Luman
Ah Puch
3
0
12
9
W
Atlas
2
1
11
7.5
W
4
2
8
4
L
Jormungandr
noonerules
Jormungandr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,425
Damage
37,108
45,094
Taken
60,082
36,124
Mitigated
43,433
12,234
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,896
266
429
1,980
10,177
7,619
0
6,161
3,473
0
21,210
L
Hercules
Abandonsoul
Hercules
6,662
1,836
324
8,823
16,635
13,124
0
8,786
6,864
0
10,573
W
Bakasura
Ebbz
Bakasura
11,146
6,459
0
1,346
9,762
10,522
141
2,880
6,671
0
13,476
L
10,436
2,504
230
1,693
14,446
9,611
33
9,086
4,783
3,328
22,509
L
Fafnir
HMIC AC3
Fafnir
1,747
358
278
1,001
6,347
4,509
0
2,461
3,151
2,819
0
W
Xbalanque
Lanok714
Xbalanque
9,898
3,418
436
1,729
7,995
4,113
850
1,810
6,034
0
23,696
W
Ah Puch
Luman
Ah Puch
14,003
1,279
772
2,383
7,970
4,645
246
1,488
6,332
19,684
673
W
Atlas
11,779
4,645
1,012
2,485
10,590
10,340
114
2,360
7,887
24,633
0
W
8,599
642
286
1,785
8,777
6,504
0
2,618
6,005
21,372
0
L
Jormungandr
noonerules
Jormungandr
8,367
1,128
870
3,956
12,477
8,570
0
7,635
3,618
24,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,746
Gold Earned
36,291
154
Minions Killed
124
0
Camps Cleared
0
1,020,668
Distance Traveled
829,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,854
685
24
2
0
200,229
0
L
Hercules
7,248
725
10
1
0
170,244
0
W
Bakasura
8,199
820
38
4
0
189,750
0
L
Surtr
7,896
790
52
5
0
199,619
0
L
Fafnir
6,199
620
1
0
0
84,392
0
W
Xbalanque
8,493
849
36
4
0
184,730
0
W
Ah Puch
8,991
899
24
2
0
209,465
0
W
Atlas
8,718
872
16
2
0
227,434
0
W
Tiamat
8,345
835
40
4
0
209,289
0
L
Jormungandr
8,094
809
37
4
0
175,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role