Player Matchup

Chaac
Chaac
Falcon7606
Chaac
Level 65
God Stats
2W - 1L
1,725 SR
Queue Stats
91W - 66L
1,576 Elo+
Solo
Odin
Odin
KennyCrespo_PR
Odin
Level 109
God Stats
0W - 1L
1,259 SR
Queue Stats
28W - 41L
1,362 Elo+
Solo
Xbalanque
Xbalanque
Mr_Rodriguez29
Xbalanque
Level 109
God Stats
7W - 9L
1,614 SR
Queue Stats
109W - 111L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Rock_Art_Ben
Ao Kuang
Level 84
God Stats
6W - 7L
1,527 SR
Queue Stats
192W - 199L
1,432 Elo+
Solo
Kukulkan
Kukulkan
silverbolt38
Kukulkan
Level 129
God Stats
10W - 2L
1,970 SR
Queue Stats
166W - 172L
1,563 Elo+
Solo
Team Averages
Level 99
1,619 SR
1,494 Elo+

VS

Team Averages
Level 113
1,473 SR
1,443 Elo+
Terra
Terra
BIGGFOOOT
Terra
Level 174
God Stats
3W - 3L
1,136 SR
Queue Stats
188W - 224L
1,398 Elo+
Solo
Medusa
Medusa
DeoDuce22
Medusa
Level 85
God Stats
1W - 0L
1,795 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Flacid Fatality
Nu Wa
Level 66
God Stats
100W - 85L
1,648 SR
Queue Stats
224W - 219L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
King Azymondias
Hun Batz
Level 158
God Stats
14W - 13L
1,596 SR
Queue Stats
281W - 275L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
foxynormus
Sun Wukong
Level 82
God Stats
1W - 5L
1,191 SR
Queue Stats
18W - 30L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 2 / 2
6,292
1,049
4,164
6,932
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 1
4,988
831
405
1,405
704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
Mr_Rodriguez29
Xbalanque
11
1 / 2 / 1
5,572
929
3,344
6,303
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
Rock_Art_Ben
Ao Kuang
10
0 / 3 / 3
5,635
939
893
6,562
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
silverbolt38
Kukulkan
12
3 / 2 / 1
6,402
1,067
2,289
5,257
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BIGGFOOOT
Terra
10
0 / 2 / 3
6,000
1,000
2,156
5,889
3,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
DeoDuce22
Medusa
11
4 / 4 / 1
6,443
1,074
6,695
6,044
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 0 / 2
6,480
1,080
5,077
2,382
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
11
2 / 1 / 3
6,422
1,070
4,290
4,654
1,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
foxynormus
Sun Wukong
10
0 / 0 / 2
5,380
897
2,937
3,688
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
9
9
Deaths
7
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
BIGGFOOOT
Terra
0
2
3
0.75
W
Medusa
DeoDuce22
Medusa
4
4
1
1.13
L
Chaac
2
2
2
1.5
W
3
0
2
4
L
0
0
1
0.5
W
Hun Batz
2
1
3
3.5
L
Xbalanque
Mr_Rodriguez29
Xbalanque
1
2
1
0.75
L
Ao Kuang
Rock_Art_Ben
Ao Kuang
0
3
3
0.5
W
Sun Wukong
foxynormus
Sun Wukong
0
0
2
1
L
Kukulkan
silverbolt38
Kukulkan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,095
Damage
21,155
26,459
Taken
22,657
11,504
Mitigated
10,369
3,603
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BIGGFOOOT
Terra
2,156
72
52
1,605
5,889
3,917
0
736
5,064
6,116
0
W
Medusa
DeoDuce22
Medusa
6,695
2,380
0
231
6,044
2,104
325
511
5,383
0
18,497
L
Chaac
4,164
540
0
1,852
6,932
5,433
0
1,353
5,579
0
16,937
W
5,077
579
0
250
2,382
741
135
854
1,492
16,731
200
L
405
44
0
15
1,405
704
0
367
1,038
0
823
W
Hun Batz
4,290
671
0
594
4,654
1,693
63
433
4,051
0
18,478
L
Xbalanque
Mr_Rodriguez29
Xbalanque
3,344
1,054
0
902
6,303
1,707
0
1,965
4,338
0
13,234
L
Ao Kuang
Rock_Art_Ben
Ao Kuang
893
370
0
438
6,562
2,085
0
2,034
4,528
7,674
0
W
Sun Wukong
foxynormus
Sun Wukong
2,937
79
0
844
3,688
1,914
162
648
2,971
0
5,929
L
Kukulkan
silverbolt38
Kukulkan
2,289
82
0
396
5,257
1,575
0
1,490
3,767
21,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
30,725
109
Minions Killed
112
0
Camps Cleared
0
532,441
Distance Traveled
642,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,000
1,000
12
2
0
131,106
0
W
Medusa
6,443
1,074
30
5
0
132,455
0
L
Chaac
6,292
1,049
29
5
0
149,253
0
W
Nu Wa
6,480
1,080
35
6
0
108,614
0
L
Odin
4,988
831
0
0
0
35,897
0
W
Hun Batz
6,422
1,070
27
5
0
145,268
0
L
Xbalanque
5,572
929
19
3
0
110,237
0
L
Ao Kuang
5,635
939
18
3
0
129,642
0
W
Sun Wukong
5,380
897
8
1
0
124,861
0
L
Kukulkan
6,402
1,067
43
7
0
107,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role