Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
PhantomTech32
Loki
Level 146
God Stats
2W - 1L
1,557 SR
Queue Stats
165W - 187L
1,410 Elo+
Party 1
Cerberus
Cerberus
Tr4ctorBoi
Cerberus
Level 107
God Stats
3W - 2L
1,393 SR
Queue Stats
75W - 85L
1,440 Elo+
Party 1
Ix Chel
Ix Chel
omar264
Ix Chel
Level 213
God Stats
1W - 2L
1,172 SR
Queue Stats
164W - 162L
1,535 Elo+
Solo
Team Averages
Level 152
1,424 SR
1,477 Elo+

VS

Team Averages
Level 114
1,536 SR
1,463 Elo+
The Morrigan
The Morrigan
CanuckChum
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 85L
1,490 Elo+
Solo
Chiron
Chiron
LikesBrownEye
Chiron
Level 135
God Stats
2W - 1L
1,888 SR
Queue Stats
72W - 77L
1,563 Elo+
Solo
Ix Chel
Ix Chel
TBVNinja
Ix Chel
Level 115
God Stats
2W - 2L
1,499 SR
Queue Stats
207W - 219L
1,470 Elo+
Solo
Xing Tian
Xing Tian
WrigglyCornet29
Xing Tian
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,311 Elo+
Solo
Anhur
Anhur
thyelite
Anhur
Level 147
God Stats
2W - 4L
1,295 SR
Queue Stats
253W - 260L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
5 / 3 / 15
9,432
857
14,159
15,051
13,156
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
16
5 / 1 / 12
9,252
841
16,615
6,958
3,321
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

15
6 / 2 / 8
9,105
828
7,312
5,847
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Tr4ctorBoi
Cerberus
15
2 / 3 / 13
9,215
838
5,939
18,619
16,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
omar264
Ix Chel
16
6 / 2 / 13
9,192
836
12,311
10,144
4,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CanuckChum
The Morrigan
13
2 / 5 / 4
7,552
687
6,495
9,692
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 6
7,861
715
11,563
11,974
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
TBVNinja
Ix Chel
13
0 / 6 / 6
7,343
668
7,254
9,966
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
WrigglyCornet29
Xing Tian
14
1 / 4 / 8
8,124
739
6,511
18,190
17,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
thyelite
Anhur
15
4 / 4 / 3
8,835
803
7,822
10,417
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
36
24
Kills
9
11
Deaths
25
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
3
15
4.17
W
Neith
 
Neith
5
1
12
11
L
The Morrigan
CanuckChum
The Morrigan
2
5
4
0.8
L
2
6
6
0.83
W
6
2
8
5
L
Ix Chel
TBVNinja
Ix Chel
0
6
6
0.5
W
Cerberus
Tr4ctorBoi
Cerberus
2
3
13
2.83
L
Xing Tian
WrigglyCornet29
Xing Tian
1
4
8
1.25
W
Ix Chel
omar264
Ix Chel
6
2
13
6.25
L
Anhur
thyelite
Anhur
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,336
Damage
39,645
56,619
Taken
60,239
39,562
Mitigated
35,579
27,957
Healing
17,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
14,159
1,297
1,253
5,034
15,051
13,156
797
5,129
9,750
0
27,747
W
Neith
 
Neith
16,615
2,372
57
2,592
6,958
3,321
483
1,593
5,289
0
36,379
L
The Morrigan
CanuckChum
The Morrigan
6,495
709
28
1,250
9,692
4,239
0
2,726
6,924
16,651
0
L
11,563
3,449
627
1,919
11,974
4,941
0
4,758
7,193
0
22,478
W
7,312
768
148
95
5,847
2,305
66
3,149
2,583
0
19,595
L
Ix Chel
TBVNinja
Ix Chel
7,254
704
4,086
1,616
9,966
4,139
0
2,296
7,670
15,290
660
W
Cerberus
Tr4ctorBoi
Cerberus
5,939
83
1,538
4,646
18,619
16,600
307
5,473
12,745
15,568
0
L
Xing Tian
WrigglyCornet29
Xing Tian
6,511
900
2,432
3,423
18,190
17,885
0
5,568
12,622
12,543
0
W
Ix Chel
omar264
Ix Chel
12,311
1,239
7,642
4,952
10,144
4,180
44
3,608
6,401
21,014
0
L
Anhur
thyelite
Anhur
7,822
4,115
394
1,377
10,417
4,375
0
2,860
7,557
0
17,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,196
Gold Earned
39,715
141
Minions Killed
105
0
Camps Cleared
0
1,037,974
Distance Traveled
907,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,432
857
25
2
0
226,757
0
W
Neith
9,252
841
49
4
0
195,283
0
L
The Morrigan
7,552
687
19
2
0
172,266
0
L
Chiron
7,861
715
27
2
0
181,892
0
W
Loki
9,105
828
26
2
0
183,305
0
L
Ix Chel
7,343
668
24
2
0
176,421
0
W
Cerberus
9,215
838
24
2
0
219,969
0
L
Xing Tian
8,124
739
7
1
0
203,805
0
W
Ix Chel
9,192
836
17
2
0
212,660
0
L
Anhur
8,835
803
28
3
0
173,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role