Player Matchup

Cthulhu
Cthulhu
Allsmine
Cthulhu
Level 145
God Stats
6W - 1L
1,838 SR
Queue Stats
228W - 82L
1,767 Elo+
Solo
Khepri
Khepri
MaximumOrgasm
Khepri
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 20L
1,569 Elo+
Party 2
Sol
Sol
Shnukems1
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 52L
1,584 Elo+
Party 2
Hera
Hera
phop07
Hera
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 100L
1,611 Elo+
Party 2
Osiris
Osiris
威猛的大悦哥
Osiris
Level 154
God Stats
3W - 0L
1,842 SR
Queue Stats
425W - 415L
1,467 Elo+
Solo
Team Averages
Level 108
1,636 SR
1,600 Elo+

VS

Team Averages
Level 164
1,569 SR
1,487 Elo+
Merlin
Merlin
AwwTIZZEM
Merlin
Level 212
God Stats
4W - 5L
1,434 SR
Queue Stats
353W - 386L
1,464 Elo+
Party 3
Hachiman
Hachiman
AyeYoEj
Hachiman
Level 126
God Stats
2W - 3L
1,523 SR
Queue Stats
80W - 82L
1,520 Elo+
Party 1
Sol
Sol
Callisto115
Sol
Level 186
God Stats
5W - 4L
1,607 SR
Queue Stats
371W - 405L
1,484 Elo+
Party 3
Nut
Nut
FridayNights
Nut
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,510 Elo+
Solo
Mulan
Mulan
MetroBOOMINN1
Mulan
Level 142
God Stats
3W - 1L
1,782 SR
Queue Stats
135W - 139L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Allsmine
Cthulhu
16
5 / 3 / 16
9,765
888
16,490
13,400
16,976
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 1 / 16
8,813
801
4,159
11,190
11,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 1 / 8
9,490
863
6,981
7,429
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
phop07
Hera
15
3 / 2 / 11
9,104
828
8,830
7,284
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 10
9,657
878
10,630
13,699
15,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AwwTIZZEM
Merlin
13
2 / 5 / 1
7,833
712
7,368
7,192
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
AyeYoEj
Hachiman
13
1 / 3 / 3
7,391
672
6,216
7,677
2,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 3
7,809
710
9,167
10,485
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 5 / 1
7,286
662
5,876
10,881
3,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 6 / 2
6,911
628
8,283
13,030
11,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
15
23
Kills
5
9
Deaths
23
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Allsmine
Cthulhu
5
3
16
4.33
L
Merlin
AwwTIZZEM
Merlin
2
5
1
0.5
L
Hachiman
AyeYoEj
Hachiman
1
3
3
0.83
L
2
4
3
0.88
L
0
5
1
0.1
W
2
1
16
10
L
0
6
2
0.17
W
7
1
8
11
W
Hera
phop07
Hera
3
2
11
4.25
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,090
Damage
36,910
53,002
Taken
49,265
51,166
Mitigated
24,354
23,063
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Allsmine
Cthulhu
16,490
333
3,355
3,776
13,400
16,976
28
3,746
9,654
26,760
1,101
L
Merlin
AwwTIZZEM
Merlin
7,368
23
253
220
7,192
2,545
0
4,441
2,292
16,168
576
L
Hachiman
AyeYoEj
Hachiman
6,216
2,473
1,315
1,953
7,677
2,547
0
5,254
2,054
0
16,039
L
9,167
2,576
838
4,123
10,485
3,740
0
8,062
1,900
18,385
0
L
5,876
1,489
470
1,375
10,881
3,801
0
7,900
2,487
0
24,320
W
4,159
474
1,810
2,680
11,190
11,136
346
3,664
7,526
7,097
2,381
L
8,283
933
304
1,397
13,030
11,721
0
9,137
3,327
0
10,119
W
6,981
1,820
761
2,976
7,429
3,600
3,228
3,244
4,185
20,559
0
W
Hera
phop07
Hera
8,830
558
1,103
1,629
7,284
3,589
1,518
1,581
5,703
25,525
0
W
10,630
1,662
590
4,383
13,699
15,865
497
4,006
9,693
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,829
Gold Earned
37,230
128
Minions Killed
104
0
Camps Cleared
0
1,119,175
Distance Traveled
875,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,765
888
32
3
0
251,642
0
L
Merlin
7,833
712
9
1
0
178,146
0
L
Hachiman
7,391
672
29
3
0
180,620
0
L
Sol
7,809
710
27
2
0
159,709
0
L
Nut
7,286
662
32
3
0
168,479
0
W
Khepri
8,813
801
16
1
0
221,423
0
L
Mulan
6,911
628
7
1
0
188,352
0
W
Sol
9,490
863
32
3
0
199,681
0
W
Hera
9,104
828
32
3
0
204,146
0
W
Osiris
9,657
878
16
1
0
242,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role