Player Matchup

Athena
Athena
Silver I
Asmuel18
Athena
Silver I
Level 146
God Stats
5W - 8L
1,447 SR
Queue Stats
259W - 273L
1,216 MMR
Solo
Ix Chel
Ix Chel
Silver III
GELITO408
Ix Chel
Silver III
Level 174
God Stats
2W - 3L
1,522 SR
Queue Stats
413W - 436L
731 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Gbptrax YKTV
Ah Muzen Cab
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,202 MMR
Solo
Kali
Kali
Silver II
mickey2slick
Kali
Silver II
Level 108
God Stats
4W - 7L
1,620 SR
Queue Stats
27W - 31L
1,208 MMR
Solo
Kukulkan
Kukulkan
Silver II
paolagdos
Kukulkan
Silver II
Level 139
God Stats
5W - 6L
1,424 SR
Queue Stats
206W - 218L
1,197 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,502 SR
1,111 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,621 SR
1,112 MMR
Maui
Maui
Silver IV
Pfizer70
Maui
Silver IV
Level 67
God Stats
8W - 8L
1,515 SR
Queue Stats
74W - 92L
616 MMR
Solo
Charon
Charon
Gold V
SEC_Goku
Charon
Gold V
Level 153
God Stats
6W - 3L
1,735 SR
Queue Stats
30W - 31L
1,252 MMR
Solo
Nemesis
Nemesis
Gold IV
Strixxx2020
Nemesis
Gold IV
Level 128
God Stats
10W - 7L
1,568 SR
Queue Stats
147W - 148L
1,374 MMR
Party 1
Medusa
Medusa
Silver I
Trisectrix
Medusa
Silver I
Level 123
God Stats
58W - 43L
1,519 SR
Queue Stats
151W - 169L
1,064 MMR
Party 1
Zeus
Zeus
Silver I
poisonfellow
Zeus
Silver I
Level 159
God Stats
6W - 0L
1,768 SR
Queue Stats
201W - 223L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Asmuel18
Athena
10
0 / 3 / 0
6,162
440
2,881
10,694
4,571
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
GELITO408
Ix Chel
10
1 / 6 / 1
5,798
414
3,148
8,115
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Gbptrax YKTV
Ah Muzen Cab
12
0 / 3 / 1
6,886
492
4,636
8,969
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 1
7,483
535
4,875
9,680
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
paolagdos
Kukulkan
13
1 / 2 / 2
7,454
532
6,737
5,131
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnJormungandrJanusCthulhu

VS

Bans
Bake KujiraDanzaburouAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 0 / 7
7,492
535
3,238
11,657
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon
SEC_Goku
Charon
15
3 / 1 / 0
8,588
613
5,985
7,974
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Strixxx2020
Nemesis
15
7 / 1 / 3
8,205
586
5,872
8,309
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Trisectrix
Medusa
13
5 / 1 / 4
8,162
583
8,321
7,144
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 3
7,795
557
3,821
6,652
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
16
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
Asmuel18
Athena
0
3
0
0
L
Ix Chel
GELITO408
Ix Chel
1
6
1
0.25
L
Ah Muzen Cab
Gbptrax YKTV
Ah Muzen Cab
0
3
1
0.17
W
Maui
0
0
7
3.5
W
Charon
SEC_Goku
Charon
3
1
0
3
W
Nemesis
Strixxx2020
Nemesis
7
1
3
8.5
W
Medusa
Trisectrix
Medusa
5
1
4
7
L
3
2
1
1.75
L
Kukulkan
paolagdos
Kukulkan
1
2
2
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,277
Damage
27,237
42,589
Taken
41,736
16,124
Mitigated
20,983
11,370
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Asmuel18
Athena
2,881
796
0
3,405
10,694
4,571
0
4,872
5,106
35,292
738
L
Ix Chel
GELITO408
Ix Chel
3,148
544
220
1,360
8,115
4,146
0
2,094
6,021
25,965
0
L
Ah Muzen Cab
Gbptrax YKTV
Ah Muzen Cab
4,636
1,723
0
930
8,969
2,609
0
460
8,509
0
49,500
W
Maui
3,238
380
0
3,289
11,657
10,133
0
4,446
7,211
22,093
4,084
W
Charon
SEC_Goku
Charon
5,985
803
0
1,625
7,974
3,015
0
3,161
4,813
50,022
3,554
W
Nemesis
Strixxx2020
Nemesis
5,872
2,210
0
2,080
8,309
3,487
862
1,242
7,067
0
62,859
W
Medusa
Trisectrix
Medusa
8,321
2,440
0
1,244
7,144
2,268
354
1,311
5,833
0
59,537
L
4,875
2,355
0
5,042
9,680
2,997
0
1,197
8,483
0
35,076
L
Kukulkan
paolagdos
Kukulkan
6,737
697
0
413
5,131
1,801
0
2,856
2,229
55,861
0
W
3,821
469
0
1,274
6,652
2,080
0
2,507
4,145
53,021
2,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
40,242
372
Minions Killed
456
0
Camps Cleared
0
1,280,163
Distance Traveled
1,437,648
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,162
440
63
5
0
214,687
0
L
Ix Chel
5,798
414
39
3
0
225,969
3
L
Ah Muzen Cab
6,886
492
90
6
0
270,051
0
W
Maui
7,492
535
38
3
0
286,788
1
W
Charon
8,588
613
88
6
0
275,931
0
W
Nemesis
8,205
586
102
7
0
353,363
0
W
Medusa
8,162
583
108
8
0
258,169
0
L
Kali
7,483
535
67
5
0
298,251
1
L
Kukulkan
7,454
532
113
8
0
271,205
3
W
Zeus
7,795
557
120
9
0
263,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role