Player Matchup

Cupid
Cupid
A-GOT13
Cupid
Level 95
God Stats
35W - 29L
1,450 SR
Queue Stats
45W - 39L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
A1M3_G0T
Aphrodite
Level 24
God Stats
0W - 3L
1,203 SR
Queue Stats
47W - 50L
1,438 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jay_Baldi
Kumbhakarna
Level 99
God Stats
6W - 7L
1,570 SR
Queue Stats
205W - 188L
1,460 Elo+
Party 1
Team Averages
Level 73
1,408 SR
1,439 Elo+

VS

Team Averages
Level 76
1,668 SR
1,565 Elo+
Cthulhu
Cthulhu
LordKrakenazo
Cthulhu
Level 80
God Stats
40W - 32L
1,601 SR
Queue Stats
136W - 125L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
XxSerjxX
Baron Samedi
Level 64
God Stats
2W - 0L
1,739 SR
Queue Stats
20W - 11L
1,528 Elo+
Party 2
Medusa
Medusa
ZaneCReed
Medusa
Level 84
God Stats
73W - 34L
1,664 SR
Queue Stats
616W - 491L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A-GOT13
Cupid
12
2 / 5 / 2
7,944
662
9,378
14,258
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
A1M3_G0T
Aphrodite
13
1 / 3 / 3
7,510
626
3,174
12,406
9,991
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
Jay_Baldi
Kumbhakarna
12
1 / 1 / 3
7,860
655
5,897
14,221
15,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 0 / 7
9,568
797
12,148
15,793
15,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
XxSerjxX
Baron Samedi
15
2 / 3 / 4
9,202
767
11,397
6,005
2,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
ZaneCReed
Medusa
15
5 / 1 / 3
10,195
850
10,909
9,829
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
9
9
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
A-GOT13
Cupid
2
5
2
0.6
L
Aphrodite
A1M3_G0T
Aphrodite
1
3
3
0.83
L
Kumbhakarna
Jay_Baldi
Kumbhakarna
1
1
3
2.5
W
Cthulhu
2
0
7
5.5
W
Baron Samedi
XxSerjxX
Baron Samedi
2
3
4
1.33
W
Medusa
ZaneCReed
Medusa
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,449
Damage
34,454
40,885
Taken
31,627
30,269
Mitigated
22,408
15,453
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
A-GOT13
Cupid
9,378
5,694
200
4,964
14,258
5,103
0
8,370
5,809
0
27,860
L
Aphrodite
A1M3_G0T
Aphrodite
3,174
997
3,098
5,093
12,406
9,991
0
7,084
5,204
12,742
0
L
Kumbhakarna
Jay_Baldi
Kumbhakarna
5,897
218
0
2,098
14,221
15,175
0
6,800
7,316
27,143
0
W
Cthulhu
12,148
436
45
3,750
15,793
15,964
168
4,228
11,565
28,778
1,063
W
Baron Samedi
XxSerjxX
Baron Samedi
11,397
472
1,408
1,948
6,005
2,576
723
2,265
3,740
44,220
0
W
Medusa
ZaneCReed
Medusa
10,909
2,766
0
3,506
9,829
3,868
2,215
2,686
7,143
0
63,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,314
Gold Earned
28,965
89
Minions Killed
185
0
Camps Cleared
0
649,044
Distance Traveled
697,564
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,944
662
43
4
0
199,329
0
L
Aphrodite
7,510
626
20
2
0
206,078
0
L
Kumbhakarna
7,860
655
26
2
0
243,637
5
W
Cthulhu
9,568
797
36
3
0
253,791
0
W
Baron Samedi
9,202
767
68
6
0
215,701
0
W
Medusa
10,195
850
81
7
0
228,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role