Player Matchup

Ymir
Ymir
Elinen
Ymir
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jesperrr
Heimdallr
Level 68
God Stats
5W - 6L
1,608 SR
Queue Stats
109W - 123L
1,370 Elo+
Party 1
Persephone
Persephone
tokyomeowmeow
Persephone
Level 16
God Stats
4W - 9L
1,306 SR
Queue Stats
26W - 43L
1,297 Elo+
Party 1
Team Averages
Level 77
1,471 SR
1,389 Elo+

VS

Team Averages
Level 89
1,504 SR
1,448 Elo+
Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MIqueL125
Bakasura
Level 66
God Stats
166W - 181L
1,506 SR
Queue Stats
169W - 191L
1,434 Elo+
Solo
Heimdallr
Heimdallr
dar_ksouls29
Heimdallr
Level 85
God Stats
15W - 13L
1,507 SR
Queue Stats
474W - 534L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Elinen
Ymir
16
0 / 2 / 4
10,596
623
4,503
18,028
16,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Jesperrr
Heimdallr
18
3 / 6 / 1
12,268
722
10,819
13,829
4,403
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Persephone
tokyomeowmeow
Persephone
17
1 / 6 / 3
11,325
666
6,154
10,702
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
9 / 2 / 4
13,907
818
19,797
14,810
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
MIqueL125
Bakasura
19
5 / 2 / 7
12,581
740
13,497
18,781
11,014
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
dar_ksouls29
Heimdallr
8
0 / 0 / 2
9,195
541
1,824
2,243
702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
14
14
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
2
4
5.5
L
Ymir
Elinen
Ymir
0
2
4
1
L
Heimdallr
Jesperrr
Heimdallr
3
6
1
0.58
W
Bakasura
MIqueL125
Bakasura
5
2
7
4.25
W
Heimdallr
dar_ksouls29
Heimdallr
0
0
2
1
L
Persephone
tokyomeowmeow
Persephone
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
35,118
42,559
Taken
35,834
22,622
Mitigated
16,989
2,739
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
19,797
1,510
3,192
6,377
14,810
5,273
1,699
4,693
10,117
66,413
1,484
L
Ymir
Elinen
Ymir
4,503
1,120
0
0
18,028
16,326
51
7,410
8,602
40,272
0
L
Heimdallr
Jesperrr
Heimdallr
10,819
5,027
0
1,657
13,829
4,403
668
5,220
7,216
0
52,299
W
Bakasura
MIqueL125
Bakasura
13,497
8,622
0
9,388
18,781
11,014
832
5,564
13,197
0
35,677
W
Heimdallr
dar_ksouls29
Heimdallr
1,824
149
0
710
2,243
702
151
342
1,901
0
13,704
L
Persephone
tokyomeowmeow
Persephone
6,154
337
0
1,082
10,702
1,893
124
5,490
4,259
44,507
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,189
Gold Earned
35,683
194
Minions Killed
185
0
Camps Cleared
0
888,875
Distance Traveled
772,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,907
818
97
6
0
340,298
0
L
Ymir
10,596
623
49
3
0
301,716
0
L
Heimdallr
12,268
722
77
5
0
328,818
0
W
Bakasura
12,581
740
65
4
0
333,475
0
W
Heimdallr
9,195
541
23
1
0
98,302
0
L
Persephone
11,325
666
68
4
0
258,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role