Player Matchup

Mulan
Mulan
BBiggyMN
Mulan
Level 154
God Stats
12W - 9L
1,805 SR
Queue Stats
87W - 74L
1,439 Elo+
Solo
Medusa
Medusa
Dayro2905
Medusa
Level 23
God Stats
4W - 0L
1,934 SR
Queue Stats
6W - 1L
1,870 Elo+
Party 1
Bacchus
Bacchus
TheUltimatedOne
Bacchus
Level 117
God Stats
1W - 0L
1,619 SR
Queue Stats
13W - 22L
1,462 Elo+
Party 1
Poseidon
Poseidon
llStatiCll
Poseidon
Level 31
God Stats
2W - 1L
1,728 SR
Queue Stats
59W - 18L
1,773 Elo+
Party 1
Bastet
Bastet
zTNIUT04Tz
Bastet
Level 143
God Stats
1W - 1L
1,434 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Team Averages
Level 94
1,704 SR
1,609 Elo+

VS

Team Averages
Level 143
1,502 SR
1,462 Elo+
Bellona
Bellona
Mrjuan1699
Bellona
Level 114
God Stats
12W - 13L
1,585 SR
Queue Stats
268W - 226L
1,513 Elo+
Solo
Chang'e
Chang'e
Murray52008
Chang'e
Level 128
God Stats
15W - 16L
1,497 SR
Queue Stats
185W - 202L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
NotQuiteNothing
Zhong Kui
Level 144
God Stats
18W - 19L
1,525 SR
Queue Stats
123W - 110L
1,524 Elo+
Solo
Cthulhu
Cthulhu
SnowtoIce
Cthulhu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,300 Elo+
Party 2
Nut
Nut
TheDawg12
Nut
Level 173
God Stats
4W - 8L
1,405 SR
Queue Stats
24W - 32L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BBiggyMN
Mulan
15
5 / 0 / 11
9,634
963
5,776
7,442
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
Dayro2905
Medusa
16
6 / 2 / 10
10,237
1,024
13,650
9,282
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
3 / 2 / 13
9,110
911
8,901
11,172
13,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
llStatiCll
Poseidon
17
7 / 1 / 12
10,630
1,063
16,313
5,075
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
zTNIUT04Tz
Bastet
15
3 / 1 / 7
9,367
937
8,087
9,502
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mrjuan1699
Bellona
13
1 / 5 / 3
8,297
830
4,532
14,594
14,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
Murray52008
Chang'e
15
2 / 2 / 0
9,129
913
5,173
9,927
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
NotQuiteNothing
Zhong Kui
14
1 / 6 / 1
8,667
867
5,369
10,430
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
SnowtoIce
Cthulhu
14
2 / 5 / 2
8,613
861
9,068
13,877
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 6 / 2
7,829
783
4,392
11,141
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
24
Kills
6
6
Deaths
24
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
BBiggyMN
Mulan
5
0
11
10.5
W
Medusa
Dayro2905
Medusa
6
2
10
5.5
L
Bellona
Mrjuan1699
Bellona
1
5
3
0.5
L
Chang'e
Murray52008
Chang'e
2
2
0
1
L
Zhong Kui
NotQuiteNothing
Zhong Kui
1
6
1
0.25
L
Cthulhu
SnowtoIce
Cthulhu
2
5
2
0.6
L
0
6
2
0.17
W
3
2
13
4.75
W
Poseidon
llStatiCll
Poseidon
7
1
12
13
W
Bastet
zTNIUT04Tz
Bastet
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,727
Damage
28,534
42,473
Taken
59,969
28,111
Mitigated
38,526
9,815
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BBiggyMN
Mulan
5,776
349
0
2,191
7,442
6,066
455
3,857
3,202
0
18,570
W
Medusa
Dayro2905
Medusa
13,650
4,839
0
2,299
9,282
3,352
1,597
3,974
4,901
0
44,865
L
Bellona
Mrjuan1699
Bellona
4,532
412
0
1,549
14,594
14,688
0
5,987
7,977
0
13,205
L
Chang'e
Murray52008
Chang'e
5,173
83
2,480
3,684
9,927
3,054
0
3,254
6,401
24,411
0
L
Zhong Kui
NotQuiteNothing
Zhong Kui
5,369
751
0
1,588
10,430
6,420
0
2,861
7,214
24,689
2,418
L
Cthulhu
SnowtoIce
Cthulhu
9,068
358
232
600
13,877
11,150
0
5,951
7,383
24,210
0
L
4,392
2,885
0
602
11,141
3,214
0
4,460
6,393
0
12,488
W
8,901
772
0
2,483
11,172
13,429
212
3,256
7,566
9,282
1,257
W
Poseidon
llStatiCll
Poseidon
16,313
2,254
0
750
5,075
1,962
1,133
2,238
2,712
44,562
64
W
Bastet
zTNIUT04Tz
Bastet
8,087
1,215
0
2,092
9,502
3,302
21
4,698
4,216
0
26,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,978
Gold Earned
42,535
234
Minions Killed
204
0
Camps Cleared
0
1,151,818
Distance Traveled
954,556
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,634
963
33
3
0
215,758
0
W
Medusa
10,237
1,024
71
7
0
224,073
0
L
Bellona
8,297
830
19
2
0
197,933
0
L
Chang'e
9,129
913
67
7
0
217,876
0
L
Zhong Kui
8,667
867
52
5
0
156,727
0
L
Cthulhu
8,613
861
41
4
0
202,633
2
L
Nut
7,829
783
25
3
0
179,387
0
W
Bacchus
9,110
911
7
1
0
224,869
0
W
Poseidon
10,630
1,063
84
8
0
222,632
0
W
Bastet
9,367
937
39
4
0
264,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role