Player Matchup

Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Darkar50K
Ra
Level 137
God Stats
8W - 5L
1,634 SR
Queue Stats
144W - 132L
1,528 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ELIZITO7985
Cu Chulainn
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 130L
1,510 Elo+
Party 2
Sobek
Sobek
TPanter
Sobek
Level 121
God Stats
2W - 5L
1,236 SR
Queue Stats
178W - 169L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
blizzymac
Cliodhna
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 59L
1,559 Elo+
Solo
Team Averages
Level 126
1,474 SR
1,528 Elo+

VS

Team Averages
Level 104
1,501 SR
1,493 Elo+
Set
Set
MAXIMO-_-KILLER
Set
Level 147
God Stats
2W - 5L
1,391 SR
Queue Stats
312W - 299L
1,479 Elo+
Solo
Bacchus
Bacchus
McLovin2218
Bacchus
Level 22
God Stats
8W - 9L
1,546 SR
Queue Stats
9W - 15L
1,424 Elo+
Party 1
Artemis
Artemis
TickleStickle
Artemis
Level 150
God Stats
12W - 5L
1,737 SR
Queue Stats
133W - 102L
1,505 Elo+
Party 1
Achilles
Achilles
panini467
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 106L
1,540 Elo+
Solo
Raijin
Raijin
xDoYaLovettx
Raijin
Level 74
God Stats
0W - 2L
1,331 SR
Queue Stats
57W - 51L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 0 / 5
8,523
533
6,313
7,839
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 1 / 6
8,879
555
7,311
9,352
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ELIZITO7985
Cu Chulainn
14
2 / 7 / 1
8,209
513
10,397
19,261
11,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
TPanter
Sobek
13
4 / 1 / 9
8,532
533
5,627
14,619
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cliodhna
blizzymac
Cliodhna
16
10 / 2 / 5
9,565
598
13,456
15,658
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,395
462
4,853
13,093
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
McLovin2218
Bacchus
11
2 / 5 / 2
7,040
440
4,341
12,486
10,768
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
12
1 / 5 / 2
7,485
468
10,165
10,019
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
panini467
Achilles
16
8 / 1 / 2
10,808
676
18,044
18,040
22,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
13
0 / 6 / 0
8,186
512
8,947
9,758
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
20
Kills
11
11
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
5
3.5
W
3
1
6
6
W
Cu Chulainn
ELIZITO7985
Cu Chulainn
2
7
1
0.36
L
0
3
2
0.33
L
Bacchus
McLovin2218
Bacchus
2
5
2
0.6
W
Sobek
TPanter
Sobek
4
1
9
8.5
L
Artemis
1
5
2
0.4
W
Cliodhna
blizzymac
Cliodhna
10
2
5
6.25
L
Achilles
panini467
Achilles
8
1
2
9
L
Raijin
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,104
Damage
46,350
66,729
Taken
63,396
37,651
Mitigated
45,239
18,762
Healing
11,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,313
3,562
0
3,066
7,839
2,899
444
1,138
6,652
0
74,558
W
7,311
757
456
2,117
9,352
3,444
443
4,313
4,898
74,056
612
W
Cu Chulainn
ELIZITO7985
Cu Chulainn
10,397
3,537
0
721
19,261
11,550
0
441
17,921
0
62,120
L
4,853
1,585
0
1,027
13,093
6,512
0
1,946
11,087
0
60,584
L
Bacchus
McLovin2218
Bacchus
4,341
255
0
1,094
12,486
10,768
0
2,466
9,949
20,544
0
W
Sobek
TPanter
Sobek
5,627
490
0
3,694
14,619
14,352
0
5,038
9,538
18,895
1,616
L
Artemis
10,165
4,354
0
1,708
10,019
3,157
0
1,756
8,263
0
50,754
W
Cliodhna
blizzymac
Cliodhna
13,456
3,003
0
8,708
15,658
5,406
0
2,289
13,197
0
68,157
L
Achilles
panini467
Achilles
18,044
3,917
0
7,056
18,040
22,008
0
1,191
16,849
0
78,081
L
Raijin
8,947
787
0
460
9,758
2,794
534
5,128
4,630
61,984
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
40,914
494
Minions Killed
450
0
Camps Cleared
0
1,691,788
Distance Traveled
1,519,445
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,523
533
138
9
0
300,938
0
W
Ra
8,879
555
132
8
0
355,495
0
W
Cu Chulainn
8,209
513
99
6
0
305,128
0
L
Set
7,395
462
89
6
0
351,479
0
L
Bacchus
7,040
440
29
2
0
315,025
0
W
Sobek
8,532
533
32
2
0
342,861
2
L
Artemis
7,485
468
91
6
0
283,246
0
W
Cliodhna
9,565
598
93
6
0
387,366
0
L
Achilles
10,808
676
122
8
0
304,651
0
L
Raijin
8,186
512
119
7
0
265,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role