Player Matchup

Agni
Agni
 
Agni
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Brandonalvarezz
Cthulhu
Level 104
God Stats
7W - 3L
1,617 SR
Queue Stats
44W - 28L
1,518 Elo+
Party 1
Nox
Nox
FoundMarioJudah
Nox
Level 105
God Stats
3W - 2L
1,510 SR
Queue Stats
64W - 48L
1,514 Elo+
Party 1
Ullr
Ullr
OhNoController
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,485 Elo+
Party 1
Team Averages
Level 111
1,525 SR
1,504 Elo+

VS

Team Averages
Level 121
1,497 SR
1,496 Elo+
Sol
Sol
BoiToyAsh
Sol
Level 89
God Stats
64W - 50L
1,505 SR
Queue Stats
134W - 104L
1,472 Elo+
Solo
Neith
Neith
MeatSword69
Neith
Level 151
God Stats
0W - 1L
1,482 SR
Queue Stats
23W - 34L
1,475 Elo+
Party 2
Thanatos
Thanatos
luizhcn
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
oJermz
Bacchus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,454 Elo+
Party 2
Horus
Horus
xSSKE
Horus
Level 137
God Stats
3W - 3L
1,496 SR
Queue Stats
106W - 82L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 0 / 1
6,667
667
6,010
4,030
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
 
Ne Zha
10
2 / 1 / 3
5,486
549
2,843
6,756
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 1
6,344
634
4,044
4,872
2,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 1 / 3
5,325
533
3,259
5,129
2,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 0
5,475
548
3,854
4,621
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,537
554
1,730
6,313
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 0
5,055
506
3,213
4,501
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
luizhcn
Thanatos
9
0 / 2 / 0
4,928
493
2,049
6,872
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
oJermz
Bacchus
7
1 / 3 / 0
4,578
458
1,924
6,803
4,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
xSSKE
Horus
8
0 / 2 / 2
4,972
497
3,429
8,426
5,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
1
3.5
W
Ne Zha
 
Ne Zha
2
1
3
3.5
L
1
2
0
0.5
W
2
1
1
2.5
W
1
1
3
2.5
L
1
1
0
1
W
2
0
0
2
L
Thanatos
luizhcn
Thanatos
0
2
0
0
L
Bacchus
oJermz
Bacchus
1
3
0
0.33
L
Horus
xSSKE
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,010
Damage
12,345
25,408
Taken
32,915
9,073
Mitigated
15,467
8,462
Healing
13,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,010
203
0
1,358
4,030
1,138
0
859
3,171
45,493
0
W
Ne Zha
 
Ne Zha
2,843
1,009
0
1,836
6,756
2,407
0
880
5,876
0
34,734
L
1,730
740
0
2,004
6,313
1,859
0
3,527
2,786
28,111
3,604
W
4,044
852
0
1,747
4,872
2,316
0
1,716
3,156
38,693
2,492
W
3,259
438
0
2,187
5,129
2,013
0
154
4,975
15,373
0
L
3,213
599
0
1,681
4,501
1,262
0
1,238
3,263
0
37,788
W
3,854
984
0
1,334
4,621
1,199
0
0
4,621
0
39,078
L
Thanatos
luizhcn
Thanatos
2,049
522
0
4,849
6,872
2,008
0
1,768
5,104
0
24,635
L
Bacchus
oJermz
Bacchus
1,924
388
0
2,006
6,803
4,514
0
3,486
2,825
17,071
0
L
Horus
xSSKE
Horus
3,429
1,734
350
2,602
8,426
5,824
0
2,736
5,690
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
25,070
313
Minions Killed
231
0
Camps Cleared
0
1,013,073
Distance Traveled
974,061
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,667
667
94
9
0
223,483
2
W
Ne Zha
5,486
549
47
5
0
230,652
3
L
Sol
5,537
554
71
7
0
192,225
0
W
Cthulhu
6,344
634
73
7
0
176,824
0
W
Nox
5,325
533
24
2
0
190,529
2
L
Neith
5,055
506
63
6
0
186,621
2
W
Ullr
5,475
548
75
8
0
191,585
1
L
Thanatos
4,928
493
57
6
0
209,744
0
L
Bacchus
4,578
458
27
3
0
160,227
1
L
Horus
4,972
497
13
1
0
225,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role