Player Matchup

Cupid
Cupid
 
Cupid
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
K4r1naHdz
Bastet
Level 196
God Stats
17W - 16L
1,525 SR
Queue Stats
776W - 803L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
boardgamesmite
Zhong Kui
Level 69
God Stats
6W - 2L
1,893 SR
Queue Stats
128W - 134L
1,483 Elo+
Party 2
Freya
Freya
bruhcky
Freya
Level 61
God Stats
1W - 6L
1,112 SR
Queue Stats
131W - 127L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
wetbigtoe
Danzaburou
Level 107
God Stats
18W - 12L
1,759 SR
Queue Stats
617W - 646L
1,474 Elo+
Solo
Team Averages
Level 118
1,558 SR
1,468 Elo+

VS

Team Averages
Level 107
1,735 SR
1,545 Elo+
Artio
Artio
AriesEquinox
Artio
Level 32
God Stats
5W - 1L
1,916 SR
Queue Stats
265W - 242L
1,513 Elo+
Solo
Vamana
Vamana
Diegiitho
Vamana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,482 Elo+
Solo
Arachne
Arachne
Lildeathb0y
Arachne
Level 152
God Stats
3W - 4L
1,540 SR
Queue Stats
138W - 116L
1,617 Elo+
Party 1
Artemis
Artemis
Toxic Static747
Artemis
Level 125
God Stats
4W - 0L
1,839 SR
Queue Stats
139W - 131L
1,557 Elo+
Party 1
Scylla
Scylla
dankkoala56
Scylla
Level 117
God Stats
6W - 4L
1,883 SR
Queue Stats
106W - 102L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 3 / 4
7,691
961
9,372
10,309
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
K4r1naHdz
Bastet
11
3 / 3 / 4
6,932
867
3,272
5,584
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
boardgamesmite
Zhong Kui
10
1 / 4 / 4
6,174
772
5,515
7,247
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
bruhcky
Freya
13
3 / 4 / 4
7,393
924
6,245
7,631
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
wetbigtoe
Danzaburou
13
1 / 3 / 4
6,788
849
6,470
7,346
2,836
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
7,799
975
4,245
12,025
12,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Diegiitho
Vamana
14
3 / 1 / 11
7,870
984
7,198
9,281
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Lildeathb0y
Arachne
15
8 / 1 / 5
8,850
1,106
6,771
9,322
9,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 8
7,480
935
8,788
6,605
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
13
3 / 3 / 10
7,438
930
8,338
5,857
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
12
Kills
17
17
Deaths
12
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
3
4
2
W
1
4
11
1.63
W
Vamana
Diegiitho
Vamana
3
1
11
8.5
L
Bastet
K4r1naHdz
Bastet
3
3
4
1.67
W
Arachne
Lildeathb0y
Arachne
8
1
5
10.5
W
2
3
8
2
L
Zhong Kui
boardgamesmite
Zhong Kui
1
4
4
0.75
L
Freya
bruhcky
Freya
3
4
4
1.25
W
Scylla
3
3
10
2.67
L
Danzaburou
wetbigtoe
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,874
Damage
35,340
38,117
Taken
43,090
16,285
Mitigated
34,339
13,382
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
9,372
4,361
1,957
4,957
10,309
3,700
0
3,065
7,030
0
25,036
W
4,245
300
2,990
3,028
12,025
12,122
78
2,749
9,276
6,168
0
W
Vamana
Diegiitho
Vamana
7,198
817
937
2,893
9,281
8,217
0
3,564
5,717
144
18,974
L
Bastet
K4r1naHdz
Bastet
3,272
873
0
743
5,584
1,733
0
2,020
3,361
0
5,376
W
Arachne
Lildeathb0y
Arachne
6,771
3,458
845
3,068
9,322
9,672
501
2,465
6,857
0
11,203
W
8,788
3,092
852
1,092
6,605
2,578
805
2,130
4,475
0
21,153
L
Zhong Kui
boardgamesmite
Zhong Kui
5,515
624
0
760
7,247
5,754
0
2,264
4,681
8,106
0
L
Freya
bruhcky
Freya
6,245
2,236
432
1,424
7,631
2,262
0
2,568
4,823
13,511
0
W
Scylla
8,338
270
73
850
5,857
1,750
492
852
5,005
16,474
0
L
Danzaburou
wetbigtoe
Danzaburou
6,470
2,230
749
2,360
7,346
2,836
0
2,666
4,506
0
15,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,978
Gold Earned
39,437
99
Minions Killed
98
0
Camps Cleared
0
684,302
Distance Traveled
808,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,691
961
44
6
0
137,270
0
W
Artio
7,799
975
7
1
0
153,306
0
W
Vamana
7,870
984
22
3
0
181,106
0
L
Bastet
6,932
867
5
1
0
95,443
0
W
Arachne
8,850
1,106
15
2
0
184,994
0
W
Artemis
7,480
935
37
5
0
126,505
0
L
Zhong Kui
6,174
772
5
1
0
152,288
0
L
Freya
7,393
924
18
2
0
155,812
0
W
Scylla
7,438
930
17
2
0
162,118
0
L
Danzaburou
6,788
849
27
3
0
143,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role