Player Matchup

Kuzenbo
Kuzenbo
Chainman98
Kuzenbo
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 167L
1,443 Elo+
Party 2
Vulcan
Vulcan
GengarGuy94
Vulcan
Level 140
God Stats
13W - 9L
1,618 SR
Queue Stats
324W - 311L
1,473 Elo+
Party 2
Izanami
Izanami
Me Do Be GOD
Izanami
Level 124
God Stats
5W - 4L
1,435 SR
Queue Stats
334W - 321L
1,467 Elo+
Party 2
Bellona
Bellona
XBenBoyX
Bellona
Level 125
God Stats
5W - 0L
2,053 SR
Queue Stats
58W - 45L
1,556 Elo+
Party 4
Ao Kuang
Ao Kuang
animefanguy
Ao Kuang
Level 29
God Stats
28W - 14L
1,665 SR
Queue Stats
44W - 34L
1,519 Elo+
Party 4
Team Averages
Level 108
1,654 SR
1,492 Elo+

VS

Team Averages
Level 85
1,553 SR
1,512 Elo+
Mercury
Mercury
AlbatrossOP
Mercury
Level 146
God Stats
1W - 1L
1,472 SR
Queue Stats
184W - 158L
1,546 Elo+
Party 1
Neith
Neith
Ap3XxX94
Neith
Level 29
God Stats
16W - 17L
1,513 SR
Queue Stats
63W - 54L
1,550 Elo+
Party 1
Bacchus
Bacchus
HybridRain
Bacchus
Level 138
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 4L
1,477 Elo+
Party 3
Anubis
Anubis
IdleJello
Anubis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
1,550 Elo+
Party 1
Mulan
Mulan
Çalenda
Mulan
Level 18
God Stats
1W - 2L
1,535 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chainman98
Kuzenbo
10
3 / 0 / 4
6,464
588
4,022
6,438
5,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
11
3 / 2 / 5
6,818
620
7,574
3,892
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Me Do Be GOD
Izanami
13
1 / 1 / 2
7,280
662
5,006
5,933
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
XBenBoyX
Bellona
12
4 / 2 / 4
7,262
660
5,212
10,080
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
animefanguy
Ao Kuang
14
8 / 0 / 6
7,838
713
6,927
7,074
2,149
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlbatrossOP
Mercury
10
1 / 2 / 4
5,693
518
3,799
8,862
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
Ap3XxX94
Neith
10
0 / 1 / 0
5,792
527
3,253
6,137
1,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
HybridRain
Bacchus
9
3 / 4 / 1
5,893
536
4,869
9,939
7,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
IdleJello
Anubis
10
1 / 7 / 3
5,634
512
4,003
9,072
3,541
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Çalenda
Mulan
9
0 / 5 / 2
5,240
476
4,434
10,169
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
5
5
Deaths
19
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AlbatrossOP
Mercury
1
2
4
1.5
L
Neith
Ap3XxX94
Neith
0
1
0
0
W
Kuzenbo
Chainman98
Kuzenbo
3
0
4
5
W
Vulcan
3
2
5
2.75
L
Bacchus
HybridRain
Bacchus
3
4
1
0.88
L
Anubis
IdleJello
Anubis
1
7
3
0.36
W
Izanami
Me Do Be GOD
Izanami
1
1
2
2
W
Bellona
XBenBoyX
Bellona
4
2
4
3
W
Ao Kuang
animefanguy
Ao Kuang
8
0
6
11
L
Mulan
Çalenda
Mulan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
20,358
33,417
Taken
44,179
18,413
Mitigated
19,133
13,548
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AlbatrossOP
Mercury
3,799
1,810
0
1,134
8,862
2,571
0
4,192
4,670
0
38,423
L
Neith
Ap3XxX94
Neith
3,253
629
0
2,033
6,137
1,504
0
397
5,740
0
45,493
W
Kuzenbo
Chainman98
Kuzenbo
4,022
1,520
0
2,326
6,438
5,257
112
3,796
2,642
10,438
0
W
Vulcan
7,574
355
0
730
3,892
1,586
42
1,513
2,379
41,432
427
L
Bacchus
HybridRain
Bacchus
4,869
801
0
2,164
9,939
7,990
0
4,643
5,296
18,099
0
L
Anubis
IdleJello
Anubis
4,003
403
0
2,636
9,072
3,541
0
6,847
2,225
33,956
0
W
Izanami
Me Do Be GOD
Izanami
5,006
3,262
0
1,944
5,933
1,986
3,493
967
4,966
0
60,986
W
Bellona
XBenBoyX
Bellona
5,212
1,173
0
4,348
10,080
7,435
0
1,690
8,390
0
40,368
W
Ao Kuang
animefanguy
Ao Kuang
6,927
2,386
0
4,200
7,074
2,149
0
906
6,168
46,508
2,286
L
Mulan
Çalenda
Mulan
4,434
699
0
2,517
10,169
3,527
0
2,306
7,863
0
24,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
28,252
378
Minions Killed
293
0
Camps Cleared
0
1,194,413
Distance Traveled
1,114,029
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,693
518
76
7
0
263,618
0
L
Neith
5,792
527
97
9
0
208,426
0
W
Kuzenbo
6,464
588
10
1
0
252,845
1
W
Vulcan
6,818
620
75
7
0
232,826
0
L
Bacchus
5,893
536
14
1
0
217,298
2
L
Anubis
5,634
512
56
5
0
203,825
1
W
Izanami
7,280
662
127
12
0
193,363
0
W
Bellona
7,262
660
79
7
0
230,359
0
W
Ao Kuang
7,838
713
87
8
0
285,020
0
L
Mulan
5,240
476
50
5
0
220,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role