Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
CloutyDayz
Olorun
Level 147
God Stats
2W - 3L
1,293 SR
Queue Stats
215W - 223L
1,559 Elo+
Solo
Xbalanque
Xbalanque
KhemicaI
Xbalanque
Level 156
God Stats
4W - 1L
1,584 SR
Queue Stats
320W - 156L
1,683 Elo+
Party 1
Cabrakan
Cabrakan
TisStarBacon
Cabrakan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 65L
1,665 Elo+
Party 1
Raijin
Raijin
Unorthodxme
Raijin
Level 164
God Stats
2W - 0L
1,703 SR
Queue Stats
54W - 49L
1,560 Elo+
Solo
Team Averages
Level 151
1,516 SR
1,593 Elo+

VS

Team Averages
Level 152
1,510 SR
1,562 Elo+
Amaterasu
Amaterasu
ChofoLS
Amaterasu
Level 144
God Stats
0W - 1L
1,446 SR
Queue Stats
21W - 10L
1,561 Elo+
Party 2
Artio
Artio
Lartize
Artio
Level 249
God Stats
8W - 21L
1,397 SR
Queue Stats
1,010W - 936L
1,570 Elo+
Party 3
Nike
Nike
Obiwangenobli
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 174L
1,551 Elo+
Solo
Janus
Janus
StacksOfMula
Janus
Level 113
God Stats
17W - 13L
1,734 SR
Queue Stats
1,031W - 924L
1,566 Elo+
Party 3
Neith
Neith
payuncha
Neith
Level 124
God Stats
0W - 1L
1,473 SR
Queue Stats
21W - 10L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 12
6,474
1,295
1,926
6,522
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Olorun
CloutyDayz
Olorun
11
2 / 1 / 8
6,219
1,244
4,793
3,471
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
KhemicaI
Xbalanque
13
7 / 2 / 5
7,268
1,454
10,394
4,401
1,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
TisStarBacon
Cabrakan
9
2 / 2 / 5
6,043
1,209
3,782
5,763
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
10
2 / 2 / 4
6,132
1,226
2,679
2,612
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChofoLS
Amaterasu
12
6 / 3 / 0
6,223
1,245
6,210
7,763
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
Lartize
Artio
12
3 / 2 / 3
6,250
1,250
2,237
8,598
6,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

1
0 / 0 / 0
1,272
254
0
0
0
11
1 / 3 / 7
5,832
1,166
4,804
3,791
1,440
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
payuncha
Neith
9
0 / 5 / 1
5,122
1,024
2,579
5,524
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
13
Kills
10
10
Deaths
13
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
12
2
L
Amaterasu
ChofoLS
Amaterasu
6
3
0
2
W
Olorun
CloutyDayz
Olorun
2
1
8
6
W
Xbalanque
KhemicaI
Xbalanque
7
2
5
4.75
L
Artio
Lartize
Artio
3
2
3
2.25
L
0
0
0
0
L
1
3
7
1.5
W
Cabrakan
TisStarBacon
Cabrakan
2
2
5
2.25
W
Raijin
2
2
4
2
L
Neith
payuncha
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,574
Damage
15,830
22,769
Taken
25,676
12,531
Mitigated
16,297
5,921
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,926
171
185
785
6,522
3,924
0
1,285
5,172
4,150
0
L
Amaterasu
ChofoLS
Amaterasu
6,210
2,338
137
1,875
7,763
5,901
0
5,061
2,460
0
7,289
W
Olorun
CloutyDayz
Olorun
4,793
2,205
674
1,046
3,471
1,333
348
1,122
2,231
11,277
0
W
Xbalanque
KhemicaI
Xbalanque
10,394
5,895
66
1,111
4,401
1,562
1,196
1,421
2,980
0
21,951
L
Artio
Lartize
Artio
2,237
104
297
2,496
8,598
6,971
0
3,365
5,089
7,050
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,804
216
0
0
3,791
1,440
0
1,776
2,015
10,569
0
W
Cabrakan
TisStarBacon
Cabrakan
3,782
713
466
1,037
5,763
4,996
26
2,849
2,739
4,911
0
W
Raijin
2,679
308
343
208
2,612
716
320
364
2,174
5,284
308
L
Neith
payuncha
Neith
2,579
264
0
235
5,524
1,985
0
2,375
3,069
0
7,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
24,699
57
Minions Killed
36
0
Camps Cleared
0
457,190
Distance Traveled
362,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,474
1,295
1
0
0
94,019
0
L
Amaterasu
6,223
1,245
4
1
0
110,606
0
W
Olorun
6,219
1,244
8
2
0
92,927
0
W
Xbalanque
7,268
1,454
32
6
0
102,566
0
L
Artio
6,250
1,250
3
1
0
95,249
0
L
Nike
1,272
254
0
0
0
0
0
L
Janus
5,832
1,166
17
3
0
68,970
0
W
Cabrakan
6,043
1,209
2
0
0
89,951
0
W
Raijin
6,132
1,226
14
3
0
77,727
0
L
Neith
5,122
1,024
12
2
0
87,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role