Player Matchup

Cu Chulainn
Cu Chulainn
JonathanSinson
Cu Chulainn
Level 121
God Stats
15W - 6L
1,853 SR
Queue Stats
133W - 128L
1,503 Elo+
Party 2
Lancelot
Lancelot
Kropog360
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
MCBMuny
Nu Wa
Level 121
God Stats
4W - 0L
1,714 SR
Queue Stats
52W - 49L
1,508 Elo+
Solo
Sol
Sol
TunaLuna999
Sol
Level 85
God Stats
11W - 7L
1,559 SR
Queue Stats
54W - 58L
1,480 Elo+
Party 2
Cerberus
Cerberus
mc21506
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,500 Elo+
Party 2
Team Averages
Level 100
1,625 SR
1,512 Elo+

VS

Team Averages
Level 91
1,523 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CallMeRackham
Poseidon
Level 66
God Stats
2W - 3L
1,547 SR
Queue Stats
224W - 209L
1,526 Elo+
Solo
Chaac
Chaac
I_Love_Kills123
Chaac
Level 89
God Stats
0W - 1L
1,291 SR
Queue Stats
39W - 45L
1,453 Elo+
Party 1
Arachne
Arachne
SPEXZZ_-yt
Arachne
Level 87
God Stats
1W - 3L
1,521 SR
Queue Stats
156W - 133L
1,509 Elo+
Party 1
Loki
Loki
kill-_-vekz
Loki
Level 88
God Stats
2W - 2L
1,753 SR
Queue Stats
53W - 44L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JonathanSinson
Cu Chulainn
14
7 / 1 / 4
9,062
566
7,904
10,667
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Kropog360
Lancelot
13
0 / 2 / 3
7,267
454
4,644
12,817
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
MCBMuny
Nu Wa
14
3 / 2 / 1
8,659
541
5,843
6,385
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 6
9,496
594
8,398
11,515
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cerberus
mc21506
Cerberus
13
6 / 2 / 3
8,714
545
8,519
12,645
14,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
0 / 4 / 0
7,719
482
8,603
11,056
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Poseidon
CallMeRackham
Poseidon
18
4 / 1 / 0
9,925
620
11,653
9,541
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 0
8,193
512
7,245
15,391
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SPEXZZ_-yt
Arachne
10
1 / 5 / 0
6,465
404
1,962
10,204
2,879
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 2 / 1
7,298
456
3,031
9,177
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
19
Kills
8
8
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
L
Poseidon
CallMeRackham
Poseidon
4
1
0
4
L
1
7
0
0.14
W
Cu Chulainn
JonathanSinson
Cu Chulainn
7
1
4
9
W
Lancelot
Kropog360
Lancelot
0
2
3
0.75
W
Nu Wa
MCBMuny
Nu Wa
3
2
1
1.75
L
Arachne
SPEXZZ_-yt
Arachne
1
5
0
0.2
W
3
1
6
6
L
2
2
1
1.25
W
Cerberus
mc21506
Cerberus
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,308
Damage
32,494
54,029
Taken
55,369
31,296
Mitigated
18,916
14,928
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,603
2,418
0
4,470
11,056
3,192
0
4,645
6,351
76,473
5,609
L
Poseidon
CallMeRackham
Poseidon
11,653
609
0
2,034
9,541
2,975
0
2,712
6,607
96,705
0
L
7,245
1,768
0
2,512
15,391
7,176
125
7,541
7,758
0
51,681
W
Cu Chulainn
JonathanSinson
Cu Chulainn
7,904
654
0
1,518
10,667
7,171
322
4,428
6,088
8,672
45,363
W
Lancelot
Kropog360
Lancelot
4,644
477
0
2,445
12,817
4,819
30
3,974
8,713
0
48,185
W
Nu Wa
MCBMuny
Nu Wa
5,843
688
0
859
6,385
1,585
451
4,249
1,752
50,320
0
L
Arachne
SPEXZZ_-yt
Arachne
1,962
873
0
280
10,204
2,879
0
6,171
3,884
0
11,496
W
8,398
1,990
0
7,437
11,515
3,374
1,213
5,379
6,050
65,025
787
L
3,031
984
0
4,900
9,177
2,694
0
2,077
6,956
0
44,917
W
Cerberus
mc21506
Cerberus
8,519
919
0
2,669
12,645
14,347
139
1,323
11,276
43,514
1,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
39,600
487
Minions Killed
502
0
Camps Cleared
0
1,560,591
Distance Traveled
1,616,514
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,719
482
132
8
0
300,146
2
L
Poseidon
9,925
620
202
13
0
349,623
8
L
Chaac
8,193
512
87
5
0
306,277
0
W
Cu Chulainn
9,062
566
106
7
0
283,269
0
W
Lancelot
7,267
454
61
4
0
382,588
0
W
Nu Wa
8,659
541
105
7
0
316,368
1
L
Arachne
6,465
404
22
1
0
292,685
0
W
Sol
9,496
594
105
7
0
313,686
0
L
Loki
7,298
456
59
4
0
367,783
0
W
Cerberus
8,714
545
110
7
0
264,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role