Player Matchup

Medusa
Medusa
Platinum III
BouzinCantin
Medusa
Platinum III
Level 82
God Stats
10W - 1L
1,912 SR
Queue Stats
26W - 6L
2,143 MMR
Party 2
Chang'e
Chang'e
Platinum III
PanzerChek
Chang'e
Platinum III
Level 64
God Stats
15W - 7L
1,855 SR
Queue Stats
22W - 8L
2,149 MMR
Party 2
Mulan
Mulan
Platinum II
Troll4Days
Mulan
Platinum II
Level 102
God Stats
17W - 6L
1,784 SR
Queue Stats
35W - 16L
2,295 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 83
1,850 SR
2,196 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,642 SR
2,084 MMR
Thoth
Thoth
Platinum IV
Flyround
Thoth
Platinum IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 6L
2,125 MMR
Party 1
Hercules
Hercules
Platinum IV
JimmySparks
Hercules
Platinum IV
Level 151
God Stats
1W - 1L
1,651 SR
Queue Stats
20W - 6L
2,113 MMR
Party 1
Anhur
Anhur
Platinum V
TradeShohei
Anhur
Platinum V
Level 158
God Stats
3W - 1L
1,774 SR
Queue Stats
15W - 4L
2,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 3 / 8
9,969
831
12,162
11,303
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
PanzerChek
Chang'e
14
6 / 2 / 6
10,052
838
6,741
9,696
2,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
14
3 / 4 / 10
9,424
785
5,952
13,324
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KuzenboNe ZhaCthulhuVulcanOdin

VS

Bans
AchillesAresUllrShivaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Flyround
Thoth
16
4 / 1 / 4
9,651
804
12,135
7,460
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JimmySparks
Hercules
13
3 / 7 / 4
9,197
766
3,920
13,497
12,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 6 / 4
8,868
739
4,919
11,667
3,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
8
9
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
8
3
L
Thoth
Flyround
Thoth
4
1
4
6
L
Hercules
JimmySparks
Hercules
3
7
4
0.71
W
Chang'e
PanzerChek
Chang'e
6
2
6
4.5
L
1
6
4
0.5
W
Mulan
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,855
Damage
20,974
34,323
Taken
32,624
18,126
Mitigated
17,465
11,026
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,162
4,952
0
1,873
11,303
2,487
1,376
4,194
7,094
0
54,011
L
Thoth
Flyround
Thoth
12,135
428
0
896
7,460
2,018
745
1,484
5,736
41,593
0
L
Hercules
JimmySparks
Hercules
3,920
934
0
2,830
13,497
12,443
46
2,829
9,971
21
10,782
W
Chang'e
PanzerChek
Chang'e
6,741
371
2,127
3,929
9,696
2,316
624
4,537
5,142
41,804
782
L
4,919
2,657
0
2,387
11,667
3,004
714
1,959
9,402
0
34,148
W
Mulan
5,952
407
0
3,097
13,324
13,323
84
4,154
9,119
0
19,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
27,716
173
Minions Killed
132
0
Camps Cleared
0
708,737
Distance Traveled
672,375
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,969
831
76
6
0
252,646
0
L
Thoth
9,651
804
74
6
0
241,214
2
L
Hercules
9,197
766
13
1
0
223,052
0
W
Chang'e
10,052
838
71
6
0
235,233
0
L
Anhur
8,868
739
45
4
0
208,109
4
W
Mulan
9,424
785
26
2
0
220,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role