Player Matchup

Bacchus
Bacchus
CessCerv2012
Bacchus
Level 109
God Stats
5W - 2L
1,586 SR
Queue Stats
38W - 40L
1,432 Elo+
Party 1
Fenrir
Fenrir
DeathStriker410
Fenrir
Level 53
God Stats
19W - 14L
1,645 SR
Queue Stats
19W - 16L
1,474 Elo+
Party 1
Cupid
Cupid
c altair c
Cupid
Level 55
God Stats
6W - 3L
1,561 SR
Queue Stats
51W - 42L
1,513 Elo+
Solo
Team Averages
Level 72
1,597 SR
1,473 Elo+

VS

Team Averages
Level 91
1,513 SR
1,438 Elo+
Tiamat
Tiamat
DJ To Nasty5260
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Bastet
Bastet
FistFullOfEnvy
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,418 Elo+
Party 2
Ymir
Ymir
PARADOXHEL
Ymir
Level 40
God Stats
4W - 3L
1,540 SR
Queue Stats
27W - 25L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CessCerv2012
Bacchus
17
6 / 0 / 5
10,710
765
7,165
11,396
12,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 6
10,862
776
5,610
8,879
3,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
16
1 / 1 / 9
10,124
723
8,951
10,023
3,903
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,648
618
6,665
7,834
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 2
8,629
616
7,778
9,670
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 3
8,334
595
2,898
11,643
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CessCerv2012
Bacchus
6
0
5
8.5
L
2
4
0
0.5
W
4
2
6
3.5
L
1
3
2
0.67
L
0
4
3
0.38
W
Cupid
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
17,341
30,298
Taken
29,147
20,311
Mitigated
24,599
7,792
Healing
5,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CessCerv2012
Bacchus
7,165
621
0
1,193
11,396
12,996
80
3,209
7,472
27,761
141
L
6,665
752
0
1,630
7,834
5,149
136
2,733
5,101
26,766
771
W
5,610
1,145
0
1,481
8,879
3,412
249
2,174
6,267
0
38,765
L
7,778
1,897
0
2,521
9,670
4,495
0
2,270
7,400
0
27,748
L
2,898
32
176
689
11,643
14,955
0
2,121
9,518
17,021
0
W
Cupid
8,951
4,505
1,282
3,836
10,023
3,903
2,486
2,711
6,957
0
47,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
25,611
191
Minions Killed
115
0
Camps Cleared
0
760,075
Distance Traveled
653,232
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,710
765
36
3
0
269,321
0
L
Tiamat
8,648
618
44
3
0
168,797
2
W
Fenrir
10,862
776
71
5
0
265,239
0
L
Bastet
8,629
616
39
3
0
264,701
0
L
Ymir
8,334
595
32
2
0
219,734
0
W
Cupid
10,124
723
84
6
0
225,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role