Player Matchup

Medusa
Medusa
GozerTheGozerien
Medusa
Level 89
God Stats
12W - 18L
1,428 SR
Queue Stats
155W - 150L
1,498 Elo+
Party 1
Ra
Ra
IdealReality
Ra
Level 146
God Stats
6W - 8L
1,504 SR
Queue Stats
182W - 166L
1,512 Elo+
Party 1
Athena
Athena
OpaqueTerror426
Athena
Level 16
God Stats
0W - 3L
1,182 SR
Queue Stats
14W - 21L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
WHITE_HAMMER_013
Guan Yu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 89L
1,515 Elo+
Party 1
Da Ji
Da Ji
tennese
Da Ji
Level 157
God Stats
1W - 4L
1,324 SR
Queue Stats
306W - 287L
1,532 Elo+
Party 1
Team Averages
Level 107
1,388 SR
1,495 Elo+

VS

Team Averages
Level 115
1,448 SR
1,468 Elo+
He Bo
He Bo
ADC2K
He Bo
Level 126
God Stats
1W - 2L
1,278 SR
Queue Stats
141W - 120L
1,492 Elo+
Solo
Atlas
Atlas
Gork862
Atlas
Level 95
God Stats
2W - 0L
1,753 SR
Queue Stats
99W - 89L
1,498 Elo+
Solo
Chang'e
Chang'e
Grandpagamingw
Chang'e
Level 127
God Stats
2W - 3L
1,506 SR
Queue Stats
47W - 63L
1,475 Elo+
Solo
Chaac
Chaac
Zylon Morph
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 108L
1,460 Elo+
Solo
Cernunnos
Cernunnos
xNKxLechuga12
Cernunnos
Level 98
God Stats
1W - 4L
1,206 SR
Queue Stats
78W - 84L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,670
476
8,302
9,888
3,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,235
517
4,658
5,778
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 3
6,498
464
2,460
15,196
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
6,192
442
5,306
12,429
9,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
tennese
Da Ji
12
2 / 6 / 0
7,055
504
5,564
12,333
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ADC2K
He Bo
15
6 / 1 / 5
8,703
622
9,064
9,109
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Gork862
Atlas
14
6 / 1 / 11
9,377
670
7,541
12,516
12,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 0 / 1
9,197
657
3,351
6,636
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 0 / 3
8,789
628
8,325
11,129
11,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
xNKxLechuga12
Cernunnos
13
4 / 2 / 8
7,584
542
9,120
7,053
2,358
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
26
26
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
He Bo
ADC2K
He Bo
6
1
5
8.5
W
Atlas
Gork862
Atlas
6
1
11
11.5
L
2
5
1
0.5
W
5
0
1
5.5
L
0
3
1
0.17
L
0
8
3
0.19
L
0
4
0
0
W
5
0
3
6.5
L
Da Ji
tennese
Da Ji
2
6
0
0.33
W
Cernunnos
xNKxLechuga12
Cernunnos
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,290
Damage
37,401
55,624
Taken
46,443
30,025
Mitigated
30,792
12,834
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ADC2K
He Bo
9,064
1,069
0
3,001
9,109
2,501
0
1,454
7,590
67,732
584
W
Atlas
Gork862
Atlas
7,541
2,961
0
2,705
12,516
12,260
291
2,152
10,364
39,285
1,533
L
8,302
3,324
0
2,402
9,888
3,064
639
5,223
4,665
0
52,908
W
3,351
313
1,550
3,800
6,636
2,024
0
2,050
4,504
61,888
1,273
L
4,658
256
346
1,614
5,778
2,072
0
2,509
3,269
61,787
396
L
2,460
1,481
0
1,565
15,196
11,033
234
6,067
9,129
12,175
0
L
5,306
651
0
2,180
12,429
9,757
0
2,636
9,793
847
31,311
W
8,325
1,256
0
3,725
11,129
11,649
202
799
10,243
0
57,909
L
Da Ji
tennese
Da Ji
5,564
1,404
0
4,727
12,333
4,099
0
3,110
9,223
0
43,398
W
Cernunnos
xNKxLechuga12
Cernunnos
9,120
4,863
0
2,379
7,053
2,358
1,306
1,119
5,934
0
41,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,650
Gold Earned
43,650
360
Minions Killed
446
0
Camps Cleared
0
1,365,859
Distance Traveled
1,437,838
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,703
622
113
8
0
305,724
0
W
Atlas
9,377
670
25
2
0
302,768
3
L
Medusa
6,670
476
91
7
0
268,126
0
W
Chang'e
9,197
657
138
10
0
274,942
0
L
Ra
7,235
517
114
8
0
272,574
2
L
Athena
6,498
464
16
1
0
287,178
0
L
Guan Yu
6,192
442
65
5
0
254,838
0
W
Chaac
8,789
628
96
7
0
286,312
0
L
Da Ji
7,055
504
74
5
0
283,143
0
W
Cernunnos
7,584
542
74
5
0
268,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role