Player Matchup

Zhong Kui
Zhong Kui
PurposelyUnfunny
Zhong Kui
Level 104
God Stats
8W - 9L
1,334 SR
Queue Stats
115W - 133L
1,430 Elo+
Party 2
Raijin
Raijin
RandolphSamFire
Raijin
Level 123
God Stats
10W - 7L
1,655 SR
Queue Stats
91W - 92L
1,521 Elo+
Party 2
Scylla
Scylla
Rodri1200
Scylla
Level 99
God Stats
0W - 3L
1,279 SR
Queue Stats
396W - 363L
1,542 Elo+
Solo
King Arthur
King Arthur
haydennocky
King Arthur
Level 118
God Stats
5W - 3L
1,554 SR
Queue Stats
134W - 147L
1,463 Elo+
Party 2
Ishtar
Ishtar
lilbirthmarc69
Ishtar
Level 147
God Stats
1W - 1L
1,655 SR
Queue Stats
283W - 281L
1,552 Elo+
Party 2
Team Averages
Level 118
1,495 SR
1,502 Elo+

VS

Team Averages
Level 125
1,607 SR
1,543 Elo+
Discordia
Discordia
Glorgon
Discordia
Level 127
God Stats
1W - 2L
1,755 SR
Queue Stats
94W - 47L
1,550 Elo+
Solo
Janus
Janus
Miamorñato
Janus
Level 105
God Stats
23W - 31L
1,498 SR
Queue Stats
206W - 213L
1,544 Elo+
Party 1
Merlin
Merlin
MrSmooth24
Merlin
Level 125
God Stats
9W - 14L
1,576 SR
Queue Stats
57W - 73L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
TXThugDripin
Gilgamesh
Level 109
God Stats
2W - 1L
1,545 SR
Queue Stats
21W - 16L
1,577 Elo+
Solo
Hou Yi
Hou Yi
TheArcangel24
Hou Yi
Level 157
God Stats
19W - 7L
1,662 SR
Queue Stats
388W - 377L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
0 / 2 / 3
7,935
794
3,759
9,438
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 5 / 1
7,687
769
2,014
15,185
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Rodri1200
Scylla
13
0 / 1 / 1
8,060
806
999
5,395
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
haydennocky
King Arthur
13
1 / 2 / 1
7,935
794
1,906
8,596
3,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 3
8,062
806
3,940
13,135
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Glorgon
Discordia
14
2 / 0 / 4
8,795
880
13,550
2,671
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 3
9,041
904
10,832
4,880
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
MrSmooth24
Merlin
15
2 / 0 / 7
9,576
958
10,577
4,449
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
TXThugDripin
Gilgamesh
15
3 / 1 / 6
9,209
921
5,736
10,352
7,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
1 / 2 / 6
8,820
882
8,606
8,297
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
2
Kills
13
13
Deaths
4
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
Glorgon
Discordia
2
0
4
4
W
5
1
3
6.5
W
Merlin
MrSmooth24
Merlin
2
0
7
5.5
L
Zhong Kui
0
2
3
0.75
L
0
5
1
0.1
L
Scylla
Rodri1200
Scylla
0
1
1
0.5
W
Gilgamesh
TXThugDripin
Gilgamesh
3
1
6
6
W
1
2
6
2
L
King Arthur
haydennocky
King Arthur
1
2
1
0.75
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,618
Damage
49,301
51,749
Taken
30,649
19,703
Mitigated
14,413
3,931
Healing
5,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Glorgon
Discordia
13,550
482
75
734
2,671
770
1,395
156
2,515
26,129
736
W
10,832
309
0
883
4,880
1,632
517
1,182
3,656
13,082
0
W
Merlin
MrSmooth24
Merlin
10,577
233
0
855
4,449
1,592
2,541
988
3,367
34,688
0
L
Zhong Kui
3,759
366
0
1,340
9,438
7,199
0
4,955
3,884
12,794
407
L
2,014
102
0
350
15,185
4,345
0
10,065
4,595
9,792
385
L
Scylla
Rodri1200
Scylla
999
197
0
500
5,395
1,525
0
3,839
1,281
20,269
0
W
Gilgamesh
TXThugDripin
Gilgamesh
5,736
523
0
1,795
10,352
7,597
352
1,691
7,407
0
24,838
W
8,606
3,663
0
1,466
8,297
2,822
1,905
2,157
6,100
0
22,076
L
King Arthur
haydennocky
King Arthur
1,906
288
0
658
8,596
3,123
0
4,991
3,294
0
11,203
L
3,940
2,030
0
1,083
13,135
3,511
0
8,850
3,781
0
10,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
45,441
137
Minions Killed
182
0
Camps Cleared
0
777,617
Distance Traveled
1,017,257
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,795
880
34
3
0
191,808
0
W
Janus
9,041
904
11
1
0
219,139
0
W
Merlin
9,576
958
61
6
0
209,916
0
L
Zhong Kui
7,935
794
27
3
0
151,603
0
L
Raijin
7,687
769
20
2
0
138,447
0
L
Scylla
8,060
806
49
5
0
162,151
0
W
Gilgamesh
9,209
921
37
4
0
186,606
1
W
Hou Yi
8,820
882
39
4
0
209,788
0
L
King Arthur
7,935
794
23
2
0
168,769
0
L
Ishtar
8,062
806
18
2
0
156,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role