Player Matchup

Ares
Ares
Bostonsox1355
Ares
Level 153
God Stats
2W - 3L
1,310 SR
Queue Stats
329W - 332L
1,559 Elo+
Party 2
Arachne
Arachne
Kujo187
Arachne
Level 216
God Stats
14W - 8L
1,385 SR
Queue Stats
1,522W - 1,537L
1,552 Elo+
Solo
Lancelot
Lancelot
TheHunBatzMan
Lancelot
Level 105
God Stats
2W - 0L
1,781 SR
Queue Stats
129W - 137L
1,516 Elo+
Party 2
Yu Huang
Yu Huang
hello30
Yu Huang
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 127L
1,572 Elo+
Party 1
Ra
Ra
ioutdidmyself
Ra
Level 180
God Stats
2W - 0L
1,484 SR
Queue Stats
184W - 160L
1,558 Elo+
Party 1
Team Averages
Level 144
1,492 SR
1,551 Elo+

VS

Team Averages
Level 145
1,572 SR
1,557 Elo+
Jormungandr
Jormungandr
AmericanFunnee
Jormungandr
Level 151
God Stats
3W - 1L
1,888 SR
Queue Stats
90W - 75L
1,587 Elo+
Party 3
Anhur
Anhur
Im Zeus Kaiser
Anhur
Level 167
God Stats
0W - 5L
1,209 SR
Queue Stats
553W - 605L
1,564 Elo+
Solo
Freya
Freya
Vyrilic
Freya
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
135W - 110L
1,565 Elo+
Party 3
Ra
Ra
WillToledo
Ra
Level 129
God Stats
0W - 2L
1,273 SR
Queue Stats
43W - 39L
1,570 Elo+
Party 3
Bacchus
Bacchus
lordmeadow
Bacchus
Level 154
God Stats
1W - 1L
1,774 SR
Queue Stats
21W - 30L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
5,907
1,181
3,310
5,344
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Kujo187
Arachne
10
2 / 1 / 5
5,477
1,095
1,859
4,404
2,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
TheHunBatzMan
Lancelot
10
2 / 1 / 3
5,749
1,150
1,907
3,876
4,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
hello30
Yu Huang
10
1 / 0 / 6
5,603
1,121
4,636
2,608
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 1 / 4
6,027
1,205
4,517
2,160
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmericanFunnee
Jormungandr
10
2 / 2 / 1
5,469
1,094
6,314
4,740
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
1,292
258
0
0
0
Freya
Vyrilic
Freya
9
0 / 3 / 3
5,127
1,025
4,348
4,470
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 0 / 2
5,719
1,144
3,144
2,319
844
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
lordmeadow
Bacchus
9
1 / 2 / 1
5,368
1,074
2,817
5,339
5,799
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
7
Kills
3
3
Deaths
7
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AmericanFunnee
Jormungandr
2
2
1
1.25
W
0
0
7
3.5
L
0
0
0
0
W
Arachne
Kujo187
Arachne
2
1
5
4.5
W
Lancelot
TheHunBatzMan
Lancelot
2
1
3
3.5
L
Freya
Vyrilic
Freya
0
3
3
0.5
L
0
0
2
1
W
Yu Huang
hello30
Yu Huang
1
0
6
4
W
2
1
4
4
L
Bacchus
lordmeadow
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
16,623
18,392
Taken
16,868
14,546
Mitigated
12,507
10,137
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AmericanFunnee
Jormungandr
6,314
977
501
737
4,740
4,116
0
3,607
1,133
12,057
160
W
3,310
40
1,223
2,695
5,344
5,442
0
4,315
877
6,503
1,454
L
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
Kujo187
Arachne
1,859
1,274
223
999
4,404
2,990
0
3,878
439
0
3,244
W
Lancelot
TheHunBatzMan
Lancelot
1,907
316
895
402
3,876
4,087
0
3,549
222
0
3,758
L
Freya
Vyrilic
Freya
4,348
1,577
45
828
4,470
1,748
0
3,359
999
7,125
0
L
3,144
352
1,066
1,282
2,319
844
0
1,587
732
17,285
116
W
Yu Huang
hello30
Yu Huang
4,636
892
0
500
2,608
1,144
272
2,148
362
7,004
0
W
4,517
300
2,563
637
2,160
883
114
1,959
21
19,450
0
L
Bacchus
lordmeadow
Bacchus
2,817
254
0
278
5,339
5,799
0
3,239
2,024
4,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
22,975
61
Minions Killed
69
0
Camps Cleared
0
556,330
Distance Traveled
427,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,469
1,094
18
4
0
105,179
0
W
Ares
5,907
1,181
10
2
0
118,372
0
L
Anhur
1,292
258
0
0
0
0
0
W
Arachne
5,477
1,095
2
0
0
116,473
0
W
Lancelot
5,749
1,150
6
1
0
106,127
0
L
Freya
5,127
1,025
12
2
0
97,396
0
L
Ra
5,719
1,144
35
7
0
129,099
0
W
Yu Huang
5,603
1,121
8
2
0
111,005
0
W
Ra
6,027
1,205
35
7
0
104,353
0
L
Bacchus
5,368
1,074
4
1
0
95,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role